Page 1 of 9 123456789 LastLast
Results 1 to 20 of 174

Thread: The Barracks - Soldier Hire

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Adamat's Avatar Invertebrate
    Join Date
    Dec 2011
    Location
    Duchy of Dutchland
    Posts
    11,637

    Default The Barracks - Soldier Hire

    SOLDIER HIRE and RECRUITMENT
    Post the soldiers you hired / recruited here! Include numbers and calculations for total cost and total upkeep p.a.
    For more information about soldiers, unit classes and special things like mercenary advantages, check the Rules Thread.



    These men are professional soldiers who can be used to bolster your levy or offer an advantage in battle. These men can be invaluable, if you have the coin to pay for them. Make sure you update your home thread with the size of your troops and your income thread for the expenses. All troops/ships listed below take THREE DAYS to recruit.

    Unit Point Values


    1 point: Light Infantry, Archers, Crossbowmen
    1.5 point: Polearms, Light Cavalry
    2 point: Heavy Infantry
    3 point: Heavy Cavalry, Elite Infantry
    3.5 point: Elite Cavalry


    Standard Soldiers


    Mercenary Light Infantry
    Hire Cost: 5000 Dragons
    Upkeep Cost: 1000 Dragons

    Mercenary Heavy Infantry

    Hire Cost: 8000 Dragons
    Upkeep Cost: 1700 Dragons

    Mercenary Polearm Infantry
    Hire Cost: 6000 Dragons
    Upkeep Cost: 1500 Dragons

    Mercenary Archers
    Hire Cost: 5000 Dragons
    Upkeep Cost: 1500 Dragons

    Mercenary Crossbowmen
    Hire Cost: 5000 Dragons
    Upkeep Cost: 1500 Dragons

    Mercenary Light Cavalry
    Hire Cost: 8000 Dragons
    Upkeep Cost: 1800 Dragons

    Mercenary Heavy Cavalry
    Size: 200 men
    Hire Cost: 14,000 Dragons
    Upkeep Cost: 3000 Dragons



    Specialist Troops


    Raider Infantry (light infantry)
    Hire Cost: 8000 Dragons
    Upkeep Cost: 1500 Dragons
    Skill: More bandit than soldier, these men of the night are adept at raiding towns and villages as they sleep. A force of raiders will gain -2 on their detection rolls and +3% loot gained. These bonuses only apply if the entire attacking force is Raider units.

    Raider Archers (archers)
    Hire Cost: 8000 Dragons
    Upkeep Cost: 1500 Dragons
    Skill: More bandit than soldier, these men of the night are adept at raiding towns and villages as they sleep. A force of raiders will gain -2 on their detection rolls and +3% loot gained. These bonuses only apply if the entire attacking force is Raider units.

    Raider Cavalry (light cavalry)
    Hire Cost: 10,000 Dragons
    Upkeep Cost: 1800 Dragons
    Skill: More bandit than soldier, these men of the night are adept at raiding towns and villages as they sleep. A force of raiders will gain -2 on their detection rolls and +3% loot gained. These bonuses only apply if the entire attacking force is Raider units.

    Outriders (light cavalry)
    Hire Cost: 10,000 Dragons
    Upkeep Cost: 1800 Dragons
    Skill: The fastest riders available: young, fit horses and no armour or baggage. These horsemen get +2 scout rolls. This bonus only applies to the destination the Outriders are specifically scouting.

    Household Knights (elite cavalry)
    Hire Cost: 20,000 Dragons
    Upkeep Cost: 6000 Dragons
    Skill: These troops form the personal bodyguard of the Lord in a battlefield situation. Formed of minor nobility, wards, trusted retainers and second sons of wealthy lords, these men represent the best equipped fighting force Westeros can field, composed of men with the financial means to buy the best and spend most of their time in training. If these men are present as the Lord's bodyguard the Lord gains +2 to the post-battle condition roll (eg dead, captured, wounded, free) and, if the Lord to which they are attached leads a cavalry charge, these men form the highly-armoured spear tip granting the charge an additional +1 modifier.

    Dismounted Knights (elite infantry)
    Hire Cost: 12,000 Dragons
    Upkeep Cost: 2500 Dragons
    Skill: The heaviest of heavy infantry, these men are armed and armoured to the teeth. These troops gain +3 to battle rolls. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Siege Crossbowmen (crossbowmen)
    Hire Cost: 5000 Dragons
    Upkeep Cost: 1500 Dragons
    Skill: Wielding massive crossbows, these troops are extremely slow firing but their bolts fly with a frightening force. These troops gain +3 to their rolls during sieges, and -3 to their rolls during field battles. Moderators are encouraged to conduct their shooting rolls separately from other ranged units to accomplish this.

    Night Watchmen (light infantry)
    Cost: 5000 Dragons
    Upkeep: 1000 Dragons
    Skill: Skilled watchmen, these troops interdict raiders. If they are in a province that is raided and a peasant militia forms to oppose the raiders, these troops will also oppose the raiders. In addition, for every 300 watchmen (1 unit), 2.5% of the province levy can be mobilised to aid the defence.



    AOR Units


    These troops may only be hired by native Lords, but may be then sent into service with others. For example, only a Reachman Lord may hire Reach AOR units.

    Westerlands:

    Guardians of Casterly Rock (elite infantry)
    Cost: 12,000 Dragons
    Upkeep: 2500 Dragons
    Skill: These troops gain +3 to battle rolls if fighting in the Westerlands. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Westerlander Knights
    (elite cavalry)
    Size: 200 men
    Hire Cost: 14,000 Dragons
    Upkeep Cost: 2500 Dragons
    Skill: If fighting in the Westerlands, they gain +2 to rolls, subject to ratio calculations.

    Westerlander Sappers
    Hire Cost: 5000 Dragons
    Upkeep Cost: 2000 Dragons
    Skill: Veteran miners from the many gold mines of the Westerlands, these men can be put to work in siege battles. If these units represent 5% of the attacking infantry, the attackers gain +2 to their assault roll.

    Lannister Carrack
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +7 to all battle rolls.

    * * *

    Reach:

    Hightower Axemen (elite infantry)
    Cost: 12,000 Dragons
    Upkeep: 2500 Dragons
    Skill: These troops gain +3 to battle rolls if fighting in the Reach. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Reachman Lancers
    (elite cavalry)
    Size: 200 men
    Hire Cost: 14,000 Dragons
    Upkeep Cost: 3000 Dragons
    Skill: Knights from the home of Chivalry, these men are highly skilled knights. If fighting in the Reach, they gain +3 to rolls, subject to ratio calculations.

    Oldtown War Galley
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +8 to all battle rolls.

    * * *

    Dorne:

    Guardians of Sunspear (elite infantry)
    Cost: 12,000 Dragons
    Upkeep: 2500 Dragons
    Skill: These troops gain +3 to battle rolls if fighting in Dorne. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Dornish Raiders
    (all raider types)
    Hire Cost: See Raider units
    Upkeep Cost: See Raider units
    Skill: Skill: Skilled Dornish guerillas, these men of the night are adept at raiding towns and villages as they sleep. A force of raiders will gain -4 on their detection rolls and +3% loot gained. These bonuses only apply if the entire attacking force is Raider units.

    Dornish Outriders (light cavalry)
    Hire Cost: 10,000 Dragons
    Upkeep Cost: 1800 Dragons
    Skill: The fastest riders available: young, fit horses and no armour or baggage. These horsemen get +3 scout rolls. This bonus only applies to the destination the Outriders are specifically scouting.

    Dornish Dromond
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +7 to all battle rolls.

    * * *

    Stormlands:

    Bronzegate Axemen (elite infantry)
    Cost: 12,000 Dragons
    Upkeep: 2500 Dragons
    Skill: These troops gain +3 to battle rolls if fighting in the Stormlands. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Stormlander Knights
    (elite cavalry)
    Size: 200 men
    Hire Cost: 14,000 Dragons
    Upkeep Cost: 3000 Dragons
    Skill: If fighting in the Stormlands, they gain +2 to rolls, subject to ratio calculations.

    Marcher Crossbowmen (crossbowmen)
    Hire Cost: 5000 Dragons
    Upkeep Cost: 1500 Dragons
    Skill: From the Marcher Castles from the Stormlands come men who have perfected the craft of siege combat. Wielding massive crossbows, these troops are extremely slow firing but their bolts fly with a frightening force. These troops gain +4 to their rolls during sieges, and -3 to their rolls during field battles. Moderators are encouraged to conduct their shooting rolls separately from other ranged units to accomplish this.

    Stormbreaker Ships
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +7 to all battle rolls.

    * * *

    Crownlands:

    Capital Militia (light infantry)
    Size: 500 men
    Cost: 5000 Dragons
    Upkeep: 1000 Dragons

    Crownlander Knights
    (elite cavalry)
    Size: 200 men
    Hire Cost: 14,000 Dragons
    Upkeep Cost: 3000 Dragons
    Skill: If fighting in the Crownlands, they gain +2 to rolls, subject to ratio calculations.

    Kingswood Gamekeepers (archers)
    Hire Cost: 5000 Dragons
    Upkeep Cost: 2000 Dragons
    Skill: Veteran woodsmen. If these men comprise at least 2.5% of a marching army, the movement pentalty for moving through forest tiles can be ignored. They may fight in the battle line as archers.

    Narrow Sea Galleon
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +6 to all battle rolls.

    * * *

    Riverlands:

    Seagard Watchmen (light infantry)
    Cost: 5000 Dragons
    Upkeep: 1000 Dragons
    Skill: Skilled watchmen, these troops interdict raiders. If they are in a province that is raided and a peasant militia forms to oppose the raiders, these troops will also oppose the raiders. In addition, for every 300 watchmen (1 unit), 5% of the province levy can be mobilised to aid the defence.

    Knights of the Riverlands
    (elite cavalry)
    Size: 200 men
    Hire Cost: 14,000 Dragons
    Upkeep Cost: 3000 Dragons
    Skill: If fighting in the Riverlands, they gain +2 to rolls, subject to ratio calculations.

    Riverrun Riverboat
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +7 to all battle rolls.

    * * *

    Vale of Arryn:

    Knights of the Bloody Gate (elite infantry)
    Cost: 12,000 Dragons
    Upkeep: 2500 Dragons
    Skill: These troops gain +3 to battle rolls if fighting in the Vale. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Knights of the Vale
    (elite cavalry)
    Size: 200 men
    Hire Cost: 14,000 Dragons
    Upkeep Cost: 3000 Dragons
    Skill: If fighting in the Vale, they gain +2 to rolls, subject to ratio calculations.

    Falconguard (polearms)
    Hire Cost: 8000 Dragons
    Upkeep Cost: 2000 Dragons
    Skill: +2 to the pike walls rolls against cavalry if uncommitted to battle.

    Sisterton Pirate Ships
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +7 to all battle rolls.

    * * *

    Northern Swordsmen (elite infantry)
    Cost: 12,000 Dragons
    Upkeep: 2500 Dragons
    Skill: These troops gain +3 to battle rolls if fighting in the North. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Northern Cavalry
    (light cavalry)
    Hire Cost: 8,000 Dragons
    Upkeep Cost: 1500 Dragons
    Skill: Cheaper in upkeep than standard mercenary light cavalry.

    Northern Herders
    Hire Cost: 5000 Dragons
    Upkeep Cost: 2000 Dragons
    Skill: Skilled at moving across the harsh terrain of the North, these men are excellent at operating a baggage train. If these men constitute at least 5% of the army they are attached to, the time taken to move across normal tiles drops from 2.4 hours to 2 hours. They do not have any impact on moving across other tile types.

    White Harbour Warship
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +7 to all battle rolls.

    * * *

    The Iron Islands:

    Ironborn Hearth Warriors (elite infantry)
    Cost: 12,000 Dragons
    Upkeep: 2500 Dragons
    Skill: These troops gain +3 to battle rolls if fighting in the Iron Isles. This will be divided by their ratio in the fighting forces and decimal points rounded as normal. Therefore, this unit type must compose at least 1/6th of the clashing infantry to gain a +1, 1/2 of the clashing forces to gain +2, and 5/6ths of the clashing forces to gain a full +3.

    Ironborn Raiders (all raider types)
    Hire Cost: See Raider units
    Upkeep Cost: See Raider units
    Skill: Skilled Ironborn reavers, these men of the night are adept at raiding towns and villages as they sleep. A force of raiders will gain -4 on their detection rolls and +3% loot gained. These bonuses only apply if the entire attacking force is Raider units.

    Ironborn Warships
    Size: 5 Ships
    Cost: 40,000 Dragons
    Upkeep: 25,000 Dragons
    Skill: +8 to all battle rolls.



    Non-AOR Warships

    Levy Ships (+2 in battle against other ships)
    Size: 5 ships
    Cost: 20,000
    Upkeep: 5000

    Dromond (+3 to battle rolls against other ships)
    Size: 5 ships
    Cost: 30,000
    Upkeep: 10,000

    Heavy Galley (+5 to battle rolls against other ships)
    Size: 5 ships
    Cost: 40,000
    Upkeep: 20,000

    Grand Warship (+10 to battle rolls against other ships))
    Size: 2 ships
    Cost: 60,000
    Upkeep: 30,000


    - All units are 300 men in size unless stated otherwise. Recruitment time is 3 RL days unless stated otherwise.

    - RP naming is allowed, so long as the unit type is provided in brackets. For example, "Storm's End Guardians (merc heavy inf)" or "Eyrie Crossbowmen (merc crossbowmen)".

    - Hired troops will train at, and become available at, your home. For Lords, this is their seat of power. For other characters, this is where ever their guild houses (or equivalent) are located.
    Last edited by Poach; December 18, 2013 at 04:39 PM.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  2. #2

    Default Re: The Barracks - Soldier Hire

    Can we hire troops yet? If so I would like to timestamp this post and hire household knights with my remaining 20,000.
    Impossible is a word to be found only in the dictionary of fools.
    Napoleon Bonaparte


    While I thought that I was learning how to live, I have been learning how to die.
    Leonardo Da Vinci

    If I cannot find a way I will make one.

    Hannibal Barca

  3. #3
    Adamat's Avatar Invertebrate
    Join Date
    Dec 2011
    Location
    Duchy of Dutchland
    Posts
    11,637

    Default Re: The Barracks - Soldier Hire

    Are you aware of the new stability rules regarding sellswords?
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  4. #4

    Default Re: The Barracks - Soldier Hire

    I am not. I wasn't aware minor houses even kept track.




    All these troops count as mercenaries?
    Last edited by Pyrrhus the Molossian; October 15, 2013 at 03:49 AM.
    Impossible is a word to be found only in the dictionary of fools.
    Napoleon Bonaparte


    While I thought that I was learning how to live, I have been learning how to die.
    Leonardo Da Vinci

    If I cannot find a way I will make one.

    Hannibal Barca

  5. #5
    Adamat's Avatar Invertebrate
    Join Date
    Dec 2011
    Location
    Duchy of Dutchland
    Posts
    11,637

    Default Re: The Barracks - Soldier Hire

    I suggest you head over to the announcement thread on the main forum and read it then. The stability rules are completely revised.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  6. #6

    Default Re: The Barracks - Soldier Hire

    Just did. Are all the above troops mercs?
    Impossible is a word to be found only in the dictionary of fools.
    Napoleon Bonaparte


    While I thought that I was learning how to live, I have been learning how to die.
    Leonardo Da Vinci

    If I cannot find a way I will make one.

    Hannibal Barca

  7. #7
    Adamat's Avatar Invertebrate
    Join Date
    Dec 2011
    Location
    Duchy of Dutchland
    Posts
    11,637

    Default Re: The Barracks - Soldier Hire

    Yes.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  8. #8
    Dirty Chai's Avatar Dux Limitis
    Join Date
    Dec 2009
    Location
    Seattle
    Posts
    17,263

    Default Re: The Barracks - Soldier Hire

    Fun fact: in the early middle ages, soldier meant mercenary.
    Hence why we got rid of the distinction between professional hires and mercenaries.
    Last edited by Dirty Chai; October 15, 2013 at 06:22 AM.

  9. #9

    Default Re: The Barracks - Soldier Hire

    1 unit of Stormbreaker ships, 20,000 bought by Jon Pyke.
    Impossible is a word to be found only in the dictionary of fools.
    Napoleon Bonaparte


    While I thought that I was learning how to live, I have been learning how to die.
    Leonardo Da Vinci

    If I cannot find a way I will make one.

    Hannibal Barca

  10. #10
    Lucius Malfoy's Avatar Pure-Blood
    Citizen

    Join Date
    Nov 2010
    Location
    USA
    Posts
    21,275

    Default Re: The Barracks - Soldier Hire

    Quote Originally Posted by Pyrrhus the Molossian View Post
    1 unit of Stormbreaker ships, 20,000 bought by Jon Pyke.
    Its 40,000 for 1 unit, Pyrrhus.
    Gaming Director for the Gaming Staff
    Gaming Director for the Play-by-Post Subforum and the RPG Shed


  11. #11

    Default Re: The Barracks - Soldier Hire

    According to the mercenary rules one of the perks of being a mercenary is that all units are half the price and no upkeep is paid upon these units after they are purchased. I'm not cheating mate.


    Impossible is a word to be found only in the dictionary of fools.
    Napoleon Bonaparte


    While I thought that I was learning how to live, I have been learning how to die.
    Leonardo Da Vinci

    If I cannot find a way I will make one.

    Hannibal Barca

  12. #12

    Default Re: The Barracks - Soldier Hire

    Maelys Flowers following his brother's claims to the Crown pays and equips a full company of minor lords and nobleman, well trained in the Art of War. Such is created the "Dragon's Spear", personal guard and retinue of the "Singing Dragon".

    -Hires a Household Guard: 20.000 golden dragons are paid.

    Left: artwork by the great Duncan Fegredo.

    A link to my Deviantart's account.

  13. #13

    Default Re: The Barracks - Soldier Hire

    House Tully is preparing themselves on an upcoming war, which may not just be decided by the current levy. Lord Uthor decided to train the following units in case the war continiues:

    1x Outriders
    (light cavalry)
    Hire Cost: 10,000 Dragons
    Upkeep Cost: 1800 Dragons
    Skill: The fastest riders available: young, fit horses and no armour or baggage. These horsemen get +2 scout rolls. This bonus only applies to the destination the Outriders are specifically scouting.


    1x Household Knights (heavy cavalry)
    Hire Cost: 20,000 Dragons
    Upkeep Cost: 6000 Dragons
    Skill: These troops form the personal bodyguard of the Lord in a battlefield situation. Formed of minor nobility, wards, trusted retainers and second sons of wealthy lords, these men represent the best equipped fighting force Westeros can field, composed of men with the financial means to buy the best and spend most of their time in training. If these men are present as the Lord's bodyguard the Lord gains +2 to the post-battle condition roll (eg dead, captured, wounded, free) and, if the Lord to which they are attached leads a cavalry charge, these men form the highly-armoured spear tip granting the charge an additional +1 modifier.

    4x Seagard Watchmen (light infantry)
    Cost: 5000 Dragons
    Upkeep: 1000 Dragons
    Skill: Skilled watchmen, these troops interdict raiders. If they are in a province that is raided and a peasant militia forms to oppose the raiders, these troops will also oppose the raiders. In addition, for every 300 watchmen (1 unit), 5% of the province levy can be mobilised to aid the defence.
    for a total ammount of 50,000 dragons



  14. #14

    Default Re: The Barracks - Soldier Hire

    I, Lord Tytos Connington, thereby order to be recruited the following companies, to reinforce his levy in these troubled times, shall the Crone light our way:

    1-Company of Household Guards: 20.000 GD
    4-Company of Dismounted Knights: 12.000x4=48.000 GD
    1-Company of Crossbowmen: 5000 GD
    ------------------------------------------------------------------------
    Total: 73.000 GD

    Written in Griffin's Roost, in the Light of the Seven, 196 AC

    (SEAL AND SIGNATURE)

    READY=28/10
    Last edited by Oznerol; October 26, 2013 at 12:18 PM.

    Left: artwork by the great Duncan Fegredo.

    A link to my Deviantart's account.

  15. #15
    jacb547's Avatar Primicerius
    Join Date
    Sep 2011
    Location
    Rio de Janeiro, Brazil
    Posts
    3,490

    Default Re: The Barracks - Soldier Hire

    Darry hires:
    3x Riverlander Knights for 52.000 Golden Dragons
    "We all know whatmy brother would do. Robert would gallop up to the gates of Winterfell alone, break them with his warhammer, and ride through the rubble to slay Roose Bolton with his left hand and the Bastard with his right. I am not Robert. But we will march, and we will free Winterfell … or die in the attempt."

  16. #16

    Default Re: The Barracks - Soldier Hire

    Lady Morrigan commissions the recruitment of the following units :

    1x Household Knights) : 20,000/6,000
    2x Ironborn Hearth Warriors : 24,000/5,000
    2x Mercenary Polearms : 12,000/3,000
    1x Mercenary Archers : 5,000/1,500
    *rp names and description in progress.
    Total number of soldiers : 1,800
    Total : 61,000
    Upkeep : 15,500
    Completed : 10/29


    Last edited by Xion; October 25, 2013 at 11:07 PM.

  17. #17
    Jokern's Avatar Mowbray of Nottingham
    Join Date
    May 2011
    Location
    14th Century England
    Posts
    6,900

    Default Re: The Barracks - Soldier Hire

    Wallace Reyne hires the service of:

    2x Westerlander Knights (heavy cavalry)
    Total Size: 400 men (200 each)
    Total Hire Cost: 28,000 (14,000 each)
    Total Upkeep Cost: 5,000 (2,500 each)

    Finished 29/10
    Last edited by Jokern; October 26, 2013 at 02:17 AM.

  18. #18
    Wheatley's Avatar Primicerius
    Join Date
    Jul 2012
    Location
    Kingdom of Sweden
    Posts
    3,219

    Default Re: The Barracks - Soldier Hire

    Aerys Targaryen purchases 1 unit of household knights and 2 units of heavy infantry.


    36,000 GD

    Upkeep - 9,400 GD


    *.*.*.*.*.*.*.*.*.*.*

    Raymond Tyrell hires
    2 units of Heavy Cavalry - 28,000 GD
    6 units of Heavy Infantry - 48,000 GD
    = 76,000
    Loyalty Tier 3. No upkeep for 2 years

  19. #19
    Hengest's Avatar It's a joke
    Join Date
    Oct 2005
    Location
    Great Britain
    Posts
    7,523

    Default Re: The Barracks - Soldier Hire

    1 unit of household knights
    6 units of northern Swordsmen
    For house stark

    =92,000

  20. #20

    Default Re: The Barracks - Soldier Hire

    5 Stormbreaker Ships
    -20,000
    Jon Pyke
    Impossible is a word to be found only in the dictionary of fools.
    Napoleon Bonaparte


    While I thought that I was learning how to live, I have been learning how to die.
    Leonardo Da Vinci

    If I cannot find a way I will make one.

    Hannibal Barca

Page 1 of 9 123456789 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •