I'd be interested in how to REMOVE something from an existing mod. I've been trying to edit out some entries from Radious' mod (in the directory db/building_units_allowed_tables/rup3_building_units_allowed/rom_EASTERN_city_major_4 from all the units that require it) however I have no idea how to REMOVE something from a pack that already exists.
@Richard In theory, you can just delete the table or click on the row's number and delete the row. However, that may have unintended consequences if other tables refer to that entry.
@EthanPittsWitts I think they change the year number, otherwise I am not sure.
is it possible to edit the Rebel Army? get rid of it permanently? or just changed its units to just peasant so the Garrison units cant easily defeat them & also decrease their numbers
on a VH Difficulty even ive completed the Tech Culture (im using the mod 1 turn research & construction) so all of the buildings are max level & with normal taxation... no food shortage, the Rebel Army still constantly appearing... it will only take 4 to 5 turns before they re-emerge again after defeating them, on the same province
its really annoying while on a campaign far away
Can you please post a simple example of creating a new unit? The name of my new unit isn't coming up in certain tables when attempting to import from TSV. Thanks Dresden!
Thanks for the tutorial Dresden, it's way easier and noob friendly (^^) so as to avoid errors.
I'll try to make some tweaks when I come home.
I'll try and increase the unit size in AGA.
@ Dresden
What is the safest way to make it so that you can have 40 unit armies and 480 men (x3 unit multiplier), and 2 turn per year without causing instability an increasing the chances of CTDs and the end of turns?
Bump
Really noob question here,but when I press extract/extract selected it extracts without asking where to extract,so I have no idea where my extracted file is.How can I fix this?
Hi guys, I have a question concerning editing savegamefiles:
Is it posible to edit the AI movement (KI-Bewegung) and if so, how can I do it?
Thanx a lot!
It's doing that because you have somethign selected under the MyMod tab. In that case, it sends it to the directory in which that mod is located. If you want the popup to choose where to send it, set MyMod to None before extracting.
Edit AI movement in what way? You want to change how far the AI can move, where certain armies are located,...?
Last edited by crzyrndm; April 15, 2014 at 04:58 AM.
It’s better to excite some and offend others than be bland and acceptable to all
Creating a mod.pack with PFM - Database Table Fragments
I´m stuck. I have downloaded the water files to tinker with , changed the color but when I load it into the game, there´s no change. How can I do this? Every time I open the sea files ( which I assume these are the ones) I cant understand what is what. There´s an orange map, I have read what it is when it about units but with water I dont know. I have changed every single one of them but they wont work. Is there anything u can do on this? I´m trying to create a water per season mod if its possible. thx
Hi
I just changed the tpy in DEI to 12 turns per year which by my surprise it works.
Is there way to change the seasons to months (Spring in Jan) to (Winter in Jan)?
Is there a way to change the starting abilities in the Generals, I know there are random. I thought it would be easier to change that than reloading the game until I got -5% upkeep cost.
Thank you for help
Sess
Hey there, I wanted to edit my savegame a little bit. To understand what everything of the folders mean I wanted to edit the technologies I reseach in the game. I want to mod it like I have all technologies right from the first round. Could someone help me doing this I can't find something that looks like that.
Thanks.
C.
I tried editing a save game which previously had the 4tpy mod from the steam workshop so that it would be 1tpy again (I wanted to speed time up a bit). Unfortunately although the turns worked the age of all my generals became ridiculous. They had numbers like 29847325 as their age. Sad face.