with exact units i Try ed but cant......
with exact units i Try ed but cant......
There used to be a sub-mod in the sub-mod section that did add both Jerusalem and Antioch in their Kingdoms entirety but it was for 6.1. Could be worth a search and a try though.
Yeah i found it, kingdoms of heaven mod. However links down. years ago. shouldn't it be a easy switch? just copy and paste right?
Sadly I don't know much about adding new factions most I've ever done modding wise is altering/editing some script. But there is this thread in mod workshop which may help even though it says not for kingdoms >_< might still work as some loose template of how to go about it. Maybe somebody out there would be kind enough to load the Kingdoms of Heaven mod if they still have it...I used to till I wiped my computer and forgot to back up all my zip files..... : (
"How To Create a New Faction (using Normans/Saxons)"
Is the name of the thread.
Would be kind of cool to get Antioch back as a playable faction in 6.3. Just for the fun of it.
Last edited by SunWulf; September 30, 2013 at 04:11 PM.
Chances are you will have to add them yourself. There are plenty of tutorials in the mod workshop that teach you how to do it though. It takes some time but overall it should be pretty easy.
http://www.twcenter.net/forums/forum...2-Mod-Workshop
I tryed cant get pass starting campaign screen, i was useing kingdoms grand campaign mod for files
I might be curious to try this as well. So after you choose faction and hit start it wont load?
I found another method here -> [Tutorial] Adding New Faction from Nothing – Step by Step. Under "Text Editing and Scripting" in the mod workshop.
Sorry for double post. >_< Browser went funky.
Last edited by SunWulf; October 02, 2013 at 05:27 PM. Reason: Double post.
Anyone estimate how difficult it would be to add in the Latin Empire to the late campaign? They'd be essentially a carbon-copy of the Crusader States, except they'd exist in Constantinople and control much of Greece. Something I'd be interested in doing.
Under the patronage of Rhah and brother of eventhorizen.
Sicilian Vespers mod has a campaign including the Latin Empire I think with much of Greece as starting provinces or shared between them and the Italian states. Might want to try that out if you haven't it's a good mod for sure.
Thanks, I've played that mod fairly significantly and it's one of my favourite M2 ones, but at the moment I'm into SS and was just wondering if it would be difficult to create the Latin Empire for the late campaign, seeing as the characters, garrisons etc. already exist and all I'd really be doing is cloning the Crusader States.
Under the patronage of Rhah and brother of eventhorizen.
From what I've been reading it shouldn't be so much difficult as it will probably be a bit time consuming in making sure it all works properly. I'm going to attempt to add a faction from scratch starting later on today so I can be a little more helpful with the info once I've gotten into it. There's a few guides and posts I have bookmarked from mod workshop I'll be using as templates and helpful tips.
Still nothing?
It's quite harsh to await modders to fast finish their work. If you want to have a soemthing new, unseen, I recommend to do it yourself.
Even the smallest changes will take a huge amount of time. Modders use their freetime, they aren't paid, maybe they won't have the time to work on mods for weeks or months.
There is a big forum with own guides/toutorials
http://www.twcenter.net/forums/forum...I-Mod-Workshop
"See, when you carry the two over, it turns out you owe me another hundred florins."