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Thread: Kaziel's Romans * VERSION 4.5 * (UPDATED: 17/09/2014) * Currently BUGGED *

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    Default Kaziel's Romans * VERSION 4.5 * (UPDATED: 17/09/2014) * Currently BUGGED *




    What's New



    VERSION 4.5
    • Quick fix for Emperor Edition compatibility (Steam only).


    VERSION 4.0
    • New Musculatas for Polybians, Generals, Praetorians and Officers.
    • Improved texture quality of feathers, crests, armour etc.
    • New Helmet textures (Montefortinos, Imperial and General Helmets).
    • New shield textures and emblems for All Units.
    • Augustan Shield further improved.
    • More accurate crests for the Roman helmets used by Generals
      & Praetorians.
    • New Socii units and Imperial Auxiliaries.
    • Overall change of system used to have better compatibility with
      other mods (i.e. Colour Mods etc.)
    • New Hexagonal Shields for Marian/Imperial Cavalry Units/Officers.
    • New Braccae (Trousers) for Romans & Auxiliaries.
    • New Iron Scaled Squamata.
    • New Unit Cards.
    • New tunics for All Units.
    • And finally other things I can't remember at this moment in time.


    Generals & Officers - Click Here for Details

    Iron General



    Bronze General



    Brass General



    Socii Cavalry Officer



    Early Cavalry Officer



    Marian Cavalry Officer



    Imperial Cavalry Officer



    Praetorian Cavalry Officer



    Socii Infantry Officer



    Early Centurion



    Marian Centurion



    Imperial Centurion



    Praetorian Centurion




    Polybian Units - Click Here for Details

    Unit Cards



    General's Bodyguards



    Leves



    Velites



    Hastati



    Principes



    Triarii



    Equites



    Socii Hastati



    Socii Extraordinarii



    Socii Equites



    Socii Equites Extraordinarii




    Marian Units - Click Here for Details

    Unit Cards



    Legionaries



    Veteran Legionaries



    First Cohort



    Praetorians



    Praetorian Cavalry



    Auxiliary Infantry



    Auxiliary Cavalry




    Imperial Units - Click Here for Details

    Unit Cards



    Legatus



    Vigiles



    Legionary Cohort



    EvocatiCohort



    Eagle Cohort



    Armoured Legionaries



    Praetorian Guard



    Legionary Cavalry



    Imperial Auxiliary Infantry



    Imperial Auxiliary Cavalry






    Older Versions

    Version 3.0

    VERSION 3.0
    • New Leather & Brass Helmets for Generals.
    • New Brass Lined/Bossed Oval Shields for Generals,
      Auxiliaries & Cavalrymen. Furthermore, all Oval Shield
      Leather textures have been improved.
    • New Brass/Bronze Lined/Bossed Republican style Shield
      for Centurions and Praetorian.
    • New Round Shield for Leves, Velites and Equites.
    • New Augustan Shield for Marian Legionaries, Veteran
      Legionaries and First Cohort.
    • New Shield Patterns for Marian & Late Units. Design
      Style continuing from previous Polybian Shield Patterns.
      More Streamlined, I call it Clean Grit.
    • Auxiliaries now have Caucasian/Mediteranean looking
      Soldiers in their Units. These new guys pass for Greeks,
      Carthaginians, Iberians and Northern Barbarian Folk
      (Though beards have had a trim, Romanisation and all)
    • Re-textured Roman Scorpion Artillery.
    • Cloth/Tunic/Shield colours have been tweaked to add more
      variety and realism.
    • Marian & Imperial Units have had their equipment tweaked
      to look more uniformed whilst maintaining variety. This may
      not be historically accurate, but I've decided to do this to show
      more evolution from Polybian to Imperial. Example: Principes
      wear Hamata and Breastplates, Legionaries wear all Hamata
      and finally Legionary Cohorts wear all Segmentata.
    • Re-added Prometheus's Height fix which was updated by
      Mech_Donald.
    • Hex Shields removed and replaced by Oval Shields. The
      Rims are in my opinion too thick in comparison to what I
      see on the internet. I will try to fix this at a later date if I
      have the time. For now, all Cavalrymen use the Oval Shield
      models as they did in Vanilla.
    • Available on Steam Workshop.
    • As usual other stuff I can't remember.


    Generals & Officers - Click Here for Details

    General Leather



    General Brass



    Marian Centurion



    Imperial/Late Centurion



    Cavalry Officer





    Polybian Units - Click Here for Details

    Leves



    Velites



    Hastati



    Principes



    Triarii



    Equites





    Marian Units - Click Here for Details

    Legionaries



    Veteran Legionaries



    First Cohort



    Auxiliary Infantry



    Auxiliary Cavalry





    Imperial/Late Units - Click Here for Details

    Legionary Cohort



    Evocati Cohort



    Eagle Cohort



    Legionary Cavalry





    Praetorian Units - Click Here for Details

    Praetorian



    Praetorian Guard



    Praetorian Cavalry





    Artillery - Click Here for Details

    Scorpion








    Version 2.2

    VERSION 2.2
    • Decided to "Streamline" Polybian Shield Patterns to look better and
      "Fit In" with other factions.
    • Apparently during the Early Republic, the shields were State-Owned.
      Therefore, everyone uses the same shields regardless of class/wealth.
      Differentiation is in Armour worn as this was provided by the Soldier.
    • Updated DB Tables for Patch 5.
    • Removed table containing Prometheus's Height Data as I suspect
      that it is causing issues with Patch 5. Will re-include (with new
      permission) it if he ever updates it.


    New Shields - Click Here for Details

    Infantry Shields



    Round Shields







    Version 2.1

    VERSION 2.1
    • New Shields for Leves/Velites, Hastati, Principes and Triarii.
    • New mixture of headgear for Velites.
    • Updated tables for Patch 5.


    New Polybian Equipment - Click Here for Details

    Leves & Velites

    • Leves and Velites have more interesting but still plain looking shields
    • Decided to thrown in bronze helmets for Velites to wear to add
      variety. Also thought it's ridiculous that a whole unit would wear
      wolf-pelts (save the wolves!)



    Equites

    • Nicer shields for Equites



    Infantry

    • A lot of new shields for the three classes of Infantry
    • The Bull and a Wolf didn't make the cut, can you spot the Bull?








    Version 2.0

    VERSION 2.0
    • New Shields, Breastplates and Helmets for the Roman Generals.
    • New Shields for Standard Bearers, Auxiliary Infantry/Cavalry,
      Praetorian Guard/Cavalry, Legatus and Legionary Cavalry
    • New outfit for Marian/Imperial Centurions
    • New Lorica Hamata (3) and Squamata (1)
    • Most Soldier's Equipment have been updated to look more diverse
      in their units
    • Auxiliary Infantry/Cavalry have been updated to look more
      multicultural but retain their Standard Roman Equipment
    • And as usual, other stuff I can't remember!


    Generals & Officers - Click Here for Details

    Generals




    Centurions

    • Textured onto chainmail (oldschool style).
    • Decided to use only Rings instead of Medallions as when the Rings stretch
      with the rest of the model it is less obvious (Thoroughly tested).
    • No side crests currently in game suits the Roman Coolus type Helmets
      hence I stuck with the forward lining ones.
    • Overall I'm happy with this one because it gives the "Centurion Factor" and
      will be a good placeholder until CA releases better ones in the future.



    Standard Bearers

    • All new Squamata texture on the Hamata Model.
    • Two new shield patterns (Forgot to screenshot the 2nd).





    Polybian Units - Click Here for Details

    Hastati

    • Tunic reverted back to Vanilla Roman Tunic.
    • Wear two types of Breastplates;
      Square Breastplate & Half-Cuirass.
    • In combination with the two tunic colours
      they look quite diverse in their units.



    Principes

    • New Hamata Textures on the Hamata model (sans Cingulum).
    • Two types of Hamata Textures and one Half-Cuirass creates
      more diversity in unit equipment.
    • Those who wear the Half-Cuirass also wear Shin-Guards to
      show that they are better protected and more combat efficient
      than the Hastati.
    • I have made a lot of effort to ensure the new textured Belts &
      Crossbelts have minimal stretching when the models move.
    • Overall I believe the new Hamata textures gives the soldiers that
      wear Lorica Hamata a more realistic and rugged look (whereas the
      vanilla one looks too plain).



    Triarii

    • Mostly Musculata with a Red Tunic worn underneath.
    • Mix between one of the Polybian Hamata and the
      Half-Cuirass (with Shin-Guards) for others in the units.
    • Overall shows wealthier and more heavily armoured
      citizen soldiers.



    Equites

    • Mix between Musculata, Hamata and Half-Cuirass (with
      Shin-Guards) creates good equipment diversity in the unit.
    • Overall shows wealthier citizen cavalrymen wearing more
      expensive and protective armour.





    Marian Units - Click Here for Details

    Auxiliary Infantry

    • Changed skin to show that the Auxiliaries are not Romans and at the
      same time showing a diverse culture in one unit.
    • Right now the faces and skin colours pass for Eastern/North African/African/
      Greek nationalities.
    • Will try to add Northern Europeans into the mix in the future, but that will be
      tricky and require a lot of work. We'll see.



    Auxiliary Cavalry

    • Equipment is a mix between the new Hamata styles and what I
      personally call Cavalry Squamata.
    • Screenshot below shows the new Auxiliary Shield Patterns in
      more detail.



    Legionaries

    • Like the Polybian Hamata these Legionaries sport new Hamata
      textures (Cross Belts etc.) but with the Cingulum (I know the
      word is used for the whole belt but it's better than saying;
      Dangling Straps of Leather with Metal Buttons). I apologise
      for not knowing the proper term, I tried to look for it but couldn't
      find any information.
    • As with the Polybian units, these new Legionaries look more realistic
      and rugged. Also equipment diversity is always good (without losing the
      standardized equipment look the Marian Reforms brought on)



    Veteran Legionaries

    • Same Equipment as Legionaries except helmets are plumed to show a higher rank.
    • Their shields (same as Version I) show a higher rank as well.



    First Cohort

    • Same Equipment as the Vets.
    • Their shields show a higher rank and the fact they hold the main
      standard in the Army (The Eagle). Well they don't yet but they do
      upgrade to the Eagle Cohort.



    Praetorian

    • Same Equipment as the Vets & First Cohort.
    • They also wear capes to battle to show their elite status.
    • Their shields show a higher rank and the symbol the Praetorians
      used at that time; The Scorpion.
    • By the way I have never and will never field Praetorian units
      of any kind, so all this effort was for you guys, the community.
      I know a lot of you like to field them like they do in Hollywood.



    Praetorian Cavalry

    • Same equipment as the foot Praetorian except Cavalry Squamata
      was added into the mix.
    • New Hexagonal Shields with new Patterns and Praetorian Scorpion
      symbols. This was a tricky shield to fix (I won't go into details, but other
      texture artists may know what I did to fix the issue).
    • Again this one was for you guys (no Praetorian for moi), hope you enjoy it.





    Imperial Units - Click Here for Details

    Legionary Cohort

    • Good mix of equipment. Majority Lorica Segmentata, with red or plain tunics
      worn underneath. Minority of one of my new Hamata in the mix to vary it up.
    • All Legionaries in the unit wear the Imperial Coolus and Gallic helmets (instead
      of the old Coolus Helmets in the mix). The Marian Coolus absolutely does not
      match the Segmentata.
    • I think I've achieved a realistic mixture of equipment for the Imperial Legionaries.



    Evocati Cohort

    • Same equipment as the Legionary Cohort.
    • Shields show higher rank.



    Eagle Cohort

    • All soldiers wear Segmentata like Vanilla, except now there's a good
      mixture of red and plain tunics worn underneath.
    • Eagles on shields to show status of guarding the Eagle.



    Praetorian Guard

    • All soldiers wear Segmentata like Vanilla, except now there's a good
      mixture of red and plain tunics worn underneath.
    • Praetorian Scorpion symbols on shields.
    • It always bothered me that these soldiers were wearing purple cloaks.
      "it was an extremely expensive dye color to produce - but it is not common
      knowledge that wearing the color purple was actually banned by anyone but
      the emperor via the Roman Sumptuary Laws."
      http://www.tribunesandtriumphs.org/r...n-clothing.htm
    • So now they wear a mixture of red and black cloaks (for you hollywood folk).



    Legionary Cavalry

    • A good mixture of the new Hamatas.
    • They use hex shields (I don't know about accuracy but I just decided on that because
      I remember them using it in Rome I).
    • They share the same shield patterns as the new Cavalry Officers.








    Version 1.0

    VERSION 1.0

    This Mod contains multiple changes for the Roman Faction:

    • Primary colour has been changed to a slightly lighter Red. This gives the clothing and shield base colour a more realistic* look.
    • Clothing and tunic colours have been tweaked for soldiers so that the plainer colours (off-whites and dirty whites) are the majority, this to me is more realistic* and gives more diversity in units.
    • Shield patterns have been re-done. Design decisions based on experience, research and artistic freedom. Final product looks more realistic* than vanilla.
    • The three Roman General cuirasses that are used have been redone. Design decisions based on experience, research and artistic freedom.
    • Some crests have been re-textured to make them sharper looking.
    • Some units have been tweaked. They now sport different accessories; chest armour, neck scarf, helmets, crests etc. Design decisions based on experience, research and artistic freedom.
    • Other changes that I can't remember at the moment.
    • I have also integrated Prometheus's Height & Hair fix; Plebs, Leves and Artillery Crew's hair re-textures are done by him. Furthermore, all data concerning height was researched and implemented by him. Thank you Prometheus for allowing me to include it in this mod.

    *The use of the word realistic; Realistic in MY opinion.

    If anyone encounters any bugs or have any requests, please let me know. I plan on doing re-colours and re-textures of other factions/cultures when I have the time. I enjoyed doing this mod (brought back memories of Rome I modding) and hope you enjoy it too.

    Note: Compatibility with other mods unknown.

    SCREENSHOTS

    Generals
    Spoiler Alert, click show to read: 


    Polybian Units
    Spoiler Alert, click show to read: 


    Marian Units
    Spoiler Alert, click show to read: 


    Auxiliaries
    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Imperial Units
    Spoiler Alert, click show to read: 


    Praetorian
    Spoiler Alert, click show to read: 





    DOWNLOAD *FULL*

    Spoiler Alert, click show to read: 


    DOWNLOAD *GENERALS ONLY*

    Spoiler Alert, click show to read: 






    Downloads

    Downloads - Click Here for Links

    Kaziel's Romans V4.0 - Full Pack
    http://www.mediafire.com/download/h29cm926nhj3i6x/

    Kaziel's Romans V3.0 - Full Pack
    http://rapidshare.com/share/8B97AD80...5CC7707ABC67E0

    Kaziel's Romans V2.2 - Full Pack
    http://rapidshare.com/share/6B02A271...38015AF00AEA46

    Kaziel's Romans V2.1 - Full Pack
    http://rapidshare.com/share/5B632285...42237B89B9F22A

    Kaziel's Romans V2.0 - Full Pack
    http://rapidshare.com/share/816DAF9E...31C2F21FDD0E86

    Kaziel's Romans V2.0 - Generals
    http://rapidshare.com/share/47CC529C...5B11F020085084





    Special Thanks

    • Thank you Daniu, Mitch & Team for the great PFM & Mod Manager.
    • Thank you Prometheus for letting me use his Height data and Leves with hair data.
    • Further thanks to Mech_Donald for updating the Height data for Patch 5.
    • Thank you CA for the excellent mapping & textures. They were a pleasure to work with.
    • Thanks Zaskar70, for informing me about the existence of the Hex Editor tool.
    • Thanks Maximus183, for suggesting the beautiful Scipio Helmet (see V.2.0).
    • Thanks Thomas Cochrane, for the advice on Polybian Soldiers.
    • Thanks Zaskar70 for his knowledge/help in creating the new Imperial Auxiliaries in the DB Tables.
    • Thank you VINC.XXIII for his advice/inspiration for the Socii Samnite Shields and Socii in general.
    • Thank you Glado and Eldaran for the screenshots/inspiration/advice on Socii soldiers.
    • Thank you VC* noel ♥♥♥♥in gallagher, for figuring out how to put together the new helmet pieces
      to create the new proper General's Helmet, used by Generals, Officers & Praetorians.





    Compatibility Advice

    Compatibility Information - Click Here for Details


    Note that the advice/information below is only applicable if you are using
    Version 3.0 or Earlier.

    Please note that the designs I have made in my mod work with the colours
    I have chosen and may not work with others. If you want to make this mod
    compatible with other mods that do not modify the textures or models of
    the Roman Faction, but want to keep the colours that came with my Pack,
    download Daniu's PFM and follow the instructions below:

    1) Open my Pack file (KAZIELS_ROMANS_V3) in PFM.

    2) Open the DB Tree.

    3) Delete any of the following tables (if they conflict):

    Faction_Uniform_Colours_Tables:
    Deals with Colours that are used for shields, clothes, etc.

    Unit_Variants_Colours_Tables:
    Deals with Individual Units Colours.

    Unit_Variants_Tables:
    Deals with Soldier Heights and Unit Cards.

    Then save the Pack file. There should now only be the
    RigidModels and VariantMeshes Trees in my Pack File.

    4) Open the conflicting Mod's Pack file.

    5) Search for the Tables you just deleted in my Pack:

    Faction_Uniform_Colours_Tables
    Unit_Variants_Colours_Tables

    6) Inside Faction_Uniform_Colours_Tables find the 128th row named "rom_rome".
    Insert these numbers (left to right):

    139 - 13 - 4 - 222 - 209 - 169 - 121 - 51 - 51

    7) Inside Unit_Variants_Colours_Tables find the three rows (5,6 & 7)
    For all three rows, insert these numbers (left to right):

    4 - 13 - 139 - 169 - 209 - 222 - *skip soldier* - 51 - 51 - 121

    8) The Unit_Variants_Tables has nothing to edit. You have to make a choice
    between Prometheus/Mech_Donald's data or the conflicting mod's one.

    That should fix any compatibility issues. If issues remain feel free
    to contact me in the forums. I will try my best to help as many people as I
    can when I have the time.





    NOTE
    If anyone is planning to integrate my work into their mods/projects, please ask for permission first.
    This is because it is respectful. Furthermore, I would like to know how the projects using my work
    look/work/play like when they are finished. Please report to me if you suspect my work has been
    used/copied without my permission/credit given.

    Thanks,
    Kaziel Bonn.


    Last edited by Kaziel; September 30, 2014 at 12:19 PM. Reason: Updated Mod

  2. #2
    Vossie's Avatar Decanus
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    Default Re: Kaziel's Romans

    Looks great man! But where's the download link?

  3. #3
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Kaziel's Romans

    Few screenshots look unclear to see different between vanilla and mod, because screenshots are took from far away distance. I believe you must also use GEM-HD2.1 mod to get nice screenshots like I do. Anyway... great units!

    and download links are still missing.

  4. #4

    Default Re: Kaziel's Romans

    Still working on it lol.. any suggestions on where to upload?

    Edit: Signed up with RapidShare. Uploading now.
    Last edited by Kaziel; September 30, 2013 at 06:06 AM.

  5. #5

    Default Re: Kaziel's Romans

    Quote Originally Posted by ♔Noif de Bodemloze♔ View Post
    Few screenshots look unclear to see different between vanilla and mod, because screenshots are took from far away distance. I believe you must also use GEM-HD2.1 mod to get nice screenshots like I do. Anyway... great units!
    Yea my screenshots are a total fail lol

  6. #6

    Default Re: Kaziel's Romans

    What were you actually aiming in this? Your edits make the units look brighter and happy like maybe I'm just looking weirdly who knows

  7. #7

    Default Re: Kaziel's Romans

    Quote Originally Posted by Lt.Chris View Post
    What were you actually aiming in this? Your edits make the units look brighter and happy like maybe I'm just looking weirdly who knows
    Well as with all mods I do (Total War games, Star Wars, Elderscroll series etc.) I try to achieve a final product that's as close to what I believe is realistic.

    In the case of the brightness you see, it's the lighter red and as far as I know there's no mention of a specific red that was standard. So I chose that red as a base and along with the design of the shield patterns created the realistic feel I was after. Furthermore, when the shields get dirty, I think they look really gritty and realistic (compared to vanilla).

    I hope that answers your question lol

  8. #8
    Maximus183's Avatar Senator
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    Default Re: Kaziel's Romans

    This looks amazing, great work.

    Any chance of releasing the generals as a seperate pack so they can be used with other reskin mods? I always thought the generals didn't look "important" enough and you totally just fixed that.

  9. #9

    Default Re: Kaziel's Romans

    Quote Originally Posted by Maximus183 View Post
    This looks amazing, great work.

    Any chance of releasing the generals as a seperate pack so they can be used with other reskin mods? I always thought the generals didn't look "important" enough and you totally just fixed that.
    Sure, will do. Expect a new file within 24 hours, I need to work on something else right now. And thanks for the kind words

  10. #10
    CenturiO-LuciuS-VorenuS's Avatar Civis
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    Default Re: Kaziel's Romans

    Great work at all... shields are nice but the generals look amazing



    thanks for uploading and +Rep

    Marcus Antonius> Caesar has many more legions than the Thirteenth
    Scipio>Yes, on the far side of the Alps
    Marcus Antonius> Winter does not last forever. Spring comes. Snows melt.
    Scipio>That is a threat!
    Marcus Antonius> No, I assure you, that is no threat. Snows always melt.


  11. #11

    Default Re: Kaziel's Romans

    yeah those general retextures are really good, adding decals to the musculata was a really clever idea

  12. #12

    Default Re: Kaziel's Romans

    Look great . can also make red clothing Imperial Units ?

  13. #13

    Default Re: Kaziel's Romans

    Thanks everyone for the nice comments. I have updated the OP with a link to download a General's Only pack file for those of you who requested it

    EDIT: Also, if anyone is a pro at taking screenshots and has the time, I'd love to see how my textures look on other's machines. Thanks.
    Last edited by Kaziel; September 30, 2013 at 08:22 PM.

  14. #14

    Default Re: Kaziel's Romans

    Your generals are... how should I put this..... HUMAZZING!

    Thanks for having them as a separate pack too. I'll use them separately

    +rep

    -TC-
    ♠ We Few, We happy few, We Band of Brothers
    For He who sheds His blood with me shall be my Brother ♠





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  15. #15

    Default Re: Kaziel's Romans

    The generals are awesome! thks for separate link

  16. #16

    Default Re: Kaziel's Romans

    Generals and early units look great- later there seems a bit too many green wreaths on shields but otherwise I can't quite tell major differences due to the higher amount of armor the tunics etc don't show up as well anyway.

  17. #17

    Default Re: Kaziel's Romans

    Quote Originally Posted by Ichon View Post
    Generals and early units look great- later there seems a bit too many green wreaths on shields but otherwise I can't quite tell major differences due to the higher amount of armor the tunics etc don't show up as well anyway.
    You bring up a good point. My reasoning for the shield pattern designs from Marian onward:

    My concept of a Roman Legion consists of 50% Basic Legionaries (i.e. Legionaries/Legionary Cohorts), 30% Auxiliaries (i.e. Auxiliary Infantry/Cavalry/Missile Troops), 10% Veteran Legionaries (i.e. Veterans/Evocati, 1st/Eagle Cohort and very rarely Praetorians), 10% artillery (i.e. Scorpions, Balistae etc.) So basically if you were to look at the front of the battle line, what you would see are lots of plain legionary shields and a few units wielding shields with the green wreaths (obviously to signify a higher status). To me, this looks more realistic.

  18. #18

    Default Re: Kaziel's Romans

    Love those Centurions, you should do squad leaders for all factions.




  19. #19
    Libertus
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    Default Re: Kaziel's Romans

    I love your mod, it's very beautiful. There's a conflict with close combat mod and realistic mod but your mod is the greatest.

  20. #20
    Maximus183's Avatar Senator
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    Default Re: Kaziel's Romans

    Just checked those generals out in game. Definitely awesome work. I was thinking though, is there any way to change the helmet options for the roman generals? I noticed how at like mid to late game the Roman generals look like cheaper units than your basic legionaires, often wearing much more basic armor/helmet. I was hoping to see them in armor more like this for example:

    http://www.rockpapershotgun.com/imag...ug/romet1s.jpg

    All that gear is in the vanilla game, so it should be doable?

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