unit_test false; # unit_test <bool>, unit test (for daily build) #
I was wondering what this was,maybe something to test unit,like you can control both units and test how the mechanics work?
Does anybody got any ideas?
unit_test false; # unit_test <bool>, unit test (for daily build) #
I was wondering what this was,maybe something to test unit,like you can control both units and test how the mechanics work?
Does anybody got any ideas?
good question.
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I tried,I didn't see anything special.
there is also this line i don't know about: vfs_log_level 0; # vfs_log_level <int32>, 0 - off, 1 - mod-user, 2 - dev #
Maybe modders know though,I should have post in mod part^^
Educated guesses as both these seem to be standard programmer lingo...This runs some automated test cases where the game validates that certain internal things aren't broken. My guess is this is done quickly on startup or doesn't do anything at all, outside the CA offices.unit_test falseI'm guessing vfs=virtual file system and it actually writes a bit more info about the pack files to log, as the game engine reads them.vfs_log_level