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September 24, 2013, 11:09 AM
#1
Foederatus
Change "Show AI player moves" in campaign savegame
Does anyone know how to do the above (which value to change with EditSF in the save game file)?
Buddy and I are playing a co-op campaign, and ever since Patch 2 I believe CA turned on "Limited" AI player moves. Everything we see the AI do is in line with this. We have show AI moves turned OFF, but still get spammed with their worthless movement.
I find plenty of options in the savegame in EditSF, but no clue which is which.
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