Re: Qart-Hadast: Carthage Fully Expanded v3.3 (updated Nov 10 2013)
Originally Posted by
Dresden
I only made changes in the diplomatic tables to affect Carthage, but I am not sure what else he specifically changes. Both mods should work properly, a few values may be different than with Radious alone.
The manual trading issue is a different method for making the mod that I tried out. Instead of using confederations, I went into the startpos and actually moved region ownership. It is really complicated and takes forever. It also ended up being less stable, so I scrapped it.
Good to know...
Thanks mate...