I'm wondering what I have to change to mess with the amount of units I can recruit each turn (Vanilla is 3).
If anyone could point me in the right direction I'd be very grateful.
I'm wondering what I have to change to mess with the amount of units I can recruit each turn (Vanilla is 3).
If anyone could point me in the right direction I'd be very grateful.
Campaign_difficulty_handicap_tables -> rom_building_recruitment_points: The base amount (2 entries per difficulty, 1 human, 1 AI)
You can also tie that same effect to buildings to make dynamic amounts in building_effects_junctions
It’s better to excite some and offend others than be bland and acceptable to all
Creating a mod.pack with PFM - Database Table Fragments
Last edited by TehGonk; October 07, 2013 at 03:17 PM.
Cheers! +rep
Yes, in that table there are entries for each difficulty level for the player and AI.
Also, for that table AI is Human False, Easy -1, Normal 0, Hard 1, Very Hard 2 and Legendary 3. Human Player is Human True, Easy 1, Normal 0, Hard -1, Very Hard -2 and Legendary -3.