----> Tutorial on page 9!!!
Hi,
I want to make a full tutorial of the integration of 3d models into Shogun 2. I searched a long time in the TWC and I didn't find a tutorial which explains the process from import the models into 3ds Max to allocate this model with the Assambly Kit. But for that I need some help for different problems I have. So when I know, how the full process works, I'm going to make a detailed tutorial of it. Thank you for help in advance!
(Now for experienced modders...)
I try to integrate this sword into the game:
I imported it as an object-file into the Equipment.max file with 3ds Max. I did the steps which explained wangrin in this thread: http://www.twcenter.net/forums/showt...x-for-Shogun-2 but now there is this error when I try to export the file as Equipment.CS2:
Problems were found in your Max file!! If problems were found with a weighted mesh, it is highly likely some verts have zero weights or have not been applied to a valid bone. To check this you can apply an animation in Max to the mesh. ...
But I think I have allocated my model to a bone (I made four lods, too and the model structure is like the structure from the CA).
Please help,
Vikus