Hello TW Community, I'd like to know your opinion on this aspect of the game that I personally find breaks immersion since S2TW
When playing RTW (Vanilla or modded) your general's randomized traits often appear by chance or is highly influenced by his father/mother (ancestry), class/title, tribe/family, experience in governing and battles, dealing with a conquered settlement, and the buildings within the settlement such as an academy and so on. Which imo, is a great feature that breaths life and character into the game and inevitably gives it soul. Also, If your general/character was the designated heir and was stripped of his right, it can add a new trait and eventually cause problems. I believe that was included in S2TW as well.
However, my main concern is that by allowing players to upgrade their general to their liking, this kills their individuality since the player is catering them to their taste rather than having to deal with subjects with various personalities. I know traits have always been there and are still included in R2TW but it has been seriously watered down and feels very limited. However, does anyone here find it as a positive addition to the series?
So, my fellow TW kinsmen, do you like the fact that you could choose their upgrades to increase their command skills, authority, zeal, etc etc? Or would you have preferred to have it the same as RTW, especially in mods like RS2 and EB?
Let me know![]()




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