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Thread: Modder's ID Registry (to avoid compatibility issues; please read)

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  1. #1
    Mackles's Avatar Roma Invicta
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    Default Re: IDs Registry (please all moders read)

    For now, and mostly just to be top of the list, can I have 66000 - 66999

  2. #2
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: IDs Registry (please all moders read)

    Quote Originally Posted by Mackles View Post
    For now, and mostly just to be top of the list, can I have 66000 - 66999
    Done.


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  3. #3

    Default Re: IDs Registry (please all moders read)

    Since it's a sticky I hope this doesn't count as a necro.

    75000 - 75999, please. I doubt I'd need 999 IDs but it's nice and rounded... Also the assurance of space helps.

    That and I heard buildings can take a lot of IDs, whenever I get to them.

  4. #4
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: IDs Registry (please all moders read)

    Quote Originally Posted by Red_Oktoberfest View Post
    Since it's a sticky I hope this doesn't count as a necro.

    75000 - 75999, please. I doubt I'd need 999 IDs but it's nice and rounded... Also the assurance of space helps.

    That and I heard buildings can take a lot of IDs, whenever I get to them.
    Done.

    999 may seems a lot but when even 1 added units needs 3 or 4 unique ID numbers then very soon 5000 is not enough.


    CIVITATVS CVM AVGVSTVS XVI, MMVI
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  5. #5
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: IDs Registry (please all moders read)

    Does this numbering make much of a difference as I see many mods with cross over ID's and they work fine in game??

  6. #6
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: IDs Registry (please all moders read)

    No idea. In any case it will certainly be good if people wants to mix and match mods themselves into a single db table for whatever reason so having duplicated number will certainly cause issues in a single table.


    CIVITATVS CVM AVGVSTVS XVI, MMVI
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  7. #7

    Default Re: IDs Registry (please all moders read)

    It seems to me that the numbering may be contingent on certain table groups. For example, the building numbers don't conflict with the unit numbers if used in conjunction.

    I could be way out of left field on this concept.

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  8. #8

    Default Re: IDs Registry (please all moders read)

    2000000 - 2000999 by AkrDai
    130000 - 130999 by AkrDai
    133300 - 133400 by AkrDai
    Please, all 3.

  9. #9

    Default Re: IDs Registry (please all moders read)

    could you reserve 1,000,100 through 1,005,000 for me?

  10. #10
    Magnar's Avatar Artifex
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    Default Re: IDs Registry (please all moders read)

    Just noticed that in Patch 15 beta CA's unique ID's go above 90,000 so someof the ID's that had no conflicts before may now have conflicts

    Ill change my range to 210,000 - 240,000
    Last edited by Magnar; September 07, 2014 at 02:22 PM.

  11. #11
    BLuBMuZ's Avatar Civis
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    Default Re: IDs Registry (please all moders read)

    Some tables go over 90000 in EE.

    Please 126000 - 129999 by BLuBMuZ

    thank you

  12. #12
    Silven's Avatar Biarchus
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    Default Re: IDs Registry (please all moders read)

    Also just noticed the key spillover caused by EE today. Sure enough, some of my keys are being used by vanilla now. This table really needs to be updated with our new requests ASAP.
    Updating mine to 130000 - 135000.

    67000-67999 and 77000-78999 are no longer going to be used by me.

  13. #13
    Garbarsardar's Avatar Et Slot i et slot
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    Default Re: IDs Registry (please all moders read)

    Quote Originally Posted by Silven View Post
    Also just noticed the key spillover caused by EE today. Sure enough, some of my keys are being used by vanilla now. This table really needs to be updated with our new requests ASAP.
    Updating mine to 130000 - 135000.

    67000-67999 and 77000-78999 are no longer going to be used by me.
    Updated.

    Sliven, the range you required is not free, any other preference?

  14. #14
    LestaT's Avatar Artifex
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    Default Re: IDs Registry (please all moders read)

    No one is updating the OP list now. You can try to send report of PM any moderator in charge of Rome II section.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  15. #15
    Silven's Avatar Biarchus
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    Default Re: IDs Registry (please all moders read)

    Son of a B! Lol those keys were open when I checked the list yesterday, sorry about that. I'll take 140000-145000. Thanks for updating the list!

    Edit: Feel free to remove my 67000-67999 and 77000-78999 from the list too. The next release of my mod will no longer use those values.

  16. #16
    Garbarsardar's Avatar Et Slot i et slot
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    Default Re: IDs Registry (please all moders read)

    Done

  17. #17

    Default Re: IDs Registry (please all moders read)

    I'd like to reserve 334000-335000

    Thanks much.


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  18. #18

    Default Re: IDs Registry (please all moders read)

    am i like to reserve this id is it ok ?

    500 000 to 501 000

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