Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
RS2,EB1,RTR,SPQR,Diadochi,RTH,Troy,IBFD,Hegemonia City States,77BC FRRE,more.
EB2 needs modders. click The EBII Recruitment thread, mod Medieval 2 for ancient eras.
(Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.
I represent myself, whats wrong with that? And I would not say I 'resent' anyone. That's a pretty strong word. I certainly do not resent modders in the least bit, I merely don't agree that their mods are better then vanilla Total War. They may enhance certain aspects, but they aren't really needed to make the game good - the game was good already.
I was going to respond to your most interesting reply, but 'Reason' chastised me for wasting logic on you, but did point out that I was a little over the top with the word 'resent' so dang it, I have to apologize for that word, but the rest stands.
Good gaming,
Rome Total War : Bataille de Platées (Hegemonia 0.8 mod)
http://www.youtube.com/watch?v=bUK_D...yer_detailpage
Last edited by stackero; October 22, 2013 at 02:55 PM.
Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
RS2,EB1,RTR,SPQR,Diadochi,RTH,Troy,IBFD,Hegemonia City States,77BC FRRE,more.
EB2 needs modders. click The EBII Recruitment thread, mod Medieval 2 for ancient eras.
(Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.
why do you still keep talking about things you know nothing about? by your own admission you've never played the mods you're badmouthing. because if you did, you'd see most of them have much better designed (gameplay) concepts (designed by amateurs in their free time) within the limitations of the engines than RTW2 ever did (technically, without engine limitations), that's why modders > CA
"Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives. Let my death hold no glory, and let me die forgotten and unknown. Let it not be said that I was one among the dead to accuse the living."
I don't ever recall badmouthing any mods, I merely say they are not this kind of sacred Holy Grail or this winged Savior that swoops in and saves Total War from some kind of evil force. I merely don't try them as the few interesting features, are tacked on to a bunch of needless ones. I wouldn't seek a mod to tweak one thing, if it broke several others.
And really? I guess CA shouldn't do anything then. I'm sure modders can just create Total War from absolutely nothing. It can't be that hard right? It's not like millions of dollars and countless manhours goes into developing these games.
let me refresh your memory, then:
nobody said they're "perfect" or whatever, it's just that the majority of people that, you know, actually tried and played them, think they're much, MUCH better than vanilla (especially when it comes to RTW1)they're far from these kind of perfect, examples of gaming. They're works of love, but that's about as far as I'd say they go.
and if modders "created a TW from nothing", they wouldn't be modders then, would they? they'd be developers. you forget they're modders and not developers. it's not that hard, it's "just" time consuming. and, unlike CA, they do this in their free time and for free. had you ever bothered to play one of the more popular rtw1 mods, you could instantly recognize how the unit roster in RTW2 is heavily inspired by the likes of EB, but without the nuances and proper game balance that made each of those factions a unique experience but with a plethora of units that are plain and simple redundant and completely unnecessary. give modders access to the source code for the engine, and in 2 years less people, in their free time, and for free would do a better job. hell, many devs became devs through modding
and have you asked yourself how many of those "millions of dollars" go in actually developing the game and not on months-long, aggresive marketing, famous actors, lot's of mo-capped animations etc that don't really contribute anything to the gameplay? no, of course you didn't, otherwise you wouldn't be making those BS statements
"Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives. Let my death hold no glory, and let me die forgotten and unknown. Let it not be said that I was one among the dead to accuse the living."
Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
RS2,EB1,RTR,SPQR,Diadochi,RTH,Troy,IBFD,Hegemonia City States,77BC FRRE,more.
EB2 needs modders. click The EBII Recruitment thread, mod Medieval 2 for ancient eras.
(Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.
You must never forget that unlike vanilla games which companies are selling and mods which are done for free and build upon, mods have no issue with 'no selling'. That is a risk game companies will probably not take, if not the developers then the publishers.
Modding have no pressure like that. People may or may not like your mods and designs can be as crazy as it can be. Companies certainly can't do that. The only thing that probably matters with mods is maybe download numbers.
Download numbers, much like game's own sold list is no indication that the mod (or the game) is good.
CIVITATVS CVM AVGVSTVS XVI, MMVIIN PATROCINIVM SVB Dromikaites SVB MareNostrum SVB Quintus Maximus
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I am playing RSII at the moment and I think the reason it exists and works is because once upon a time someone made a city for RTW1 that had buildings and walls, they wanted you to be able to attack those walls, they created units that could carry ladders, they created siege towers and rams that could be pushed, they tried to make something that would feel like the siege of a great city and those cities had a place in a world, they had leaders and citizens , they had wealth, they could prosper and grow, they were alive and the world was alive.
Of course RTW1 has some major problems but at least someone tried to make it work, they tried to make a believable world, its not an historically accurate world but its a world of sorts, there is a foundation and this allowed people to create some fantastic modifications.
But what is RTW2? Is it something new or trying to pretend its something old?
I think RTW2 is more limited in its scope, its pretending to be like RTW1 so while you have a large number of regions most are only building slots for farms or temples and not really cities and even the large cities are only a series of abstract upgrades. The development of your city is more mechanical then organic its not a living organism but more of a machine that you need to upgrade. Its cities are soulless when compared to the cities of RTW1 and the interface reflects that.
When you do actually fight over these building slots and most of your time is spent fighting over these building slots you find that the BAI is incapable of even the most basic of tactics. You have siege towers, rams and so called ladders but most of the time the BAI does not use them and from what I have seen they appear to be in the game only because people expected them to be in the game, once again we have CA pretending that its like RTW1 but no one seem to care if any of it worked.
RTW2 is a game of parts brought together to create the illusion of a world but unlike RTW1 the parts do not fit well with each other and most are simplifications, a province with its capital and smaller regions would as far as I can tell equate to one city in RTW1 and I suspect for a lot of people its almost impossible to feel that they are struggling to survive in a world of millions.
RTW2 is a game and its broken and I think its mainly broken because CA forced Warscape to pretend it could be RTW1 and they finally exposed it for the crap engine it is.
CIVITATVS CVM AVGVSTVS XVI, MMVIIN PATROCINIVM SVB Dromikaites SVB MareNostrum SVB Quintus Maximus
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I would not say that. CA built the game. Without that, the modders would had NOTHING to build upon.why do you still keep talking about things you know nothing about? by your own admission you've never played the mods you're badmouthing. because if you did, you'd see most of them have much better designed (gameplay) concepts (designed by amateurs in their free time) within the limitations of the engines than RTW2 ever did (technically, without engine limitations), that's why modders > CA
And I think that was Krisslanza is saying. If that the case, I agree with that.
That said, modders are great at expanding the game. Be it fixing bugs, adding neat feature,new unit, stats, etc.
♪ Now it's over, I'm dead and I haven't done anything that I want, or I'm still alive and there's nothing I want to do ♪
There's no estimating the value modders have been, not just for TWC games, but to many other games. Enhancing and revitalizing countless games, some even old played out games.
I fear this will make them a target in some way by the the pc gaming industry that sees modders more and more in a less friendly light. Don't want anyone messing with paid DLC.
Last edited by stackero; October 21, 2013 at 02:06 AM.
Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
RS2,EB1,RTR,SPQR,Diadochi,RTH,Troy,IBFD,Hegemonia City States,77BC FRRE,more.
EB2 needs modders. click The EBII Recruitment thread, mod Medieval 2 for ancient eras.
(Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.
RTW1 (modded, though I enjoy the memories of vanilla) > R2TW for me.
The first game immersed me in the ancient world, the second does not.
You know, you don't need to bump a thread to let someone know you're repping them. You can just send them the rep, instead of having to tell the entire world "I'm repping this person!".
Or at least, if you are going to do that, you need to actually add something to the conversation instead of just informing everyone you gave someone a rep point.
What's a matter. Sounds to me you just don't like seeing those you disagree with get rewarded for good posts. I would say I do that to just to irritate you, but I don't.
A few minutes ago I gave out two more on another site.
I like telling the whole world about great posts. I'm never anonymous about giving out reps. To anyone on any thread, there's just so many good ones in this thread.
As for adding something to the conversation, more often than not, the post normally says it all so well, hence the short comment and rep, but hopes in sight I'm running out of reps soon. Dang it.
Good gaming
Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
RS2,EB1,RTR,SPQR,Diadochi,RTH,Troy,IBFD,Hegemonia City States,77BC FRRE,more.
EB2 needs modders. click The EBII Recruitment thread, mod Medieval 2 for ancient eras.
(Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.
Stackero, please, stop posting RS2 pics
The more you post, the more I realize what a big step backwards Rome 2 is or what it truly could have been
Given it's a mod of an older game, RSII is a step backwards by definition.
But I guess around here, all you need to do is mod CA's work and it's taken better then vanilla. I haven't ever actually seen anyone say CA's games are even good - it's only the mods that make them playable. Mods are nice and all, but to claim they're superior to the original game?
I didn't think Total War was the Elder Scrolls series.