I understand this may be tricky based on the tools currently available, and I would attempt to do this myself if I knew how to mod. But one of the biggest immersion breakers for me is not having blood on the ground after units die. I'm sure this may be tricky and could be a bit of a performance hit, but I don't see why it's not possible to add.

I'm curious if someone can access the static mesh (or texture) files of the weapons when they remain on the ground after a unit dies and apply a blood texture to that file. Or even the unit itself when he's on the ground. I'd imagine it's a static file. I wouldn't mind creating the blood textures myself if I knew what size and kind of file was necessary.


[I use Photoshop. Zbrush. 3ds Max. Blender]