Results 1 to 2 of 2

Thread: Question: sieges, walls, artillery slots, towers

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Langer Kerl's Avatar Decanus
    Join Date
    Apr 2009
    Location
    Germany; Hesse
    Posts
    521

    Default Question: sieges, walls, artillery slots, towers

    I have a few questions about sieges, especially those involving city walls:


    1. From the prologue campaign I know its possible to put artillery on walls as the defender. What are the requirements to do so? I know that the main city building´s tooltip says something like "+ 3 artillery slots", however in none of my battles I was ever able to utilize or even see such a thing again. Do you need artillery stationed in the city, or how does it work?


    2. What determinds the strength of your towers? Will arrow shooting towers seem to hardly scratch anything, scorpion towers are extremely deadly, seemingly even deadlier than MTW II cannon towers once you get in range. How do you get them?


    3. How long does it take for damaged walls to be repaired?


    4. How many different fortification styles are there? Until now I only encountered the classic Greek and Roman city walls and the barbarian style of wall which looks more like a damn (and is way easier to get troops ontop and down again).



    Thanks in advance

  2. #2
    Langer Kerl's Avatar Decanus
    Join Date
    Apr 2009
    Location
    Germany; Hesse
    Posts
    521

    Default Re: Question: sieges, walls, artillery slots, towers

    Im a litte wiser by now, but some questions remain (aka "bump").

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •