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Thread: (SOLVED) Pointing textures to models or models to textures

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  1. #1
    Zaskar70's Avatar Civis
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    Default (SOLVED) Pointing textures to models or models to textures

    Has anyone figured out how a model is assigned a certain texture yet?

    I know with sheilds its possible but what I would like to do is say use a model but add a different texture to it without affecting the vanilla version of the model.

    I cant seem to figure out how a model is assigned it's texture. I would assume once this is found out all you would need to do is rename the model, assign it a new texture set and that would be that without altering the original version.

    So anyone know how to assign a texture set to a model?
    Last edited by Zaskar70; September 24, 2013 at 03:38 PM. Reason: solved

  2. #2

    Default Re: Pointing textures to models or models to textures

    Open any model using Hex Edit. And see all the textures its related

  3. #3
    Zaskar70's Avatar Civis
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    Default Re: Pointing textures to models or models to textures

    Quote Originally Posted by HunterWolf View Post
    Open any model using Hex Edit. And see all the textures its related
    Thanks Hunter, works like a charm even though it's a bit of a pain in the @ss

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