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Thread: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

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  1. #1
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    Artifex Moderator Emeritus

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    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Quote Originally Posted by jamiedp88 View Post
    DEI has an inbuilt texture pack, you don't need to use the AGA one.
    Yes I know that...
    Have you seen the differences in the pics???
    Do you have the same???

    Cheers...

  2. #2
    SgtNase's Avatar Semisalis
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    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Strangely it keeps crashing since Patch 7 has left beta phase. And yes, i downloaded the patch 7 version.
    EDIT: Ok it was caused by the Mithridates Pontic Unit Roster Expansion mod
    Last edited by SgtNase; November 27, 2013 at 01:58 PM.

  3. #3

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    It may look grey because they are wearing the hamata (less tunic) but I believe its the change of faction colours. The helmet variation I'm unsure whether they meant for it or not, but It seems to be only a few unit choices with this lack of variation, msot macedon ones have a good amount of variety.

  4. #4
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Quote Originally Posted by jamiedp88 View Post
    It may look grey because they are wearing the hamata (less tunic) but I believe its the change of faction colours. The helmet variation I'm unsure whether they meant for it or not, but It seems to be only a few unit choices with this lack of variation, msot macedon ones have a good amount of variety.
    Yes I was wondering about the helmets of Libyans for example...
    I messaged Epaminondas so he may be able to answer my question...

    Cheers...

  5. #5

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Hi
    Yesterday I release new version of my mod "Better Roman Reforms" for AGA 2.7.2 - My old version of mod

    New changes:
    - New Technology
    - New Reform Phase
    - New units
    - New Centurions
    - And some small changes

    DOWNLAD

  6. #6

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    great mod !!
    Last edited by Andreius Pretorianus; November 28, 2013 at 06:14 AM.

  7. #7

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    My apologies if this has been asked before, but has anyone encountered a situation where you simply cannot receive the option to issue more than 1/1 edict? I have 4 provinces controlled, 13 settlements, and have "noteworthy" imperium, but I haven't been able to issue any edicts since the beginning of the game.

  8. #8

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Just a quick note that if you have more than 40 mods (minus/plus 1 or 2) ticked in the mod manager, the game tends to crash. Also because I use Clean and Sharp SweetFX, that the files from steam workshop don't show up (have to search the folder in order to manually locate them to the data folder).

  9. #9

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    please Selea...make THIS mod compatible with upcoming patch n 8!

    Please!!!!

  10. #10
    VENNONETES's Avatar Vicarius
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    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Quote Originally Posted by LEGIO_XXX ULPIA View Post
    please Selea...make THIS mod compatible with upcoming patch n 8!

    Please!!!!
    Aga is old, ulpia do you know that epa, selea and many others are involved in the much larger dei mod?

    Inviato dal mio GT-I9105P utilizzando Tapatalk


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


    OLD SIG

  11. #11

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    so there isn't going to be a patch 8 version of this? i don't understand a word you just said Venno

    Edit* never mind i understand what you wrote now
    Last edited by Royal_Lifeguard; December 18, 2013 at 11:15 AM.

  12. #12
    alexois's Avatar Foederatus
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    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Quote Originally Posted by Royal_Lifeguard View Post
    so there isn't going to be a patch 8 version of this? i don't understand a word you just said Venno

    Edit* never mind i understand what you wrote now
    For those who did not understand
    http://www.twcenter.net/forums/showt...29-Main-Thread

  13. #13

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Hi, I just recently started adding mods to my game, having just days ago realized there are tons of great mods available here. This one looks really interesting and is a top choise for me to start with, so I downloaded it and installed it, and though mod manager did list like 62 conflicts between aga and the also provided texture addon, and it froze on startup, with only aga (and my other non conflicting mods) enabled, it worked. Then I bought the blood and gore addon, and suddenly again it freeze on startup. I have determined that the issue lies with aga, and none of the other mods Im using.

    However I very much want to use this mod, and so I ask this:
    Either, if it is something in the blood and gore dlc that may cause this, how do I remove it? I've found no listing of it anywhere on steam or option of uninstallment. Only the box in options in the game, where disabling blood effects did no good for the mods, not overly unexpected.

    Or, if, as I think it might be, that as I got the dlc the game was also patched or something, so that this mod is no longer compatible, can I then revert the process somehow? Whatever minor improvements may have been bestowed upon me, Im still intrigued about the changes made with aga, and would much rather like to be able to use it.

    I have no experience of steam related modding, so I would much appreciate any advice. Thanks!

  14. #14

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Quote Originally Posted by Jah man View Post
    Hi, I just recently started adding mods to my game, having just days ago realized there are tons of great mods available here. This one looks really interesting and is a top choise for me to start with, so I downloaded it and installed it, and though mod manager did list like 62 conflicts between aga and the also provided texture addon, and it froze on startup, with only aga (and my other non conflicting mods) enabled, it worked. Then I bought the blood and gore addon, and suddenly again it freeze on startup. I have determined that the issue lies with aga, and none of the other mods Im using.

    However I very much want to use this mod, and so I ask this:
    Either, if it is something in the blood and gore dlc that may cause this, how do I remove it? I've found no listing of it anywhere on steam or option of uninstallment. Only the box in options in the game, where disabling blood effects did no good for the mods, not overly unexpected.

    Or, if, as I think it might be, that as I got the dlc the game was also patched or something, so that this mod is no longer compatible, can I then revert the process somehow? Whatever minor improvements may have been bestowed upon me, Im still intrigued about the changes made with aga, and would much rather like to be able to use it.

    I have no experience of steam related modding, so I would much appreciate any advice. Thanks!
    This mod is no longer updated as far as im aware mate just get rid of it the same way you installed it.

  15. #15

    Default Re: Ars Gratia Artis - Complete Battle Overhaul, v2.7.2 - Patch 7 ready (updated 15/11/13)

    Quote Originally Posted by curtis11 View Post
    This mod is no longer updated as far as im aware mate just get rid of it the same way you installed it.
    This mod is now part of the DeI
    http://www.twcenter.net/forums/forum...pera-%28DeI%29

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