My generals are systematically murdered when they are in the center of the action. It's a common combo for the AI to murder a general before attacking his army. It's already very difficult to make any bond with your generals because of the 1TPY and no family tree thing but with those systematic murders on top of it, it's getting boring.
With Epirus (hard difficulty), I got Pyrrus wounded at the second turn of the campaign and when he finally came back, well, he won an heroic victory and was murdererd just after . I would be ok with that, hadn't my former Egypt VH campaign been totally ruined by dozens of Seleucid/Qidri/Garamantia/etc murderers.
As a player I don't use this murder thing with generals as I don't think it's quite realistic, (you got almost 80% chances of succes at level 2) but the AI seems to really dig that feature. And when you're at war with 3 different factions you have easily 6,7 agents swirling around your troops and breaking everything. I'm ok with the sabotage, unrest, etc.. but not the automatic murders.
If only CA could balance this murder thing.




Reply With Quote












