Hey guys,
just wanted to know how to change the colours of capes, tunics and crests?
I don't get it with the "mask" thing, sometimes it changes colour sometimes not...
So how do you guys change the colours of your units?
Thx
Best wishes
Darklorder
Hey guys,
just wanted to know how to change the colours of capes, tunics and crests?
I don't get it with the "mask" thing, sometimes it changes colour sometimes not...
So how do you guys change the colours of your units?
Thx
Best wishes
Darklorder
Please use mod workshop for asking such questions. Thread moved from mod threads section to mod workshop section.
okay sorry![]()
Nobody got a tutorial or something?![]()
All good things are 3 so...
Plesse someone would explain and/or give a link how to change colours of The capes?
Each faction has a primary, secondary and tertiary colour associated with it.
You can find these colours in the "data_rome2.pack" under "db" / "factions_uniforms_colours_tables" / "factions_uniforms_colours".
The colours are divided by their RGB code in columns , for example if you wanted a factions primary colour to be white you would enter 255 under Primary R, Primary G, and Primary B and you would get white since the RGB code for white is 255 255 255.
Each Variantdefinition for an item of clothing, cape, shield etc can have a colour mask associated with that specific variant of the item.
You can find the variantdefinition files for equipment in the "models_rome2.pack" under "variantmeshes" / "_variantmodels" / "man".
The masks tell the game what colour if any to paint that specific variant of the equipment based on the "factions_uniforms_colours" table.
Mask0="1" is for secondary colour, mask0="2" is for tertiary, mask0="3" primary.
An example below of the variantdefinition file of some shields that I have told the game to colour using the factions secondary colour. Notice I have placed a colour mask after each entry, this unit uses 3 of the same shields with different looks, like dings shield bosses etc, I highlighted where I placed the mask in red.
Spoiler Alert, click show to read:
Woah in the end someonethx a lot now i got some more understanding in this whole thing.
I try it out tomorrow. But how can I change a colour if i want to use another colour than a primary, secondary and tertiary colour of a faction? maybe an example: I have the praetorian cape on Royal Spartans and want it to be green and yellow. So what how will i know what masks to use?
Thx again you made a nice example. But you said different looks on the shields? But they got all the same name?
In order to have the the spartans use the cloak without assigning a primary,secondary, or tertiary color to it via mask you would have to create a new cloak variantmeshdefinition file, for example:
take "praetorian_cloak.variantmeshdefinition", extract it, rename it "spartan_cloak.variantmeshdefinition", after that you would need to get into colouring the .DDS files using photoshop or gimp.
Since your new to modding I would suggest getting the hang of moving things around among units etc before jumping into creating new texture's.
K big THX, so i cant go around the dds files for colouring. Now i know with what Programm i have to open the files.
Thx again for your time. I will take use of your good explanations and make the beste out of it
Best wishes
Darklorder
There are some color mods,can I use one to try it? In a quick words explain how can I change the hastai to grey,plz.
The hastati's tunic under their chestplate will use the primary and tertiary colours that are listed in the "data_rome2.pack" file under "db" / "faction_uniform_colours_tables" /" faction_uniform_colours". you would need to change the primary and tertiary colours for "rom_rome" faction.
Just remember it will affect all the other roman units as well.