Originally Posted by
ThatOtherGuy
Thanks for the comments guys, much appreciated!
Anyhow someone (you know who you are
) linked me to their mod and out of good cheer I've started to work on something for them along with other characters. Here is generic western European peasant shirt 1:
The bottom shirt is at a 1024 resolution while the top is at a 512 resolution. How the object is UV mapped in reality is only using 1024x512 for the high res instead of 1024x1024.
Guilty as charged!!
Have you ever made a model for the M2TW engine and ported it in-game?
What kind of resolution would you need to make something like this in proportional detail?
Also, in the same 1024x1024 texture map I squeezed all the heads below.
What kind of file would you need for them?