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Thread: Why on Gods earth did this sell for 60 dollars?

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  1. #1

    Default Why on Gods earth did this sell for 60 dollars?

    Even more for the people who got the greek states after the fact or even worse the people that paid for the collectors edition? Ive seen titles that were priced 40-50% less and made with much smaller development teams that was more polished then this. Everytime I think about it I cant help but acknowledge we as fans were taken to the cleaners.

  2. #2

    Default Re: Why on Gods earth did this sell for 60 dollars?

    I 1000000% agree with you.

    I want to throw my shoes at Will and Craig.

  3. #3
    pajomife's Avatar Protector Domesticus
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    I could have a nice dinner with that money, jesus I have to work 2 days to earn 55 euros, its a waste.Im sick.

  4. #4
    Sharpe's Avatar Praeses
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by pajomife View Post
    I could have a nice dinner with that money, jesus I have to work 2 days to earn 55 euros, its a waste.Im sick.
    Yikes.

    Oh OP it sold at a normal price for new big title games.

  5. #5
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    huh. I'm getting my money's worth, that's for sure. Subjective opinions are subjective.
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  6. #6
    paradamed's Avatar Praepositus
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by triptyck View Post
    huh. I'm getting my money's worth, that's for sure. Subjective opinions are subjective.
    One can have low quality standards.

  7. #7

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by paradamed View Post
    One can have low quality standards.
    Yeah, because anyone who doesn't agree with you must have low quality standards.

  8. #8

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by Achilleslastand View Post
    Even more for the people who got the greek states after the fact or even worse the people that paid for the collectors edition? Ive seen titles that were priced 40-50% less and made with much smaller development teams that was more polished then this. Everytime I think about it I cant help but acknowledge we as fans were taken to the cleaners.
    I paid $44.00 and the game still isn't worth $44.00 i reckon the game is worth about $20.00 in Beta Status. I will never pre order a game from CA ever again. Thats how they got everybody's money by hype and false advertizing.

  9. #9

    Default Re: Why on Gods earth did this sell for 60 dollars?

    I agree with triptyck, normal price for a new release now. I have had zero problems too. Well worth the small cost.
    "What a place to plunder!" Gebhard Lebrecht Von Blücher on viewing London from St. Paul's after the peace banquet at Oxford

  10. #10
    Pnutmaster's Avatar Dominus Qualitatium
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    Because the game only exists functionally as a custom battle generator (which is not for actual battles, but for screenshots), I would have paid $15-20, knowing that perhaps six months later those armies could clash with minimal lag and a single player campaign could be played with more than minimal enjoyment and immersion.
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  11. #11

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Even with all its faults this is still a great game of its type. It's worth way more than $60 because these games are rare. There isn't a huge clientele like with J6P games where you jack cars and shoot people. So CA is stuck with a shoe string budget for what is a very complex piece of software.

    The fact is you're lucky to get this game at all. If you don't like the price then wait for the sales.
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  12. #12

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by wulfgar610 View Post
    Even with all its faults this is still a great game of its type. It's worth way more than $60 because these games are rare. There isn't a huge clientele like with J6P games where you jack cars and shoot people. So CA is stuck with a shoe string budget for what is a very complex piece of software.

    The fact is you're lucky to get this game at all. If you don't like the price then wait for the sales.
    Whilst I agree with you to some degree, I mean no other small games developer attempts such complex coding, within which there are so many variables.
    You state it was a shoe string budget, yet it was 40% larger than before, and yet was released clearly unfinished, with the worst AI I have seen in a TW game(I started with the original Shogun when I was a lot younger), on the warscape engine, which they have been using for years.

    I think what I would like is for CA to be open and honest about this release, but they can't/won't. Maybe they sincerely tried to make the game great, made some unfortunate choices in development which didn't work out, or just ran into problem after problem, one thing everybody knows is they ran out of time, poor management or just bad luck? Many of their choices seem odd to me, ie; where is the hold position button for my missile troops?
    A games developer wants to improve the product, introduce new concepts(combined naval assaults, etc). He could just play it safe and basically just remake RTW, with new graphics, so in essence is this why where we are with this release.

  13. #13

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by Frost, colonel View Post
    Whilst I agree with you to some degree, I mean no other small games developer attempts such complex coding, within which there are so many variables.
    You state it was a shoe string budget, yet it was 40% larger than before, and yet was released clearly unfinished, with the worst AI I have seen in a TW game(I started with the original Shogun when I was a lot younger), on the warscape engine, which they have been using for years.

    .
    I played the Rome1 engine pretty solid for a while prior to release. On the question of AI I couldn't agree less I'm afraid. The AI in Rome2 is light years ahead of anything in the first game. A problem is the contact fighting in ancients warfare, due to exponential variables. If the combat consisted purely of missile troops, instead everybody would be saying how clever it was. But really the AI is "cleverer" than any previous title. This is the reason competitive style games stick to the Napoleonic and American civil wars, which have merely missile troops with firearms.

    I'm afraid you can't expect to talk turkey when owned by a publisher like Sega. They'd be virtually be given a list of what they can and cannot say. The benefit of Sega was to acquire the development investment for the original Warscape.

    where is the hold position button for my missile troops
    Turn off skirmish mode?

    He could just play it safe and basically just remake RTW, with new graphics, so in essence is this why where we are with this release.
    If you've got a couple of million to invest I'm sure they'll take your proposal seriously. But the main problem is the large scale of the Map which is a huge chunk of information.
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    Caligula: Treason!
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  14. #14
    SPARTAN VI's Avatar Campidoctor
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    I'm getting my $45's worth. Granted I had to wait about a month after the initial release to finally start getting into it.

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  15. #15

    Default Re: Why on Gods earth did this sell for 60 dollars?

    I have to agree with you, Thank you all who make these mods for this game. CA needs to consult with you gentlemen before they put out any game.

  16. #16

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Is this God's earth? Funny, I hadn't noticed.

    In Australia, the average new release console game can be purchased in-store for about $90. Even if it's crap.
    Rome 2 was at EB games for $89 just prior to release for pre-order.
    For something that will inevitably occupy countless hours of leisure for every person who buys it, I don't know why you think have license to complain about forking out one day's earnings (max).
    You should consider yourself lucky that you're not the type who draws the great majority of your personal enjoyment from driving sports cars and simultaneously eating Beluga caviar.

    In short: Stop your bloody whining!
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  17. #17

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by ♠ Thomas Cochrane ♠ View Post
    Is this God's earth? Funny, I hadn't noticed.

    In Australia, the average new release console game can be purchased in-store for about $90. Even if it's crap.
    Rome 2 was at EB games for $89 just prior to release for pre-order.
    For something that will inevitably occupy countless hours of leisure for every person who buys it, I don't know why you think have license to complain about forking out one day's earnings (max).
    You should consider yourself lucky that you're not the type who draws the great majority of your personal enjoyment from driving sports cars and simultaneously eating Beluga caviar.

    In short: Stop your bloody whining!


    Please excuse us your Majesty, but we 'whining' peasants don't like using our hard earned money to buy a half completed game headed for a bottomless pit of patching. Please don't be angry with us simple folk if we don't feel 'lucky' about it all.





    (Now a community service announcement)
    If you are one of those people who feel their being cheated and deceived by bad game releases, then please, let us agree not to preorder from any company known to release incomplete and seriously buggy games, pc or console. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another. That is all.
    Good Gaming






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    (Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.

  18. #18

    Default Re: Why on Gods earth did this sell for 60 dollars?

    Paid $80. Got 80 hours and still playing. I am entertained, if a little annoyed at the bugs. If you're upset about how you 'wasted' your money, maybe you should have researched before purchasing and held off. Ultimately it is the consumers fault they're down $60 with a game they don't enjoy...and don't blame the marketing. You're all smarter than that.

    I should also add I'm not against complaints about the game. That is also your right and I have my fair share. But video games have a fairly standard price, if you don't think something is worth that price than it's up to you to resist.
    Last edited by Rittsy; October 08, 2013 at 12:31 AM.

  19. #19
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    Quote Originally Posted by Rittsy View Post
    If you're upset about how you 'wasted' your money, maybe you should have researched before purchasing and held off. Ultimately it is the consumers fault they're down $60 with a game they don't enjoy...and don't blame the marketing. You're all smarter than that.
    I think the question might have been about pre-ordering. I would be intrigued to read your thoughts on how to research a game that hasn't been released.

    I dislike the use (not by you, I hasten to add) of the very nebulous term 'hype'. If I were to attempt a definition of it, though, I would say that it's a combination of fans' excitement stoked up by the developer's teasers, promises, press releases etc. This is where CA are at fault, surely. It would have been more honest to say 'look guys, don't expect too much of this game. At the minute, the battle engine doesn't work properly. We were going to include internal politics, but haven't worked out how to do it. Diplomacy was going to play a big part, but again, we just can't get it to work. We were trying to make the interface clearer. Settlement development is a bit of a muddle. Attributes and skills - well, we've got a lot of them, but they seem to make very little difference to the game. We could release it now, and assume modders will fix most of this stuff, or we could wait a bit and try to work it out ourselves. What do you think?'

    Honestly, I think it's an absolute disgrace that they released a game in such a shoddy, half-arsed state. They are a big company; they have a history of making Total War games. Paradox are a small company, and can release games of extraordinary complexity that are practically flawless. GTA V has been 'hyped', but has met its expectations as far as I can tell.

    Yes, I've had some fun with R2 - a few hours maybe. But it has no depth, sophistication or immersion. It quickly became boring and repetitive, and I uninstalled it (then reinstalled it, to give another go, then uninstalled it again).

    And I don't believe these are 'subjective opinions'. What's subjective is whether or not you like it; very few people deny that the game has some or all of these flaws. So, yeah, it was missold, and CA have alienated a good part of a loyal fanbase.

    Oh, and the voice acting is so dire it actually played a pretty big part in my decision to remove the game and go back to Shogun 2 (a masterpiece, in comparison, surely?)

  20. #20
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    Default Re: Why on Gods earth did this sell for 60 dollars?

    Games cost what people are prepared to pay.. only you can know why you paid what you paid.
    The game development business is one of bottomless greed, pitiless cruelty, venal treachery, rampant competition, low politics and boundless personal ambition. New game series are rising, and others are starting their long slide into obscurity and defeat.

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