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  1. #1

    Default CAI post beta patch 1.4

    It is a

    Spoiler Alert, click show to read: 
    JOY TO PLAY FINALLY!


    Spoiler Alert, click show to read: 
    The AI builds balanced armies, diplomacy is alive and well, agressive factions try to expand, passive one focus on defending the status quo, treacherous ones are well treacherous, and loyal ones stay loyal to death. The AI asks for help when it is in a tight spot, asks for peace when there is no chance of wining, it uses agents correctly and doesn't spam, and the most joy of all BALANCED ARMIES!!!

    I'm just so happy and I wanted to share this.




  2. #2

    Default Re: CAI post beta patch 1.4

    good to hear - I hope I will get the chance to try this out the next few days

  3. #3
    Wolar's Avatar Tiro
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    Default Re: CAI post beta patch 1.4

    I'm happy for you. Spreading joy around is always a nice thing to do.
    Scripta manent, verba volant.

    My Byzantine AAR
    My Rome II story

  4. #4

    Default Re: CAI post beta patch 1.4

    And also the AI wants to trade!




  5. #5
    Baleur's Avatar Biarchus
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    Default Re: CAI post beta patch 1.4

    Still no AA.

  6. #6

    Default Re: CAI post beta patch 1.4

    Quote Originally Posted by Baleur View Post
    Still no AA.


    The game does have AA.




  7. #7

    Default Re: CAI post beta patch 1.4

    this last patch made it much beter but knowing theres a patch 5 next week n who knows how much better itll be, hard to play til that comes out!

  8. #8

    Default Re: CAI post beta patch 1.4

    You guys have an idea what patch 5 will be about?

  9. #9
    vietanh797's Avatar Domesticus
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    Default Re: CAI post beta patch 1.4

    no but the game getting better and better, next week gonna be patch 5 and the week after gonna be new DLC, this is awesome hardly able to wait
    Empire II and Medieval III pls

  10. #10
    Burebista's Avatar Electro Artifacts AP
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    Default Re: CAI post beta patch 1.4

    You do realize that they do use Radious lead for their changes no?
    Modding Arts Inc.

    SS City Reinforcement Script - (*SS 6.2 any mod comptible)

  11. #11

    Default Re: CAI post beta patch 1.4

    Quote Originally Posted by Burebista View Post
    You do realize that they do use Radious lead for their changes no?
    They don't actually, Radious used a few tricks like made all missile units unavailable until tier 2 so that the AI wouldn't spam them and similar stuff. These are honest to God changes to the game mechanics.




  12. #12
    vietanh797's Avatar Domesticus
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    Default Re: CAI post beta patch 1.4

    Quote Originally Posted by Burebista View Post
    You do realize that they do use Radious lead for their changes no?
    No the patch change AI which Radious don't have access to.
    Empire II and Medieval III pls

  13. #13

    Default Re: CAI post beta patch 1.4

    Man, I'm happy for you.

    edit:

    Burebista, what do you mean? Really? How did you know that, dude?

  14. #14

    Default Re: CAI post beta patch 1.4

    Wow, glad to hear that the very basic things (A does a, B does b!) are apparently fixed. It's great to feel the birth of the game now in the forums although I've payed for it over a month ago.

  15. #15

    Default Re: CAI post beta patch 1.4

    Vietan797, you mean the DB values are the same but something regarding the AI is changed elsewhere? Somewhere no modder can get to or is it just that Radious Mod doesn't include it?

    I'd like to know if CA is changing the AI from the core. If they are, that would spill +rep for them CA devs.

  16. #16

    Default Re: CAI post beta patch 1.4

    Quote Originally Posted by GnaReffotsirk View Post
    Vietan797, you mean the DB values are the same but something regarding the AI is changed elsewhere? Somewhere no modder can get to or is it just that Radious Mod doesn't include it?

    I'd like to know if CA is changing the AI from the core. If they are, that would spill +rep for them CA devs.
    Some DB values and core AI have been changed, read the change logs play the game and see.




  17. #17
    vietanh797's Avatar Domesticus
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    Default Re: CAI post beta patch 1.4

    Quote Originally Posted by GnaReffotsirk View Post
    Vietan797, you mean the DB values are the same but something regarding the AI is changed elsewhere? Somewhere no modder can get to or is it just that Radious Mod doesn't include it?

    I'd like to know if CA is changing the AI from the core. If they are, that would spill +rep for them CA devs.
    I am pretty sure about it.
    I never seriously try modding Warscape engine games before but my experience with coding back in college tell me that DB editing have it's limit and some of the change in the patch are CAI change instead of DB table value change.

    Still I haven't do any coding for 2 years already and most my modding is editing script or DB table(well paradox games is easy to mod and a few table edit in ETW isn't a big problem) so I may be wrong about Rome 2 DB tables(I didn't have any time to look at the table)

    It is simple if you think about it, change a code that decide how many percent of AI army should be missile units is way better and easier for developer to improve and keep track of the change than do a change on DB tables which need you look though bunch of entries. And it is also quite normal that any Game Devs like to make change over hardcoding more than scripting
    Last edited by vietanh797; October 11, 2013 at 01:25 PM.
    Empire II and Medieval III pls

  18. #18
    acm_no1's Avatar Civis
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    Default Re: CAI post beta patch 1.4

    noticed the same thing

    my Carthage campaign after patch 4 become much much harder than before, it was a easy "Legendary cake" in patch 3, now it becomes quite a challenge and I like that

    in addition, pretty much every factions declaring war on you is fun

  19. #19
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: CAI post beta patch 1.4

    Quote Originally Posted by acm_no1 View Post
    in addition, pretty much every factions declaring war on you is fun
    Im so going to start hearing people complain about that

    oh wait, there was a thread yesterday already about this

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  20. #20

    Default Re: CAI post beta patch 1.4

    Quote Originally Posted by acm_no1 View Post
    noticed the same thing

    my Carthage campaign after patch 4 become much much harder than before, it was a easy "Legendary cake" in patch 3, now it becomes quite a challenge and I like that

    in addition, pretty much every factions declaring war on you is fun
    Err that already happened to me at launch. I got decimated by the joined forces of pretty much every African and Spanish tribe there is because they all declared war on me

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