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Thread: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

  1. #101

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Quote Originally Posted by triptyck View Post
    for example:

    black macedon thorax swordsmen vs suebi wodanaz spears
    https://www.dropbox.com/s/8y6ggrjc1j...9-24_00002.jpg
    Yep I confirm this the black version is deep, eye-scratching, blue.




  2. #102

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    How to edit colour on units so we can all make our own preferred version of this mod?

  3. #103
    TuCoT's Avatar Biarchus
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    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Thanks Athalwulf! I'm enjoying this great and necessary mod of yours. No more orange-claret red Suebi!

  4. #104

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Love it!!! +1 rep
    Impossible is not a fact It's an opinion. Impossible is nothing.


  5. #105

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Athalwulf's you could change the file "black macedon" for black instead of blue, thank you.

  6. #106

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    (DOUBLE POST)

  7. #107

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Quote Originally Posted by triptyck View Post
    for example:

    black macedon thorax swordsmen vs suebi wodanaz spears
    https://www.dropbox.com/s/8y6ggrjc1j...9-24_00002.jpg
    Woah, that's a serious mistake. I don't know what happened. Fixed and reuploaded.

    Sorry for the confusion . Let me know if you guys find any other problems.

    P.S.: Sorry for the long wait. Doing anything on TWC takes forever right now...

  8. #108

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    It's good now, thank you !

  9. #109

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Any suggestions on what group(s) I should do next?

  10. #110

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Quote Originally Posted by Athalwulf View Post
    Any suggestions on what group(s) I should do next?
    All of them Love your work. Specifically: Do the Celtiberians, I want to conquer them soon in my current campaign
    Last edited by Jared the Piper; September 28, 2013 at 05:47 AM.
    Quote Originally Posted by nabo1er View Post
    Obviously this Banzai fellow has never seen Parisian billboards soap adds near the airport. Nipples as big as cars! Well, small cars anyway.
    http://www.twcenter.net/forums/showthread.php?t=268066
    My Retexture Project! Courland Done, Sweden next!

  11. #111

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Soo glad u got rid of that Athenian bright blue colour! is the change to all the units including shield bearers?

  12. #112

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Soo glad u got rid of that Athenian bright blue colour and faded it down! It used to look as if the Athenian hoplites went to the nearest homebase or B&Q and bought the brightest shade of blue in the store and painted their equipment with it.
    Are the changes also done with the veteran hoplites or just the units shown in your pictures for Athens

  13. #113

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Quote Originally Posted by Athalwulf
    Any suggestions on what group(s) I should do next?
    I second the vote for Iberian tribes as they currently have some of the most eye-watering colors. After that the eastern factions need some of your love

  14. #114

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Quote Originally Posted by Centurio (Latin) View Post
    Soo glad u got rid of that Athenian bright blue colour and faded it down! It used to look as if the Athenian hoplites went to the nearest homebase or B&Q and bought the brightest shade of blue in the store and painted their equipment with it.
    Are the changes also done with the veteran hoplites or just the units shown in your pictures for Athens
    It should apply to all units except ones with unique clothing models such as Carthage's Sacred Band.

  15. #115

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Quote Originally Posted by Threadoflength View Post
    I second the vote for Iberian tribes as they currently have some of the most eye-watering colors. After that the eastern factions need some of your love
    Hmmm, I hadn't thought of Celtiberian tribes. I think I'll do them next.

  16. #116

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    the gallic factions plz. Some of the have colours that kill ur eyes...

  17. #117

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Nice work on the mod , but how come carthage sacred band still are bright purple

  18. #118

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    Quote Originally Posted by Kev86 View Post
    Nice work on the mod , but how come carthage sacred band still are bright purple
    Because Sacred Band uses a unique clothing model that isn't affected by the uniform color changes. I'd have to go to that specific unit and remove/retexture the purple sweaters.

  19. #119

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    After I downloaded the file I tried to open and I got a message saying the file was on an unknown format or it was damaged, any ideas?

  20. #120

    Default Re: Athalwulf's Natural Dyes - Version 3.0 (ALL African Factions Added)

    i got a suggestion, instead of fixing some tribes you cant even play as how about doing something meaningfull as changing the colour of parthia, theire way too unsaturated.

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