YEAH YEAH I'm spamming my own thread and talking to myself... WHAT
Patch 6 is compatible so far it seems...
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OK I made a new version of my Battle AI / HUMAN GRINDER MOD ... Steam rolled out early...
COMPLETELY REDESIGNED WEAPON / ARMOR / DAMAGE SYSTEM
Spears and Gladii no longer get so much free AP Damage! AP Damage now represents concussive / blunt force trauma which is the main reason why Axes and Clubs rule armor.... but Gladii should 'penetrate' armor easier than a longsword (style-dependent but also weapon design)... so now all swords and spears get +armorpenetration which HALVES armor ratings for damage calculations... and longswords now do AP damage (4) - longswords were best at blundgeoning lolz but can be blocked... and if you have no armor against a longsword, GOOD LUCK ;o) I did all this with almost 1/2 weapon damage too, so battles should really last long now and perhaps have some more tactical usage....
ALSO THIS SHOULD GO GREAT WITH THE NEW BLOOD MOD ;o) which is why I decided to release so quickly this fresh awesome GRINDY version
ill list the details of the change later... no attachments because the forum is being dumb