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Thread: Persian Empire Mod [New units for Parthians]

  1. #61

    Default Re: Parthian Mod [New units (immortals)/ skins]

    thx all

    Yes Miri if you give credit, no problem.

    I m working to balance units stats

  2. #62

    Default Re: Parthian Mod [New units (immortals)/ skins]

    added new unit

    Desert Spearmen:
    Spoiler Alert, click show to read: 

  3. #63

    Default Re: Parthian Mod [New units (immortals)/ skins]

    looks great

  4. #64

    Default Re: Parthian Mod [New units (immortals)/ skins]

    You got stats on these guys? Are they OP at all?

  5. #65

    Default Re: Parthian Mod [New units (immortals)/ skins]

    am i the only one missing a download link?

  6. #66

    Default Re: Parthian Mod [New units (immortals)/ skins]

    Their stats are not fixed. My aim
    - Immortals will have the worst ratio strenght/cost (as the historical unit, they are rich)
    - Immortals have to lose against the best roman/greek melee units
    - Immortals will have a number limit


    Immortal war elephants will be deadly but probably limited to 1 or 2 units (i have added the standart armoured version)

    Added new unit: Desert Swordsmen
    Spoiler Alert, click show to read: 

  7. #67

    Default Re: Parthian Mod [New units (immortals)/ skins]

    i see.. looking forward to this.. my favourit faction is selecuid due to their huge selection of different units..(but overpowered with 6 starting provinces, making them less fun) but parthia is my second choice and these additions would make them awesome.. i especially love the elefants! i would prefere a cap of 4 or higher on the elefants :p never really liked caps.. and these are just to awesome to only have 1 or 2

    your other "non immortal" units also look great!

  8. #68
    Vitez's Avatar Miles
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    Rijeka, Croatia
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    330

    Default Re: Parthian Mod [New units (immortals)/ skins]

    Where is the download link????

  9. #69
    Shock'n'Awe's Avatar Civis
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    Default Re: Parthian Mod [New units (immortals)/ skins]

    Looks awesome!
    Looking forward to the release

  10. #70

    Default Re: Parthian Mod [New units (immortals)/ skins]

    this looks great but could you make these recruitable for persia as well, for those who have all factions unlocked. i want to forge a real persian empire!

  11. #71

    Icon6 Re: Parthian Mod [New units (immortals)/ skins]

    Quote Originally Posted by Vitez View Post
    Where is the download link????
    It's Hidden.

  12. #72

    Default Re: Parthian Mod [New units (immortals)/ skins]

    How can i downlaod it? Where is the link?

  13. #73

    Default Re: Parthian Mod [New units (immortals)/ skins]

    where?

  14. #74
    **( Damian )**'s Avatar Foederatus
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    Jul 2013
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    Default Re: Parthian Mod [New units (immortals)/ skins]

    It's not released yet mate.

  15. #75

    Default Re: Parthian Mod [New units (immortals)/ skins]

    look great i like

  16. #76

    Default Re: Parthian Mod [New units (immortals)/ skins]

    Looks really good.it would be nice to make some differences in clothes for unit types..Colors,etc.

  17. #77

    Default Re: Parthian Mod [New units (immortals)/ skins]

    LINK LINK LIIIIIIIIIINK!

  18. #78

    Default Re: Parthian Mod [New units (immortals)/ skins]

    Looks awesome. When will this mod be available to download?

  19. #79

    Default Re: Parthian Mod [New units (immortals)/ skins]

    Any chance of making a non Immortal version? With all the new units except the immortals and giving them a bad-a elephant unit just without immortals?




  20. #80

    Default Re: Parthian Mod [New units (immortals)/ skins]

    ok I updated the roster !


    Work is in progress guys, i work as fast that i can :p


    Karnich: I have added the standart armoured elephant unit with no limit. Immortal version is just an elite version.


    Josh187: My first idea was to take persia, but they have 4 cities with a easier start. So i chose the parthians. I can do a version for persia after the first release.


    Dimastrick: well, i took a "dark theme" for the faction color, that is why i don't use many colors. I could add some color variety after the basic release. I need to focus on a basic release


    Master Necromancer: i have to focus with a basic release. But yes i can do that, it s fast. Moreover, if you don't like them, don't recruit them :p


    If you have some ideas for some new units, It is the moment

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