
Originally Posted by
Gillia
The transport/costal glitch can be fixed by a mod. There's another field (column), max num of men, in the unit dbs; just make the number in that column agree with the number of men in the unit. Enemy, will land all of the troops. If use Radious's mod, change the max number in both the campaign and battle mods. There is a column for elephants too, that is, you have to change two columns, not just the size of the unit, but the animals, but I can't remember which of the two mods it is, but you have to change them in both. I edited mine and now all of the troops land and are able to move. I went down to the beach and saw that all of the ships were empty. Trouble is, there is still a bug, and the landed troops are not very aggressive, even the ones which were always on land are not aggressive. They should be, the AI says that they are the attackers and I am the defender. The Radious mod has made the game playable. They should pay him. There are still issues, but a lot of those are probably in rome2.exe, which a pcm app won't edit, since it is a binary executable file. Hopefully, CA will fix this file, like getting rid of the magic flags, etc
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