Apologies if this isn't quite the right forum for this - but I didn't want to clutter up the mod threads (which are mostly full of actual mods) with an inane questions. Moderators feel free to move as needed - I won't be offended.
Would any attempt at resurrecting the family tree and the superbly interesting traits generals and family members would acquire (like in Rome I, or especially in Stainless Steel or Lusted's mod for Medieval II) be something that's within the realm of possibility?
I'm really hoping someone can bring this element back into the game, because given the political event/choice model already in place, I think these features could really make the game shine - especially on top of the really great stuff modders and CA are working on already.
The old trait system was so interesting: your family members and generals might get bonuses (to anything, really) for becoming popular at court, getting an honorable reputation, being fair-minded, being popular among the commonfolk, and so on. They also might become drunkards, gamblers, be rumored to be pedophiles, especially cruel, and get appropriate penalties. This stuff happens to a very limited extent in Rome II, but you don't have any incentive to pay attention to it since general quality is by and large meaningless as is, and you have a near never-ending supply of them.
The trait system was more meaningful before, because you had a limited supply of family members. You could adopt new ones, but it couldn't be done reliably if your legacy had begun to drop like flies. So, if you had a horrible, lecherous drunkard of a cousin who was diddling little boys and burning peasants alive for fun you had to choose: Send him off to die in battle and keep your legacy respectable but endure the loss of one more precious Lord (you never had enough), or let him live because you might need him someday, and run the risk that his children (who often shared traits with their parents) would come back to exacerbate the problem in later turns.
Is any of this even remotely possible given the architecture of the game?




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