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Thread: BullGod Unit Icons Project v.0.48 (updated 6/Apr/2014)

  1. #421
    smoesville's Avatar Vicarius
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    Dublin, Ireland
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    2,803

    Default Re: BullGod Unit Icons project (v.0.20)

    Something i just noticed, the Briton slingers have no shirt in the Unit card you made yet in game all of them wear shirts.
    Were there but a tree in this godforsaken place i would have hanged myself.

  2. #422

    Default Re: BullGod Unit Icons project (v.0.20)

    Nice work! Thanks!

  3. #423

    Default Re: BullGod Unit Icons project (v.0.19)

    Thanks A LOT for making these STUNNINGLY BEAUTIFUL DETAILED unit cards.

    A whole planet system of a difference compared to vanilla abstract black&white cards.

  4. #424

    Default Re: BullGod Unit Icons project (v.0.18)

    Quote Originally Posted by BullGod View Post
    And I thought I'm overcautious when I started with 0.01. It should've been 0.0001
    You can always start using the alphabet; 0.1a. That'll make them last longer.

    They are still beautiful, BullGod. Great work. With or without shields. =o)

    .

  5. #425

    Default Re: BullGod Unit Icons project (v.0.20)

    I don't see your mod on RII steam workshop. Can you add it so I can easily recommend it to my community through my collection ?
    French commentaries for TW and RTS:http://www.youtube.com/user/leviath40

  6. #426
    Biggus Splenus's Avatar Primicerius
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    Default Re: BullGod Unit Icons project (v.0.20)

    DUDE! Read the FAQ, or any other page on this thread:

    F.A.Q.

    .....
    6. It's not going to Steam Workshop. I'm not uploading it there and don't you do it too, please. Why? Many reasons. I was babbling about that somewhere further down the thread, so search if you're curious. If you value your mental health, you should forget it though, because reading those parts is like reading a manuscript from R'lyeh. Many people have lost their minds.
    | R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |

  7. #427

    Default Re: BullGod Unit Icons project (v.0.20)

    if i have unit expansions mods installed will it work with ur mod like radious or swiss unit packs additions if not when will u add them?

  8. #428

    Default Re: BullGod Unit Icons project (v.0.20)

    Quote Originally Posted by smoesville View Post
    Something i just noticed, the Briton slingers have no shirt in the Unit card you made yet in game all of them wear shirts.
    If you can tell they're slingers, then it's ok That's not the only unit that's depicted not exactly as ingame model btw.


    Sorry guys if I'm not answering questions I've answered in the first post. Just skimming through the first post should suffice. I understand that writing this has absolutely no sense, cause it would take less time for me to copy/paste the answer (which I probably should do next time) and by the very definition of the problem the next person will not read this note.


    Another update with more light infantry.

    slingers, archers, javelinmen
    generic greeks in upper row, helots in bottom row.
    There's also new greek mob icon, and I just realized that for some time now I've been incuding some ugly, not finished version of that icon. That was the Easter Egg. Rotten one

    I also added periokoi pike icon and modified spartan pikes (by adding a red cloak) to distingush them better from periokoi.

    I've added them to all currently included pike units picture here (last two)

    Link to v0.21:
    http://www.mediafire.com/download/d9...bined_v021.zip
    Last edited by BullGod; October 31, 2013 at 03:50 AM.

    Under the Patronage of: Ishan

  9. #429
    ToonTotalWar's Avatar Indefinitely Banned
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    Newcastle upon Tyne
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    1,733

    Default Re: BullGod Unit Icons project (v.0.21)

    Nice update bulldog! just getting better and better

  10. #430

    Default Re: BullGod Unit Icons project (v.0.20)

    Quote Originally Posted by Splenyi View Post
    DUDE! Read the FAQ, or any other page on this thread:
    Yeah I saw that just right after I posted. But still, steam workshop collections make it easier for youtubers to give the mods they use during their let's play without putting ten links of english threads (my community is french). BullGod awesome unit icons is all I miss in my collection. I guess it's related to the way we have to install the mod which is not similar to .pack mods.
    French commentaries for TW and RTS:http://www.youtube.com/user/leviath40

  11. #431

    Default Re: BullGod Unit Icons project (v.0.21)

    yeahhhhhhhhhhhhhhhhhhhh
    +1 for you mate, making a greaaaaaaaaaaaaaat job

  12. #432

    Default Re: BullGod Unit Icons project (v.0.21)

    From what I've seen, not only are these clearer in terms of what the unit is, but they also seem easier to "read" during the battle, ie knowing who is fighting and who isn't, whereas the vanilla unit cards aren't as easy to read, in my experience. If I ever start playing Rome 2 again, I'll definitely look into this.

  13. #433

    Default Re: BullGod Unit Icons project (v.0.20)

    Hey BullGod, I only recently noticed and you probably already have, but by removing the weapons from the card you actually made it so that tactical view gives no actual display of what type of unit it is. Just an fyi...

  14. #434
    Tiro
    Join Date
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    Location
    Czech republic
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    263

    Default Re: BullGod Unit Icons project (v.0.21)

    Beautiful mod with superb icons.Lot of work behind it!Ca should feel shameful.

  15. #435
    Barkhorn1x's Avatar Biarchus
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    Default Re: BullGod Unit Icons project (v.0.21)

    Fabulous mod BullGod.

    They remind me of Rodger MacGowan's counter art for GMT games * - and that's a good comparison (yours are more detailed of course )
    * http://www.gmtgames.com/awcarth/CarthagePix.jpg

    Keep up the great work as I really dislike the vanilla cards and these are exactly what I wanted to see.

    Thanks.
    "Après moi le déluge"


  16. #436

    Default Re: BullGod Unit Icons project (v.0.21)

    Just awesome. Great job.
    "Its a GUNDAM!"
    "Nope. This is Polish Winged Cavalry."

  17. #437

    Default Re: BullGod Unit Icons project (v.0.20)

    Quote Originally Posted by BullGod View Post
    Another update with more light infantry.

    slingers, archers, javelinmen
    generic greeks in upper row, helots in bottom row.
    There's also new greek mob icon, and I just realized that for some time now I've been incuding some ugly, not finished version of that icon. That was the Easter Egg. Rotten one

    I also added periokoi pike icon and modified spartan pikes (by adding a red cloak) to distingush them better from periokoi.

    I've added them to all currently included pike units picture here (last two)

    Link to v0.21:
    http://www.mediafire.com/download/d9...bined_v021.zip

    Surely the best mod for Rome II; this is the most interesting and intelligent mod since the begining. Excellent choice of art design. I vote for you mate.

    Igne Natura Renovatur Integra
    Δεῖμος καὶ Φόβος

  18. #438

    Default Re: BullGod Unit Icons project (v.0.21)

    Really really amazing. I love the style. Keep it up.

    I don't wanna give you silly ideas but I'd pay for this XD

  19. #439

    Default Re: BullGod Unit Icons project (v.0.21)

    Dude, awesome job, this is amazing!

  20. #440
    Gonxas's Avatar Decanus
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    Lisboa, PORTUGAL
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    572

    Default Re: BullGod Unit Icons project (v.0.21)

    Getting better by the day!

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