I basically modified a roman general with the variantmeshdefinition system. All I changed was his armor, yet his weapons aren't showing up properly. Specifically, his gladius on the campaign map appears invisible while his battle map spear works fine. Here's the two entries for the general, starting with the campaign map one:
and here's the battle map entry:
Anyone got a clue what the problem might be? I did the exact same thing with another general slot and compared the weapon slots and they are identical, yet that one is working fine.