Results 1 to 5 of 5

Thread: Patch 4 Beta. Cant get into Battlefield_buildings table

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Patch 4 Beta. Cant get into Battlefield_buildings table

    Anyone know why I am now unable to edit this table? It is red in the PFM. Anyone know the entry I could add to allow editing of it ? Thanks.

  2. #2
    Silven's Avatar Biarchus
    Join Date
    Jan 2007
    Location
    The Blazing Hot Sun, Arizona
    Posts
    646

    Default Re: Patch 4 Beta. Cant get into Battlefield_buildings table

    Ya I just noticed this too, was about to come start a thread about it.

    Perhaps the schemata needs to be updated to some coding change made by Beta4??

  3. #3
    Silven's Avatar Biarchus
    Join Date
    Jan 2007
    Location
    The Blazing Hot Sun, Arizona
    Posts
    646

    Default Re: Patch 4 Beta. Cant get into Battlefield_buildings table

    I also can't access Unit_Shield_Types either.

    And I seriously need to know what they did to these values, because apparently much of how they balanced the new attack and defence values are based on whatever they did to shields.

    They severely reduced the melee defence stat for every unit except shock cav, and only marginally reduced the melee attack stat for every unit. If the new shield defence values havn't received some major buff, I don't see how they can think kill rates are going to get any better.

    I can't release my updated mod until I get access to these numbers.

  4. #4
    Silven's Avatar Biarchus
    Join Date
    Jan 2007
    Location
    The Blazing Hot Sun, Arizona
    Posts
    646

    Default Re: Patch 4 Beta. Cant get into Battlefield_buildings table

    Update. Jinarik has uploaded the needed schema.

    http://www.twcenter.net/forums/showt...1#post13296039

  5. #5

    Default Re: Patch 4 Beta. Cant get into Battlefield_buildings table

    Quote Originally Posted by Silven View Post
    Update. Jinarik has uploaded the needed schema.

    http://www.twcenter.net/forums/showt...1#post13296039
    Thanks Silven!! I dont use your mod but by looking at your edits we have similar tastes in how we think the game should be. I do my own edits. This was a good patch. And combat was up to a minute longer on my Spartan vs Spartan test I usually do. Anyway... I just hope they add a little more AP damage back to javs.

    Would you know how to edit AI priority on missile attacks? The AI uses fire arrows now all the time. However the tooltip doesnt reflect the new change. They added a morale debuff similar to whistling arrows. And lowered fire dmg to 15 base 0 pen. Fire arrows def have their uses now.. however the AI think they are still the damage gods of before. I wish I could figure out how to have them use them like whistling.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •