Thanks!
AI Numenor doesn't do much (that you can see) other than just survive for 60-80 turns or so. But, the Gondor campaign is definitely something special all to itself. Both the Gondor and Rohan campaigns are very 'last stand'-y and have significantly altered victory conditions and scripting from the original base mod. Plenty of epic defending needed in both of those. Mordor actually managed to take Minas Tirith from me fair and square this one time.
Well not Ancillary scripts per-se but rather campaign scripts based on the presence/existence and location of the ancillaries, as well as some of the character traits (naval command and electability if I remember correctly) caused by those ancillaries. Anduril, the one ring, and a couple of others actually have quite a bit of hidden coding attached to them.
Haha, epic!





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