I've been working a lot of testing in custom battles and it seems that there's only a few classes of units worth their cost:
- Pike infantry
- Sword infantry
- Heavy/light melee cavalry (preferably spear armed)
That's it. Armies made up of these three and only these three perform very well, assuming the enemy is using a relatively balanced force with emphasis on heavy infantry (so not against Parthia).
Pikes are basically the end all be all when it comes to anti-heavy infantry. Properly employed and supported, they will tear through any non-pike melee infantry. Just try a long levy pike line against Oathsworn with Brace on. The larger the unit sizes, the more pikes dominate.
You should avoid pike on pike confrontations, which is really the only situation where the elite pikes become justifiable. Which is why I use basic pike units to save on cost
Mix in swordsmen at a 1 to 1 ratio with the pikes and deploy them behind the pikes. As gaps open in your phalanx, pour in your sword reserves. With sword units, it does pay to have the best, unlike with pikes. But anything above the Thorax Swords level is enough usually as long as your pikes deal with the toughest enemies.
Why melee over shock cavalry like cataphracts? Cause the charge bonus is a lie. It simply doesn't seem to make a difference. The only factors that matter for a charge:
- Speed
- Wedge formation, unit cohesion
- Unit mass
But the melee superiority of melee cavalry is a real thing. Even cataphracts will get destroyed by basic heavy melee cavalry like Roman Aux Cavalry (assuming no charge).





Reply With Quote









