Testudo should be able to deflect arrows or missiles but weak when charged.
But in game, its like nothing...
Rome 1 - testudo is covered in 3 sides and on top, meaning archers cant make casualties enough to break or rout that unit. You will order your archers to stop firing when a unit form a testudo because it will give them defense bonus. "Clever Romans". You'll have to maneuver your archers to their back to cause damage.
Rome 2 - testudo is covered in front and top only. Archers can still cause damage to testudo. Even though a legion form testudo, archers can still continue firing at them disregarding testudo. Who cares if they form testudo, you can still rout or deplete them. If you want more casualties, move your archers slightly to the side and continue firing. They are not protected. "Poor Romans". No more maneuver is needed.
In battle of carrhae, parthians needed to charge legions when they form testudo because arrows were almost useless against testudo.
Hope CA fix testudo.
P.S.
Also phalanx.....
Testudo and phalanx are the top reason why i love roman era....




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