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Thread: Historic Battle Scripts

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  1. #1

    Default Historic Battle Scripts

    Hello, i have problems finding the needed files for scripting a campaign..making the advisor pop-up and tell you the objective (like in NTW2) while making those objectives needed to be done, and also making enemy/allied units move when the script tells them to..which file can help me in this one?

  2. #2

    Default Re: Historic Battle Scripts

    Take a look at Sons of Mars script. It's tough to learn but you should find what you want there.

    World\maps\campaign\sons_of_mars\Prologue_Campaign_Script.txt


    R
    oOo

    Rome 2 refugee ...

    oOo

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