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September 19, 2006, 08:39 AM
#1
Laetus
Tying Building Requirements to City Level, not Upgrade Chain
Sorry if this is in the wrong place; I posed this question on the ezboard forum, but nobody there seemed to have an answer and I was referred here:-
Basically I'm fed up with having to build an entire new sequence of temples every time I take over an enemy city and demolish their indigenous one.
After all, a huge city should be able to build a pantheon directly, without having to go through the rather silly (and tedious) exercise of first building a shrine, then a temple, large temple, and awesome temple (The same applies to other buildings such as barracks of course, but you don't have the same incentive to demolish those)...
If I edit the export_descr_buildings.txt file to remove the "upgrade" line after each of the temples - and presuming that this doesn't cause a crash or something - I guess it might mean that the building requirement is tied only to city level, but then I also guess it would also be possible to have several temples in one city?
Do any of you experts know if such a change is even possible, and if so, how to make it?
Thanks!
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