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  1. #1

    Default Just downloaded...great job!

    Arthurian Team,

    I've been watching this mod for some time, and, I'm glad I now have a new non-Roman era mod I can play in anticipation of M2TW (which I hope you guys make an Arthurian mod based on the new game, ohhhhh, the castle battles will be awesome even if you only used motte-and-bailey wooden keeps!). So thanks! I love the new units, interface, factions, map, era, etc. I have only two questions so far:

    1. What's with the big dragon shaped islands at the corners? Do they serve a purpose? I started with Dumnonia (Arthur's faction) for fun, and noticed I have groups of soldiers on the southern big dragon island. I disbanded them, but, why were they there?

    2. Arthur's faction starts out at like -24000? Why? Seems like a strange way to start a campaign, I've been playing for like 15 turns and still I'm at -7000....I should get in the black soon though.

    3. Will your next edition be save-game compatible? What is your patch policy when it comes to saved-campaigns? Since it takes me weeks to finish a campaign, would I be better off to wait for your "final" patch?

    My questions are not complaints, just questions. So far I love your mod and I'm looking forward to playing it more each night this week!

  2. #2
    swabian's Avatar igni ferroque
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    Dec 2005
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    Germany
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    Default Re: Just downloaded...great job!

    i just posted a DL to the latest patch. make sure to download it, it will improved the game performance of the mod and the game mechanics are changed also

  3. #3

    Default Re: Just downloaded...great job!

    Im not exactly sure about the last two. The first is simply because if there is not enough land mass on the map, the game will crash. Its a hardcoded aspect of the RTW engine, so we had to come up with a creative way to deal with it. I am happy to hear that you like the game thus far, that makes all the work worthwhile. Enjoy playing!



  4. #4

    Default Re: Just downloaded...great job!

    Quote Originally Posted by Publius
    Im not exactly sure about the last two. The first is simply because if there is not enough land mass on the map, the game will crash. Its a hardcoded aspect of the RTW engine, so we had to come up with a creative way to deal with it. I am happy to hear that you like the game thus far, that makes all the work worthwhile. Enjoy playing!
    Oh, ok! I didn't even know about the landmass thing. Thanks for the quick reply! I'm downloading the new patch now.

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