View Poll Results: Who likes this idea?

Voters
11. You may not vote on this poll
  • this is a good idea, but the herding is not cool

    1 9.09%
  • this is a good idea and the herding is cool

    7 63.64%
  • herding is cool and the only reason to have discussion

    0 0%
  • both this idea and herding are not cool

    2 18.18%
  • this thread should die

    1 9.09%
Results 1 to 7 of 7

Thread: any small town mods?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default any small town mods?

    i am tired of all those enormous mods that take forever to finish one turn since they are so big. There seems to be a bigger is better feeling among the mod people.

    what i would like= be a warlord etc. with a minor following or a minor noble, ill play it on the very small settings. Have a castle and duke it out with the other lords or just be a bandit.

    i guess a band of bandits could be say a 100 strong horde army with 10-20 man per unit. Thatd be nice. just go romping around the map raping and pillaging. Get money, have scripted events where vagabonds and ex army guys join your ranks and build up your rabble into a professional army and take someones lands and make yourself a landed lord, or maybe enter into alliance with a lord, ie acting as a merc army, to build cash and fight the battles.
    would take alot of scripting though.


    Or be a nobleman who has to guard against bandit attacks, develop the lands, keep the peasants in line, and participate in the petty and often bloody politics of the other lords. Asking for attack against the peasant faction would mean building friendships with other fuedal lords through the age old practice of peasant hunting. Obviously these peasants dont speak your language so they must not be human. Lots of scripting there


    or play a scripted campaign as a celtic warlord in ireland or somewhere, with control over just your clan, and do er... clan stuff... go and steal your neighbors sheep. Sheep should be like the artillery units in ntw2. Get your herders to attack an enemies herd, kill the herder units and take over the sheep before they run amok and escape. A special script gives you extra money for the number of sheep you have. Herds move around on the map, as armies. If you move your herd to favorable terrain a script gives you more sheep. If you let them wander around in snow etc. you lose sheep. Get you clansmen together and ambush other peoples herd armies as they move around the map and take there sheep.
    If none of that is possible, maybe a complete graphical overhaul of cities, making them into pastures etc. and building herding improvements in the new "herd sites"
    thatd be cool, so when you go to battle map view of a herd sites you see all these sheep wandering around. remember the herd sites are just cities, with no walls or buildings etc. When its time to move to better pasture, the whole settlement goes horde as a sheep herd, to find a better site. Thats the easiest way to do it as i see it. After being in a herd site for some while the pasture has all been eaten and its time to move on. That might also be the best way to do it.

    Now seriously life back in those days wasnt battle battle battle, and crazy fighting stuff.
    When they talk about the great deeds of valor these celtic guys are doing, if you read in between the lines you find they are cattle rustlers.

    oh i just saw the protecter this weekend, fun movie btw, you guard the kings elephants duing battle and you have to protect the elephants and take care of the elephant herd. Try to kill enemies elephants or capture them to add them to your herd. If you lose your herd your dead. same thing with herd sites as the celtic one.


    now just imagine with the rtw engine thousands of sheep on the battle map and a bunch of angry celts fighting over them and tell me im not a genius. :tooth:

  2. #2

    Default Re: any small town mods?

    Ho hum, 3 people voted in this poll yet none so far have said anything, and the views are in the tens but no replys.. should i be getting worried?

  3. #3
    spirit_of_rob's Avatar The force is my ally
    Join Date
    Mar 2004
    Location
    Blackpool UK
    Posts
    2,622

    Default Re: any small town mods?

    Well... the thing is Total War games are, and always have been about epic battles....
    Former Skinner/Modeller for EB Former Skinner/Modeller for Hegemonia


    Patrician Opifex under the patronage of Basileos Leandros I and patron of the Opifex Tone

  4. #4

    Default Re: any small town mods?

    Quote Originally Posted by spirit_of_rob
    Well... the thing is Total War games are, and always have been about epic battles....

    did you miss the part about thousands of amok sheep on the battlefield?

    and i thought the thing with total war games was the unprecedented realism, control over regiments and historical accuracy. Those are the reasons i got hooked, as i had a crappy computer to start playing with. I remember when i first got rtw the campaign map was completely black except for cities and armies. i had to play on the smaller settings of course
    Quote Originally Posted by Menander
    Genius! Seriously, I love it! Oh man, sheep... I can actually see this thing working.

    However, I dunno if you've got time considering that MIITW is sorta around the corner...
    well we dont need a huge game engine like m2tw to do this, and im not sure my computer could handle thousands of m2tw sheep, since m2tw is going to be more demanding on system resources than rtw. Id like to play it but i just know it would have to be on the tiny settings which wouldnt work if i want to have hordes of sheep.
    Quote Originally Posted by Publius
    Try Arthurian Total War - it is set in the dark ages of Britain (has a tiny bit of northern france as well) and is geared towards much smaller armies than those of the roman or classical ages.
    but it doesnt have sheep...

    but i might try that anyway, ive been meaning to.

    Quote Originally Posted by vikrant1986
    its good idea but u have got total war engine . common dude think big :tooth:
    it will be waste of resources if u use the engine for small conflicts but may be some people will like it
    good luck

    what other games would this work on? i know that when i try to get similar numbers of troops, or thousands of sheep on a game like warcraft 3 etc. the game gets extremely laggy. The tw engine seems to be able to do that fine so i dont see why not.

    thx for luck man though, appreciate it.
    Last edited by Hells Bells; September 21, 2006 at 05:35 PM.

  5. #5
    Saint-Germain's Avatar Comte
    Join Date
    Jul 2005
    Location
    The Emerald City
    Posts
    1,987

    Default Re: any small town mods?

    Quote Originally Posted by Xu Xiang Long
    Ho hum, 3 people voted in this poll yet none so far have said anything, and the views are in the tens but no replys.. should i be getting worried?
    Genius! Seriously, I love it! Oh man, sheep... I can actually see this thing working.

    However, I dunno if you've got time considering that MIITW is sorta around the corner...
    né Menander
    Under the covetous wing of Ozymandias
    Patronizing my favourite (not so) little guy, Turbo

    "With this weather, it might as well be Thursday..."

  6. #6

    Default Re: any small town mods?

    Try Arthurian Total War - it is set in the dark ages of Britain (has a tiny bit of northern france as well) and is geared towards much smaller armies than those of the roman or classical ages.



  7. #7
    vikrant's Avatar The Messiah of innocence
    Join Date
    Apr 2006
    Location
    mumbai
    Posts
    2,149

    Default Re: any small town mods?

    its good idea but u have got total war engine . common dude think big :tooth:
    it will be waste of resources if u use the engine for small conflicts but may be some people will like it
    good luck
    Under the Patronage of CHANDRASHEKHAR AZAD {prarara}
    patron of selenius4tsd ; tornnight
    use report button to help us keep twc clean

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •