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Thread: Vic Condition sux again!!!

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  1. #1

    Default Vic Condition sux again!!!

    MTW1 rocks on that..... it was necessary 3/4 of the map, 75 Provinces...!

    In RTW they started with this crappy conditions, that is necessary only less than half the map !! I see 45 Provinces in more than 100 possibles..... That sux.

  2. #2

    Default Re: Vic Condition sux again!!!

    wait to see if it is hard or not to take and keep the cities in M2TW

  3. #3
    Big War Bird's Avatar Vicarius Provinciae
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    Default Re: Vic Condition sux again!!!

    I never bothered playing until victory was acheived in MTW, because after taking 40 or so provinces victory was inevitable anyway.

    The joy I've had in TW games was the fun of taking a weak, poor faction and turning it into a world beater. Actually beating the world was trivial after that.

  4. #4

    Default Re: Vic Condition sux again!!!

    Quote Originally Posted by Big War Bird
    I never bothered playing until victory was acheived in MTW, because after taking 40 or so provinces victory was inevitable anyway.

    The joy I've had in TW games was the fun of taking a weak, poor faction and turning it into a world beater. Actually beating the world was trivial after that.
    I feel the same way...after 30 provinces I simply dont bother anymore...I am already too powerfull.Wish they could implement some more victory than simple dominate by conquest.I wish we had something like influence victories or diplomatic partally...it would still be totalwar :tooth:
    Fighting with the Wisdom, the Bosnian Kingdom

  5. #5

    Default Re: Vic Condition sux again!!!

    Yeah i agree, although you can keep playing after you have met the victory conditions so it doesnt really matter. I will have the whole map under my control.

  6. #6

    Default Re: Vic Condition sux again!!!

    i always love taking the whole map. it's satisfying.




    "An eye for an eye makes the whole world blind"

  7. #7
    Hansa's Avatar Campidoctor
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    Default Re: Vic Condition sux again!!!

    45 provinces seems enough to me, what bothered me with RTW was this obsession to hold Rome, conquer 50 provinces and hold Rome, if I play as Germania, or the Greeks, I change history for petes sake (silly expression but avoiding the swearfilter here), Rome might be a footnote among cities, but I have to hold it, da** village of the pathetic insignificant people who call themselves the people of Rome, that bugged me, not the only 50 provinces thingy fine by me that one, If you prefer to conquer more land, by all means do so. There will be challenges towards the end anyways, America will offer new possibilities, and there is talk of a shadow growing in the east, war is coming (Timur Lenk).
    GEIR HASUND!

    By the way, though my avatar might indicate so, I am not a citizen of Germany, though my ancestry have a branch in this great nation.

  8. #8

    Default Re: Vic Condition sux again!!!

    The aztecs will fall under the mighty army of whoever i decide to play first, lol. I will use everything in my power as king to make europe, the americas, and whatever parts im forgetting to crush everybody.

  9. #9
    John I Tzimisces's Avatar Get born again.
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    Default Re: Vic Condition sux again!!!

    I am sure that you wil be able to play past "victory" anyway...This was changed in RTW 1.2, why would they repeat the same mistake they already fixed?

  10. #10

    Default Re: Vic Condition sux again!!!

    I'm pretty confident that changing the win conditions in M2TW will be as easy as it was in rome.

    Seeing an Armenian flag over Rome made my eyes bleed, so I try to make the vic conditions more historical. Anyone can change the win conditions to satisfy their personal preferences.

  11. #11

    Default Re: Vic Condition sux again!!!

    It's not so much that I hated taking over 50 provinces it's just that I always ended up fighting the same grueling battle against either egypt or rome and then nothing was left to stop me. Once as Armenia I made the Seleucid Empire very large, only to realize they were as bad as egypt once they got going. One other time I created a worldwide plague that the AI spread everywhere except the far north of the map, and once Thrace got big for no apparent reason, but I shouldn't have to go to such desperate lengths to get some replayability. As long as the campaigns are less scripted then I don't really care because people will mod things anyway.

    I do however wish that the campaign goals were a little more faction specific like they were in BI, letting you concentrate on building more of a regional empire, or accomplishing certain financial, religious, or diplomatic goals, or technological ones. Running a kingdom is never just about continually taking more land, unless you are the huns and mongols of course.
    Life is an STD with a 100 percent fatality rate.

  12. #12

    Default Re: Vic Condition sux again!!!

    45 is fine for me.

  13. #13

    Default Re: Vic Condition sux again!!!

    after you concor 40+ provinces you have alread won and are unstopable!
    Sitarus Originalus Pontifex Maximus -30+
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  14. #14
    Henry of Grosmont's Avatar Clockwork Angel
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    Default Re: Vic Condition sux again!!!

    Even after 20, you are unstopable. And even the strongest factions, by that time give you a little resistance, if at all. Every time, I got 20-22 provinces under control, that's it...

  15. #15
    Grand Duke Vytautas's Avatar Dueling it out
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    Default Re: Vic Condition sux again!!!

    well in rome victory conditions for factions were not very historically based (in BI on the contrary VC were great and faction specific); you needed 50 provices including Rome as romans (other factions need Rome as well which is annoying) and that even didn't reach the highest extent of roman empire; imo for other factions say greeks macedonians ptolemaics seleucids it would have been important VC to reconquer Alex empire's lands and etc. for other factions. What I mean is - we need more individual faction specific VC. In MTW I really liked Major accomplishements (or whatever it was called) system - it was great from faction to faction very fun missions there like crusades, building cathedrals and many more.
    In recent M2TW pics I see that you need 45 provinces + jerusalem for most factions. For english (they also need to eliminate french muhahaha which is great) and other catholic factions taking Jerusalem would make sence (you know holy land and stuff), but still I'd like more objectives for point victory at the end of the game (e.g. converting Actecs, diplomacy, religion domination, mightiest and most advanced military and more more more...)
    So my point - we need more variable victory conditions and I hope they'll be modable like in RTW at least Cheers
    Last edited by Grand Duke Vytautas; September 20, 2006 at 01:53 AM.
    “Great empires are not maintained by timidity.” ― Tacitus

  16. #16

    Default Re: Vic Condition sux again!!!

    No what you need is glorious achievements.

  17. #17
    Henry of Grosmont's Avatar Clockwork Angel
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    Default Re: Vic Condition sux again!!!

    Russians are ortodox christians, so, for them Jerusalem is holy, like catholoics.
    Here, I don't see anything stupid. Ok, since you edited your post ,it's irrelevant now.
    I'm curious, what victory conditions are for Scots (except obvious elimination of England)?
    Last edited by Henry of Grosmont; September 20, 2006 at 02:01 AM.

  18. #18
    Grand Duke Vytautas's Avatar Dueling it out
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    Default Re: Vic Condition sux again!!!

    Quote Originally Posted by Rufats
    Russians are ortodox christians, so, for them Jerusalem is holy, like catholoics.
    Here, I don't see anything stupid.
    sorry about that - made an edit. And yes I agree we need glorious achievments system back
    “Great empires are not maintained by timidity.” ― Tacitus

  19. #19
    Henry of Grosmont's Avatar Clockwork Angel
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    Default Re: Vic Condition sux again!!!

    And yes I agree we need glorious achievments system back
    It depends on what your glorious achievements are. If, I'm the richest, or smartest, or my culture is the highest - screw that, nobody in history would dominate the world like this. Only complex of few of them can give you that. And yes, you need to have, at least, decent army, soldiers, that can hold their own against superior numbers, or whatever.
    About "russians" post, you don't owe any apologie, it could happen to anybody here :wink:. Cheers
    Last edited by Henry of Grosmont; September 20, 2006 at 02:31 AM.

  20. #20

    Default Re: Vic Condition sux again!!!

    Quote Originally Posted by Grand Duke Vytautas
    So my point - we need more variable victory conditions and I hope they'll be modable like in RTW at least Cheers
    Totally agree with that Grand Duke.

    The VC in RTW were alot easier. I mean, say you have the Macedonians, well, you know the barbarians have no real chance against your pikes, so you dont even bother with them at the starting cause it would be toooo easy. The thing is, VC made the game more exciting. I enjoyed MTW because of the more various VC, unlike RTW. If you were the romans, ok, you conquer, then you fight the other romans, then you fight the senate. But you know what, its even hard to get to that point cause of the fact that most battles at that point are tooo repetative and variety is taken out. From the sounds of it, In M2TW, there are going to be more victory conditions probably then ever before. And there will be more exciting things like Merchants for example, and also the priest convert to heresy thing. So all in all, the 45 prov. conquer is not bad, and with all the little things that are also involved in the game will make it more exciting. If you dont like the way the catholic factions are run by the pope, attack another Catholic faction and good ridence with the religion. or even play as the modded in lithuanians (Cannot wait for that... will be very interesting) or the russians. Anyways, VC shouldnt be conquering the whole damn map, it should have a variety of things.

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