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Thread: Can CA recover from Rome 2 ?

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  1. #1

    Icon14 Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by Jonoleth Irenicus View Post
    Ah, come one, let us pretend a little while longer that we are rational beings capable of making informed and objective choices ...

    Like the good natured comeback. Rep ya


    I even rep Freelancer Tex for a good naturedly reply. Good to see that without rock throwing.
    Its small but encouraging.

    Good gaming.
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  2. #2
    The Border Reiver's Avatar Artifex
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    Default Re: Can CA recover from Rome 2 ?

    I love the depth and immersion of the game, its modability, and the continual testing and updating of the game. Further to this, I will buy all the DLC and continue to play it, and the AU160 was money well spent for the collectors edition.

    I can see why others were and are unhappy with it; but I am very happy with it.

  3. #3

    Default Re: Can CA recover from Rome 2 ?

    Best TW game ever now that the patches are out.

    I have clocked 105 hours on it so far, even though I spent the last five weeks on holiday away from my PC. If it was such a bad game, why are so many people playing it? It's the second most played strategy game after Civ 5 (which, let's face it, is a much much bigger franchise).

    http://store.steampowered.com/stats/

    If you are asking yourself whether to buy this game, don't go by this forum. The people who enjoy this game (the silent majority) are playing it and enjoying it so much, they don't have time to visit the forums.

  4. #4
    Semisalis
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    Default Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by Thoralf View Post
    Best TW game ever now that the patches are out.

    I have clocked 105 hours on it so far, even though I spent the last five weeks on holiday away from my PC. If it was such a bad game, why are so many people playing it? It's the second most played strategy game after Civ 5 (which, let's face it, is a much much bigger franchise).

    http://store.steampowered.com/stats/

    If you are asking yourself whether to buy this game, don't go by this forum. The people who enjoy this game (the silent majority) are playing it and enjoying it so much, they don't have time to visit the forums.
    LMAO best TW game ever.

    Nice try CA shill. This forum is the perfect place to go by regarding the game. Only a fool would buy the game at this point. The stats you linked show that it is not anywhere near that popular. The vast majority of players haven't played more than a few hours at most.

  5. #5
    Huberto's Avatar Praepositus
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    Default Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by Thoralf View Post
    Best TW game ever now that the patches are out.



    If you are asking yourself whether to buy this game, don't go by this forum. The people who enjoy this game (the silent majority) are playing it and enjoying it so much, they don't have time to visit the forums.
    Ah yes the silent majority. Lol, this post is so bad I can't help but recall the news today about a forthcoming book about Murdoch, that Fox News PR staffers set up dozens (hundreds) of fake alias accounts to attack negative comments about Fox News in internet comment sections. Hey, everybody does it, don't they?
    Last edited by Huberto; October 21, 2013 at 01:44 PM.

  6. #6

    Default Re: Can CA recover from Rome 2 ?

    Some of you aren't getting the point. It's really not even about marketing and development working together, it's a simple paradigm shift. Somewhere along the line someone at the top of the order said that "we need a game that will appeal to younger players". That is, players under 15. And the developers went along with that.

    12 hours into the game.. and I am completely fed up. I pre-ordered the game back in April or May, whenever it first opened. Since September I haven't been able to play past turn 1, due to some weird issues. Now, finally when I had the game up and running (no thanks to CA, they didn't even bother to address a possible fix).. I can't help feeling that I'm playing a badly executed arcade. There is no immersion whatsoever.

    1. There is no comprehensive guide on how the game works at all. Not on mechanics, not on units, not on buildings, nothing. The curt little popups are very un-informative. After a while you find yourself ready to bang your head on the wall - what gives?
    2. One turn per year makes you lose track of the generals and any family members you may ever have. Besides which, traits and ancillaries are so random that there's literally no point in caring what or who you get. There is no character development.
    3. The battles, supposedly the best part of this arcade, are so quick that I'd rather be playing Assassin's creed on a touchscreen (a terrible experience).

    The list goes on and on, you've heard it all ad nauseam. My point is that in making this an arcade, they totally failed in that. This isn't just some mistakes we are talking about, but the whole idea of the game has changed. It is no longer about strategy, it is about mindless pressing of buttons. Perhaps CA should try their hand at an MMO or an RTS next, and avoid the strategy monicker and the whole genre altogether. This is beyond disaster, they should take this ruin of a game back and bury it deep where no one will see it ever again.

  7. #7

    Default Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by Dimitrios Megalos View Post
    Some of you aren't getting the point. It's really not even about marketing and development working together, it's a simple paradigm shift. Somewhere along the line someone at the top of the order said that "we need a game that will appeal to younger players". That is, players under 15. And the developers went along with that.

    12 hours into the game.. and I am completely fed up. I pre-ordered the game back in April or May, whenever it first opened. Since September I haven't been able to play past turn 1, due to some weird issues. Now, finally when I had the game up and running (no thanks to CA, they didn't even bother to address a possible fix).. I can't help feeling that I'm playing a badly executed arcade. There is no immersion whatsoever.

    1. There is no comprehensive guide on how the game works at all. Not on mechanics, not on units, not on buildings, nothing. The curt little popups are very un-informative. After a while you find yourself ready to bang your head on the wall - what gives?
    2. One turn per year makes you lose track of the generals and any family members you may ever have. Besides which, traits and ancillaries are so random that there's literally no point in caring what or who you get. There is no character development.
    3. The battles, supposedly the best part of this arcade, are so quick that I'd rather be playing Assassin's creed on a touchscreen (a terrible experience).

    The list goes on and on, you've heard it all ad nauseam. My point is that in making this an arcade, they totally failed in that. This isn't just some mistakes we are talking about, but the whole idea of the game has changed. It is no longer about strategy, it is about mindless pressing of buttons. Perhaps CA should try their hand at an MMO or an RTS next, and avoid the strategy monicker and the whole genre altogether. This is beyond disaster, they should take this ruin of a game back and bury it deep where no one will see it ever again.
    For your issue

    1. There a nice in game encyclopedia and it one thing they did good , it explain most of the building and other information you need
    2. Mod already change that ( I prefer 4 turn years)
    3. Mod already change that , want slower battle install a mod (I installed one myself)

    Most of your point are just personal taste and mod can fix that , you should check mod forum / workshop some are really good and can change the game with your personal preferences it is what most of us did and I don't see anyone complaining about slow battle ( I was complaining about that myself)

  8. #8

    Icon14 Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by Dimitrios Megalos View Post
    Some of you aren't getting the point. It's really not even about marketing and development working together, it's a simple paradigm shift. Somewhere along the line someone at the top of the order said that "we need a game that will appeal to younger players". That is, players under 15. And the developers went along with that.

    12 hours into the game.. and I am completely fed up. I pre-ordered the game back in April or May, whenever it first opened. Since September I haven't been able to play past turn 1, due to some weird issues. Now, finally when I had the game up and running (no thanks to CA, they didn't even bother to address a possible fix).. I can't help feeling that I'm playing a badly executed arcade. There is no immersion whatsoever.

    1. There is no comprehensive guide on how the game works at all. Not on mechanics, not on units, not on buildings, nothing. The curt little popups are very un-informative. After a while you find yourself ready to bang your head on the wall - what gives?
    2. One turn per year makes you lose track of the generals and any family members you may ever have. Besides which, traits and ancillaries are so random that there's literally no point in caring what or who you get. There is no character development.
    3. The battles, supposedly the best part of this arcade, are so quick that I'd rather be playing Assassin's creed on a touchscreen (a terrible experience).

    The list goes on and on, you've heard it all ad nauseam. My point is that in making this an arcade, they totally failed in that. This isn't just some mistakes we are talking about, but the whole idea of the game has changed. It is no longer about strategy, it is about mindless pressing of buttons. Perhaps CA should try their hand at an MMO or an RTS next, and avoid the strategy monicker and the whole genre altogether. This is beyond disaster, they should take this ruin of a game back and bury it deep where no one will see it ever again.

    Dimitrios Megalos, Kicking ass with the truth. Rep ya
    But what I believe is that this game is a game that we call, different strokes for different folks.

    You got mainly two kinds of people playing it. A mixture of casual and tw fans.

    (One). Those who are in love with the streamline theme and (Two) those who are unhappy with it and know its broke, but are depending on CA to make it right.

    So which will last longer, the game or CA? Time will tell. but don't underestimate what CA may come up with.
    Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
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    (Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.

  9. #9
    alQamar's Avatar Citizen
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    Default Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by Dimitrios Megalos View Post
    Some of you aren't getting the point. It's really not even about marketing and development working together, it's a simple paradigm shift. Somewhere along the line someone at the top of the order said that "we need a game that will appeal to younger players". That is, players under 15. And the developers went along with that.

    12 hours into the game.. and I am completely fed up. I pre-ordered the game back in April or May, whenever it first opened. Since September I haven't been able to play past turn 1, due to some weird issues. Now, finally when I had the game up and running (no thanks to CA, they didn't even bother to address a possible fix).. I can't help feeling that I'm playing a badly executed arcade. There is no immersion whatsoever.

    1. There is no comprehensive guide on how the game works at all. Not on mechanics, not on units, not on buildings, nothing. The curt little popups are very un-informative. After a while you find yourself ready to bang your head on the wall - what gives?
    2. One turn per year makes you lose track of the generals and any family members you may ever have. Besides which, traits and ancillaries are so random that there's literally no point in caring what or who you get. There is no character development.
    3. The battles, supposedly the best part of this arcade, are so quick that I'd rather be playing Assassin's creed on a touchscreen (a terrible experience).

    The list goes on and on, you've heard it all ad nauseam. My point is that in making this an arcade, they totally failed in that. This isn't just some mistakes we are talking about, but the whole idea of the game has changed. It is no longer about strategy, it is about mindless pressing of buttons. Perhaps CA should try their hand at an MMO or an RTS next, and avoid the strategy monicker and the whole genre altogether. This is beyond disaster, they should take this ruin of a game back and bury it deep where no one will see it ever again.
    Ridiculously when I started into Rome 1 my clan leader was 13 and the guy who trained me was 15.

    Rome 1 without any doubt attracted younger audience. But seems 10 years later the generation is impatient and dumb to survive challenges.
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  10. #10
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    Default Re: Can CA recover from Rome 2 ?

    Encyclopaedia in this game is a kind of 'hectic', with important buttons hidden away while unnecessary ones being always visible. They tried to do a good job with it though, and succeeded to a good extent.

    Shogun II's encyclopaedia had it's own problems, but it was one step ahead.
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  11. #11
    dvk901's Avatar Consummatum est
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    Default Re: Can CA recover from Rome 2 ?

    It would seem, then, according to AlexCouceiro, that in order to get future updates you have to buy the DLC's. NIIIIIIICE! What a crock.
    In defense of CA, when they released RTW1, there was indeed a lot of outcry about the condition of the game (variously broken). But the difference there is that it was a new game. It was in effect 'complete' (no missing factions). And, they did a pretty admirable job with the patches and the expansions...especially BI.

    In the case of Rome2, they didn't, as I have said before, expand and improve on the features and and 'base' of the former game. They 'morphed' it into something else. Someone previously mentioned that this could be because of a larger change in personel...many or most of whom had no hand in RTW1. But that certainly doesn't excuse Jack Lusted, who should've voiced a major concern about features being removed that people liked.

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  12. #12

    Default Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by dvk901 View Post
    It would seem, then, according to AlexCouceiro, that in order to get future updates you have to buy the DLC's. NIIIIIIICE! What a crock.
    Read carefully, because you've been implying too much buddy.

    I never said or suggested future updates should be conditioned to DLC sells. Fixing Rome 2 good and properly is CA´s moral obligation regardless of any DLC policy. If you carefully read my previous post once again, you will probably realize that what I said in reality is that CA recently stated a note in the official forum guaranteeing that their current DLC policy for Rome 2 will come along with major fixes/improvements all year long, which is something that had never occurred before. Can you see the difference now?

    And of course I am assuming patches will continue being for free, whether you buy or not the DLCs.
    Last edited by AlexCouceiro; October 21, 2013 at 09:30 PM.
    AlexCouceiro is Caligula, son of Germanicus, Roman

  13. #13

    Default Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by AlexCouceiro View Post
    Read carefully, because you've been implying too much buddy.

    I never said or suggested future updates should be conditioned to DLC sells. Fixing Rome 2 good and properly is CA´s moral obligation regardless of any DLC policy. If you carefully read my previous post once again, you will probably realize that what I said in reality is that CA recently stated a note in the official forum guaranteeing that their current DLC policy for Rome 2 will come along with major fixes/improvements all year long, which is something that had never occurred before. Can you see the difference now?

    And of course I am assuming patches will continue being for free, whether you buy or not the DLCs.

    Whew, got to watch out for those kind of miscommunications. I heard about some fellas preparing pitchforks and torches and liquor, uh..liquor to keep the torches burning.

    Good gaming.
    Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
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  14. #14
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: Can CA recover from Rome 2 ?

    Quote Originally Posted by AlexCouceiro View Post
    Read carefully, because you've been implying too much buddy.

    I never said or suggested future updates should be conditioned to DLC sells. Fixing Rome 2 good and properly is CA´s moral obligation regardless of any DLC policy. If you carefully read my previous post once again, you will probably realize that what I said in reality is that CA recently stated a note in the official forum guaranteeing that their current DLC policy for Rome 2 will come along with major fixes/improvements all year long, which is something that had never occurred before. Can you see the difference now?

    And of course I am assuming patches will continue being for free, whether you buy or not the DLCs.
    As far as I remember, all DLC sold since ETW until Shogun 2 always comes with bug patches, with the exception of pre-order bonus DLC like the Hattori pack for Shogun 2 and the extra clan pack for FOTS.

    All other DLC always came with patches and game updates.


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  15. #15
    dvk901's Avatar Consummatum est
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    Default Re: Can CA recover from Rome 2 ?

    Ah, my apologies. I misunderstood what you said.

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  16. #16
    Xanthippus of Sparta's Avatar Campidoctor
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    Default Re: Can CA recover from Rome 2 ?

    This thread is bunk, IMHO.

    CA is fine. The launch was rough, and really the game should have been released a couple weeks later than it was.

    But I'm not having the major graphics issues that I experienced early on, and the game is much more streamlined than it was.

    I'd argue CA still did better with RTW 2 than they did with Empire; in addition RTW 2 is much funner than Empire was.

    I will say though that I doubt CA's ability to deal with a highly ambitious project like a WWII TW or something like that.
    Last edited by Xanthippus of Sparta; October 22, 2013 at 12:21 AM.



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  17. #17
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    Default Can CA recover from Rome 2 ? : Magic Moments with other TW Titles

    In my last MTW 2 game, I had Pope (Frank) Zappa :-

    [IMG][/IMG]

    It is this sort of fun that RTW 2 lacks in its entirety.

    Fun little things create immersion, which create a long lasting fondness.

    RTW 2 is a little ugly Duckling, and has not yet shown it will develop into a beautiful Swan.

  18. #18

    Icon1 Re: Can CA recover from Rome 2 ?

    Think about it, if this is the kind of games and 'cough' professionalism we can expect from CA do we care if they survive, which they likely will for a while at least, but with releases like R2, the clock is ticking.
    Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
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  19. #19
    alQamar's Avatar Citizen
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    Default Re: Can CA recover from Rome 2 ?

    A worthy repost from a .com member

    The game simply doesnt work, and the whole pattern CA is following makes me think that*a) they messed the game so much that its not fixable or*b) its going to take so much time to be fixed that it will destroy all their workflow, cause a chain reaction of missing feature deadlines (of their next project).*At any case they are not trying to fix the game. They just try to patch it up to a barely playable level. Plainly put they are trying to trick us. 5 patches and the whole thing is a mess. We are not even going to the right direction! The steps are painfully small and slow and now the manager of this fiasco is telling us that things are going to slow down ''because of complicated testing'' my ***! There are so may issues that the list goes on and on BEFORE we get to their stupid ''game design decisions''. Im following this franchise since MTW got out. I noticed that after the original RTW things go downhill mostly. The Barbarian Invasion was the start of the slow decline. It wasnt a bad expansion, but it lacked diversity. Alex TW was simply a rip off. That thing was so tragic that I forget its existence some times. MTW2 was a big visual improvement, but it was the start of the ''eye candy>gameplay'' direction. Also it was the start of the broken features tradition. There were*many bugs and some stuff never worked as they supposed to. Remember the pikemen using swords at first contact? The never upgrated general bodyguard? The shield bonus bug were knights with milanese armours were owned by obsolete chainmail met at arms? Empire is another fine example of abandoned project. Again eyecandy>gameplay. Napoleon TW wasnt that bad. At least it worked, even if there were many features left out like the shooting drills. STW2 was till now the best release, I may have some objections, but overall it was one of the better TW games. The problem imo is that the whole series concentrated on eyecandy and forgot the gameplay. Also the AI have not improved at all. The same reactions, the same pathfinding bugs, the same tricks to make it abit difficult for you (ai economic/unit bonuses, revolution/civil war, universal hate when your empire gets bigger). Frankly we have not seen any gameplay inovation yet. Its like they redressing the same game with some tweeks.

    --- I completely agree with that

    Just miraculous he correctly pointed out the start of degeneration.

    It was exactly the time (bi and Alex) when Sega jumped in.
    Last edited by alQamar; October 23, 2013 at 12:41 AM.
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  20. #20
    alQamar's Avatar Citizen
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    Default Re: Can CA recover from Rome 2 ?

    In case of S2 I can agree with that Lestat. I don't get why they stopped the beta patching. ...
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