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Thread: Roman units in this game are WRONG , even worst after patch3

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  1. #1

    Default Roman units in this game are WRONG , even worst after patch3

    why the hell they nerferd roman units lol !!!! before arveni elite units beat roman elite units lol , now 1 elite arveni beat 2 elite roman lol!!!!!!!!!!!!!!!!!



    1 Oatsworn v 1 praetorian guard = Oatsworn win with 95 man LEFT!!!!!!! costs - Oatsworn 950 denari v praetorian guard 930 denari



    ARE CA EMPLOYERS ON DRUGS LOL , the Melee defense of roman units is a laught, wtf is this balance

  2. #2

    Default Re: Roman units in this game are WRONG , even worst after patch3

    game balance takes a long time to get perfect, i wouldn't loose my mind just yet if i were you

  3. #3
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    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by sobchack View Post
    game balance takes a long time to get perfect, i wouldn't loose my mind just yet if i were you
    Pretty much. Best thing with multiple patches is that balance can be constantly tinkered with, don't expect the current unit stats to remain stable for the next few months.

  4. #4

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by sobchack View Post
    game balance takes a long time to get perfect, i wouldn't loose my mind just yet if i were you
    It would be nice if CA would get it right before releasing the game, for once. But once again, graphics took priority over gameplay testing.

    Quote Originally Posted by Karamazovmm View Post
    guys born and raised to fight, few chosen, trained for their life to gut you up, thats the oathsworn
    Yeah, like this actually matters. No matter how much a group of soldiers trains, they have a ceiling and will not become supermen. Roman legionaries were soldiers both professional and pretty darned skilled, and they had the added benefit of fighting in a highly organized and extremely effective method. Barring extenuating circumstances for the latter, no group of sword or spear-armed barbarian footmen could massacre a unit of top-flight legionaries fighting in formation.

    Some of your defenses of this game are really quite amusing.
    Last edited by Crymson; September 24, 2013 at 05:11 PM.

  5. #5
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    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by Crymson View Post
    It would be nice if CA would get it right before releasing the game, for once. But once again, graphics took priority over gameplay testing.
    Balance is a different problem than bugs and gameplay problems. I don't think I've seen a strategy game that didn't have any balancing issues, it normally takes a fair amount of playtime and patches to work it out.

  6. #6

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by Bobz View Post
    Balance is a different problem than bugs and gameplay problems. I don't think I've seen a strategy game that didn't have any balancing issues, it normally takes a fair amount of playtime and patches to work it out.
    There's a thing called gameplay testing. A sufficient amount of it usually results in a product that is mostly balanced and requires only a few minor patches to finally smooth out. This is a concept foreign to CA; either its products are not sufficiently tested before release, or the problems are known but not fixed. I suspect it's a bit of both.

  7. #7

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by Crymson View Post
    There's a thing called gameplay testing. A sufficient amount of it usually results in a product that is mostly balanced and requires only a few minor patches to finally smooth out. This is a concept foreign to CA; either its products are not sufficiently tested before release, or the problems are known but not fixed. I suspect it's a bit of both.
    This time around they chose to spend their time and resources on facial animations and special abilities like whipping legionaries during battle to make them fight better.

  8. #8

    Default Re: Roman units in this game are WRONG , even worst after patch3

    huuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuur I want roman super soldiers duuuuuuuuuuuuuuuuuuuuuuuuur. That's what you sound like.

  9. #9

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by BigHairyMelon View Post
    huuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuur I want roman super soldiers duuuuuuuuuuuuuuuuuuuuuuuuur. That's what you sound like.
    Pretty much this.

    Though admittedly they have screwed the balance up a little with this patch.
    Last edited by Paranoid Android; September 24, 2013 at 02:50 PM.

  10. #10

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by BigHairyMelon View Post
    huuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuur I want roman super soldiers duuuuuuuuuuuuuuuuuuuuuuuuur. That's what you sound like.
    Way to contribute to the thread, as pointed out the problem here is not the obvious imbalance but that people think

    Roman troops = super soldiers

    The oathsworn were the cream of the cake, the chosen few of the chosen elite and that they would be on pair with the praetorians or even better is no stretch of the imagination. They should not win with this much however, much as the Heroic Riders should not completely wreck Cataphracts.

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  11. #11

    Default Re: Roman units in this game are WRONG , even worst after patch3

    I did notice this too. There is a reason Roman soldiers should be powerful. Historically they were great and well disciplined fighters. THat's what allowed Rome to become the empire that they did


  12. #12

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by need help View Post
    I did notice this too. There is a reason Roman soldiers should be powerful. Historically they were great and well disciplined fighters. THat's what allowed Rome to become the empire that they did
    No, actually this isn't why Rome became an Empire.

    Rome became an Empire because, if you beat a legion, another came, if you beat that one, another came, if you beat that one, another came,if you beat that one, another came. Get the picture? Rome dominated because it was the most efficient society in the region and mobilized its man power far more efficiently than any other state did or could. It was ludicrously wealthy, had enormous manpower reserves, and was absolutely unwilling to accept any rivals to its power. Remind you of anyone? ;p

    Lastly, Praetorian Guard can beat Oathsworn.

    I mean I'm actually getting tired of explaining to people how to play this game. Look at the stats of the units. Roman Infantry have very high attack, moderate defense, and above average armor, oh and they have average charge ratings.

    How then do you use a unit like this?

    Against Hoplites, charge.

    Against units with superior charge, receive the enemy charge with fodder, then engage with your elite infantry.

    Fact. Four Armoured Legionaries cost almost exactly the same as 3 Oathsworn. Guess who wins? Four Armoured Legionaries every single time if you deploy them in the following manner. One unit is stretched to 2 ranks deep in front of the other 3. You win. Now, guess what you can do with Praetorians versus Oathsworn? God forbid you use some tactics instead of noob dragging and right clicking the other army and then slamming your face into the keyboard when you lose.

  13. #13

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by need help View Post
    I did notice this too. There is a reason Roman soldiers should be powerful. Historically they were great and well disciplined fighters. THat's what allowed Rome to become the empire that they did
    This. I'm pretty pissed about it too.

    Quote Originally Posted by vietanh797 View Post
    Roman? they aren't
    Gallic land isn't rich too so you can grab 2 pretorian while AI only able to afford 1 oathsworn. It is normal and balance
    That is a ed up way of thinking. If anything, Arverni elites should be weaker but more numerous than Roman elites. Romans didn't win by numbers, but by quality.

  14. #14
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    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by Praetorian349 View Post
    That is a ed up way of thinking. If anything, Arverni elites should be weaker but more numerous than Roman elites. Romans didn't win by numbers, but by quality.
    no they aren't
    they win by diplomacy
    Empire II and Medieval III pls

  15. #15

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by vietanh797 View Post
    no they aren't
    they win by diplomacy
    Some battles of the Gallic Wars -

    Battle of vosges

    Battle of Bilbracte

    Battle of Alesia

    Battle of Octodurus

  16. #16

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by prithupaul View Post
    Yeah, basically all of the Gallic campaign.

  17. #17
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    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by prithupaul View Post
    Come on dude I didn't say they never fought a battle but I said they win by diplomacy. The whole expanding of Roman Empire is because they able to use diplomacy to the fullest. without diplomacy they will never go further than the Alps
    Empire II and Medieval III pls

  18. #18

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by vietanh797 View Post
    no they aren't
    they win by diplomacy
    For some reason my response didn't post...

    Anyways, tell that to the Cimbri, Gauls, Britons, Numidians, Dacians, Parthians, Etruscans, Samnites, Epirotes, Iberians, and all those who felt the edge of a Roman gladius.

  19. #19

    Default Re: Roman units in this game are WRONG , even worst after patch3

    Quote Originally Posted by Praetorian349 View Post
    For some reason my response didn't post...

    Anyways, tell that to the Cimbri, Gauls, Britons, Numidians, Dacians, Parthians, Etruscans, Samnites, Epirotes, Iberians, and all those who felt the edge of a Roman gladius.
    The Roman army suffered at least one major defeat to each of those people(probably except the Epirotes). I'm not saying the Roman army was weak or was some kind of a pushover, but they certainly were not undefeatable or invincible.

  20. #20

    Default Re: Roman units in this game are WRONG , even worst after patch3

    It's okey it is only a game, It's understandable that they make Romans underpreform by a large margin in order to maintain balance.

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