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Thread: TOG's Art Dump

  1. #281
    cedric37's Avatar Why Not ?!
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    Default Re: TOG's Art Dump

    +1 with Lift and Pal about the mouth.
    Otherwise very good shape.
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  2. #282
    ThatOtherGuy's Avatar Civis
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    Default Re: TOG's Art Dump

    Quote Originally Posted by paleologos View Post
    In all honesty your skill in 3D is done injustice by the choice of a human mouth.
    The creature does not look scary, it looks comical.
    Quote Originally Posted by Lifthrasir View Post
    I'd have said it in a different way but yes, that human mouth doesn't fit with the model. From my humble opinion, something like the Alien's one would be better.

    Spoiler Alert, click show to read: 

    So basically, black gums and more dark irregular canine teeth,
    Overwise, good stuff
    Thanks for the feed back!
    I was trying to do something a bit more uncanny rather than go down the same path with traditional monster teeth (the usual over canine style). Got the idea from Wayne Barlow's design of Cerebus from Dante's Inferno. I'll defiantly go back and adjust the colors and shape to fit something more on the lines like alien then. Thanks!

  3. #283
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: TOG's Art Dump

    It doesn't need to be necessary in 'Alien style'. That was just my suggestion but that's your stuff actually. So, that's also your choice
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  4. #284
    z3n's Avatar State of Mind
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    Default Re: TOG's Art Dump

    I'm curious what the teeth being sharper would look like. Good work!
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  5. #285
    cedric37's Avatar Why Not ?!
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    Default Re: TOG's Art Dump

    You could also try this kind of mouth... I think it would look great on your beast.

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  6. #286
    paleologos's Avatar You need burrito love!!
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    Default Re: TOG's Art Dump

    Too much tartar...

  7. #287
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    Default Re: TOG's Art Dump

    Quote Originally Posted by cedric37 View Post
    You could also try this kind of mouth... I think it would look great on your beast.

    where did you get the picture of my mother-in-law??

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  8. #288
    ThatOtherGuy's Avatar Civis
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    Default Re: TOG's Art Dump

    Alright, marching on with another boss character. Don't worry I haven't forgotten everyone's suggestions on the last one.





    Still got a bit way to go, but it's shaping up pretty nice as of right now.

  9. #289
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: TOG's Art Dump

    Hands are slightly too long (unless done on purpose) but the overall model looks promising anyway
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  10. #290
    paleologos's Avatar You need burrito love!!
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    Default Re: TOG's Art Dump

    For the most part I am inclined to second Lifthrasir's comments.

    I must however remark on the parts that look unrealistic from the point of view of "physiological mechanics":
    I fail to see how this creature would be able to walk without knees or feet.
    Also, how would it be able to don that hood over the antlers is beyond me.
    And if you can tolerate me being one bit more nitpicky, antlers are a feature of adult male deer, while the secondary gender features of this "boss" are clearly feminine.

  11. #291
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    Default Re: TOG's Art Dump

    Quote Originally Posted by paleologos View Post

    I fail to see how this creature would be able to walk without knees or feet.



    Aren't those knees?

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  12. #292
    ThatOtherGuy's Avatar Civis
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    Default Re: TOG's Art Dump

    Hey guys thanks for the feedback! Yes some of the body proportions are supposed to be off if anyone is curious. Here's another update, almost done with this character!

    I don't know if I want to keep the facial scarring or not. It's on a sculpt layer so removal would be simple to do.







    Took some extra time on the face, finally getting those proportions to look what I want!

  13. #293
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: TOG's Art Dump

    Good.
    If I can, I'd suggest to make eyes in one colour tone, like totally black f.e. (but that's up to you). The idea behing this is that when you don't see 'normal' eyes (pupil, iris, white part), it adds more scary feelings to the character

    Something like this:



    But it can be done with any colour tone actually
    Last edited by Lifthrasir; August 26, 2019 at 02:54 AM.
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  14. #294
    ThatOtherGuy's Avatar Civis
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    Default Re: TOG's Art Dump

    Quote Originally Posted by Lifthrasir View Post
    Good.
    If I can, I'd suggest to make eyes in one colour tone, like totally black f.e. (but that's up to you). The idea behing this is that when you don't see 'normal' eyes (pupil, iris, white part), it adds more scary feelings to the character

    Something like this:



    But it can be done with any colour tone actually
    Good suggestion! The eyes were freebies that I downloaded because I needed some anatomical reference besides generic spheres. Color and stuff like that is going to be in the texturing phase.

  15. #295
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: TOG's Art Dump

    Glad to help
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  16. #296
    paleologos's Avatar You need burrito love!!
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    Default Re: TOG's Art Dump

    I approve of the changes that have been made so far.
    I still think this character needs feet.
    You can make them grotesque if you must but you need to make them.

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