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Thread: How to edit recruitment slots?

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  1. #1

    Default How to edit recruitment slots?

    I'm wondering what I have to change to mess with the amount of units I can recruit each turn (Vanilla is 3).

    If anyone could point me in the right direction I'd be very grateful.

  2. #2
    crzyrndm's Avatar Artifex
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    Default Re: How to edit recruitment slots?

    Campaign_difficulty_handicap_tables -> rom_building_recruitment_points: The base amount (2 entries per difficulty, 1 human, 1 AI)
    You can also tie that same effect to buildings to make dynamic amounts in building_effects_junctions
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

  3. #3

    Default Re: How to edit recruitment slots?

    Quote Originally Posted by crzyrndm View Post
    Campaign_difficulty_handicap_tables -> rom_building_recruitment_points: The base amount (2 entries per difficulty, 1 human, 1 AI)You can also tie that same effect to buildings to make dynamic amounts in building_effects_junctions
    Actually I have another quick question: Am I supposed to change every single "rom_building_recruitment_points" in that table? I'm just wondering whether there are so many instances of it because each one is tied to a different difficulty level? (and AI)
    Last edited by TehGonk; October 07, 2013 at 03:17 PM.

  4. #4

    Default Re: How to edit recruitment slots?

    Cheers! +rep

  5. #5

    Default Re: How to edit recruitment slots?

    Yes, in that table there are entries for each difficulty level for the player and AI.

  6. #6

    Default Re: How to edit recruitment slots?

    Quote Originally Posted by Dresden View Post
    Yes, in that table there are entries for each difficulty level for the player and AI.
    Thanks!

  7. #7

    Default Re: How to edit recruitment slots?

    Also, for that table AI is Human False, Easy -1, Normal 0, Hard 1, Very Hard 2 and Legendary 3. Human Player is Human True, Easy 1, Normal 0, Hard -1, Very Hard -2 and Legendary -3.

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