Results 1 to 3 of 3

Thread: [Question] Land_Units Table

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default [Question] Land_Units Table

    Hello!

    I am new to modding and while most of the columns are straight forward there is one thing that I find a bit confusing. I noticed that all of units have dismounted attack and defense values along with the other melee attack and defense values, even on non cavalry units. Are the dismount values ignored for non cavalry units? If not, how are they weighted towards the standard attack and defense values?

    Thanks for the help!

  2. #2
    Zaskar70's Avatar Civis
    Join Date
    Sep 2010
    Location
    Boston Mass
    Posts
    167

    Default Re: [Question] Land_Units Table

    Quote Originally Posted by Captain_Tyler View Post
    Hello!

    I am new to modding and while most of the columns are straight forward there is one thing that I find a bit confusing. I noticed that all of units have dismounted attack and defense values along with the other melee attack and defense values, even on non cavalry units. Are the dismount values ignored for non cavalry units? If not, how are they weighted towards the standard attack and defense values?

    Thanks for the help!
    If I remember correctly the dismounted attack/defense values are the same as the regular attack/defense values, as to why they are there for units that are never mounted in the first place only Creative Assembly could tell us that

  3. #3

    Default Re: [Question] Land_Units Table

    Thanks for the reply! I noticed most were the same, but there were others that don't match up. I just wasn't sure if I should be setting the dismount values along with the default ones, even though in the vanilla table there are quite a few units that have two different sets of values for dismount and default attack/defense columns.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •