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September 21, 2013, 03:08 AM
#1
Foederatus
[Mod Release] moon of Ming 2.0 Download (update fixes Download)
As someone irresponsible, opened vip players dropped after his foot before the other does not recognize same production team and human contribution's sake, for members and other material produced by causing a loss, so I decided to continue to be made to go to the players an explanation
I'm sorry ah ~ While mod is still imperfect, not very stable, but as promised in August before the release, then release it, release it..You can throw a burden, peace of mind reading and doing Shaoding it...
Version 2.0 replaces and adds a number of new content, the main updates are as follows:
Clean up the original lot of junk files added a new map of the sky and weather patch, patch slush new patch from 1648mod fire effects
Joined from darthmod of ai and formation, ai know circuitous, and formation is much richer and SS joined XAI4.0 an ai patch strategy ai, the computer will become more aggressive joined sonic89, three blade, and Saber made some new units added Whitewater production of a new UI and cutscenes images added three recruits Janus cards produced from 1648 to join the action saying the new transitions are mainly famous remark that era, I hope that everyone inside to get some inspiration joined a269690015 making new faction icons, Baidu Post Bar Siesta I, thanks to the help redo the factions opening image to grassland culture, Western culture and Japanese culture for a new ai and portraits, material from Bellum Crucis6 .3, Bushido: way of warrior, and 1648mod
Increases the Netherlands, Spain, Portugal, Junggar, the Tokugawa shogunate as an optional faction becomes Gui Wang Yong dynasties, given Wuzhao into Han Wang, Wu-Tang goes toward, Hiromitsu goes towards an increase of some imperial Fukuo State to help fix the names of new maps and a new map set material to navigable rivers adds some continental bridge to prevent ai silly, revised names, but because of the location on the map in many cities in the Ming dynasty, and there is no corresponding cities, so can only try to verify, but at least now all the place names are there in the late Ming, can no longer be the Tianjin government, Nantong government, Haikou government, Lianyungang like a (these some wrong, some modern name)
New opening set, factions tend to reasonable money, while increasing diplomatic start setting court becomes the Papal States, you can compete for the throne to improve the relationship between himself and the court added a new historical events and chronology joined Zi Yan clouds produced by historical events screen legends joined Xiang introduction of a faction made several important factions produced a number of scripts, because it is the first time to do so..Some may be unreasonable, the fifth round of Ta Shun captured the capital, the court will become exile, the sixth round of Ta Shun, Shanhaiguan Sangui and Manchu in a few brush near full strength, the next round will simulate a stone war the war, the battle random, but will attack the Beijing Qing eighth round, 19 rounds, if Qing occupied Beijing, Dashun will perish, basically, a large Shun Qing forces would have been greatly strengthened several main factions The data were adjusted arms, the arms will not have Guards (except in Western countries), guns attack although it seems that only 10 or so but can not killing the dead, and the peasant army morale and recruitment relative to the court enjoys the advantages of maintenance costs , the Qing Ming enjoys relative advantages of morale and attack, the Ming army as a whole is relatively weak but some elite can Manchu a war, a small number of colonists army added difficulty, but the strength is the most powerful...As for the gun like three eyes..Hehe...Try it yourself...
In some corner of the mod will see the shadow of production staff, be recognized for their encouragement and bars..
Production staff:
Saber: Personnel recruitment, some soldiers die
Three Janus: Some soldiers die
Sonic89: some soldiers die, text
Clert_M: UI
Flower: The previous system and integration
againster: maps, map, part of the text and ui, scripts, systems, integration
Imperial state: partial text
福里德里希: Some big map model
Nine: guidance
a269690015: faction icon
Siesta I,: help revise some ui
Xiang legend: help make the national introduction
Material Source:
Empire mod sigh basis, some soldiers die music
Shaoding some soldiers die to Luoyang, maps
Daming part Expeditionary Force soldiers die
Dragon three thousand soldiers die part
1405 pieces of music soldiers die
1648mod artillery soldiers die patch and Western European countries, the action, and some UI
Bushido (Bushido mod) some ui
alreadyded ai map material patches and patches, blood patch
Bellum Crucis part of the ui
Han War, some large map model
Better water water patches
Some Mount & Blade mod material (eg century situation)
beermugcarl produced ai patch
Mod to the above members of the production team and production to extend heartfelt thanks (* ^ __ ^ *)
Download and Install see 2nd floor:
First posted some graphs:







Download:
Baidu network disk: (Baidu network disk is best to open the folder one by one under with a browser, or use Baidu cloud housekeeper)
Installation: First you need to Medieval 2 Total War Kingdoms 1.5 version, and then download the file with 7zip decompression, will extract the War_in_Late_Ming folder into the two inside the mods folder, run the batch file to start
Some known bug and instructions:
Although the logs show errors are corrected, but still some magic bug and out, mostly because the previous document preparation is not standardized caused, but sometimes has brought other bug fixes the bug..This bug basically I've never seen the type..I hope to have follow-up patch fix it:
1 start the game out:
This is not a mod does not run as long as you can go in and try a few times..Errors without prompting, and is random..Jiong
2 went into the war out:
And jump into the game like no tips and random, try just once
3. Enter and exit the Custom Custom Battle out:
Similarly random and without prompting, the same soldiers could not jump the next jump, the solution method is also yes..Try a few times
4 out during the Battle:
Transitions in the third round there will be a bounce, bounce national random, without prompting, and then reloaded after about 20 rounds will pop up once
For solving these out, the best practice is to pause slightly when proceeding to the next, so you can reduce a lot of pop
I think that this mod also like war in late ming 3.1 beta.
you can search for a method of installation best for this mod and translate it into a version perfect english
Last edited by Ishan; November 14, 2013 at 08:12 AM.
Reason: shoddy link: not in english
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September 21, 2013, 05:42 AM
#2
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September 21, 2013, 06:15 PM
#3
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September 23, 2013, 02:00 AM
#4
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September 24, 2013, 05:54 PM
#5
Laetus
Re: [Mod Release] moon of Ming 2.0 Download (update fixes Download)
can't start campaign.window closes.Your buried mod is also defective.Why post such unfinished mods.That too they are big files.Why are you doing this???????????/
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September 24, 2013, 10:42 PM
#6
Foederatus
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September 24, 2013, 11:12 PM
#7
Laetus
Re: [Mod Release] moon of Ming 2.0 Download (update fixes Download)
ok.If you understand chinese pls look at sigh of empire in domod.org.Only links for 1.6 are available.For some reason 1.7 is not opening in website and there is lot of info on 1.8 but no links.
I look at website with google translator.Very thankful if you can look into it
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September 25, 2013, 12:33 AM
#8
Foederatus
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September 25, 2013, 12:29 AM
#9
Foederatus
Re: [Mod Release] moon of Ming 2.0 Download (update fixes Download)
you can only for me by install this mod be not. I not know how to install this mod. I very want be play this mod by english. if you ask people china is only for me by install this mod
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September 29, 2013, 06:12 AM
#10
Foederatus
Re: [Mod Release] moon of Ming 2.0 Download (update fixes Download)
not have who all ah. I want play this mod by english
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October 27, 2013, 01:24 AM
#11
Re: [Mod Release] moon of Ming 2.0 Download (update fixes Download)
Hi. This link works now nut still i am going in circles and i can not download it. Can you give step by step instructions on what to click on to download this?
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October 27, 2013, 02:18 AM
#12
Re: [Mod Release] moon of Ming 2.0 Download (update fixes Download)
Sarisophoros, This mod id not playable.
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October 27, 2013, 08:07 PM
#13
Foederatus
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November 14, 2013, 08:15 AM
#14
Re: [Mod Release] moon of Ming 2.0 Download (update fixes Download)
Read this. Thread closed.
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