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Thread: Roman Reskin Mod / updated 10/19 - Patch 5

  1. #101
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Added the famous Dura Europos shield to the Praetorian Officer/Centurion

  2. #102

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Hi Zaskar, first of all thanks for this awesome mod you made !!!
    THe new Lagatus and pretorian look very great
    But I think the new shield patterns too yellow for me!

  3. #103
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Forgot to add the 2 new centurion shields, they are now in

  4. #104
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Quote Originally Posted by Neuf05 View Post
    Hi Zaskar, first of all thanks for this awesome mod you made !!!
    THe new Lagatus and pretorian look very great
    But I think the new shield patterns too yellow for me!
    Thanks, sorry you dont like the shields, I think they look fine in game the vanilla orange was boring me

  5. #105

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    good sir, mind telling me what your mod might conflict with ? not that it's not compatible, but sometimes i get yellow legatus cape, and now i get gray, and a mix of red and white praetorian guard, could it be something like sweetfx that's causing it ? thanks

  6. #106
    TheCenturion24's Avatar Semisalis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Wow, those shield textures are mighty fine work. Great stuff!

  7. #107

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Zaskar 70, Thanks for the info on why mods are having a hard time working together and CA's problems, on going !!!!!!!!. Guess I will be waiting for patch5..... OR I could Just play with ONLY your mod on and suffer with, bad battles, bad logic, bad design, BUT Bloody good looking ROMANS LOL.

  8. #108

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Praetorian_Reskin_Mod

    Use the Rome 2 Mod Manager who will work correctly or


    1. Extract the Praetorian_Reskin_Mod.rar file into "steam/steamapps/common/total war rome II/data" folder

    2. Extract the scripts.rar file into "users/your user name/appdata/roaming/the creative assembly/rome2/scripts"

    Script link: http://www.4shared.com/rar/QPpJsRR5/scripts.html

  9. #109

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Could you possibly make a version without the newly added shields? I'm using Pdguru's Shield retextures and I prefer using his shields, no offense. Thanks

  10. #110

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    awesome mod zaskar! love the new centurion shields btw is it possible to have alternative download for the previous orange praetorian shield? if u have the free time. thanks

  11. #111
    Durador's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    I only used this mod and the GEM mod but all my roman units had yellow shields with yellow signs, yellow capes. I play with patch 4 beta.

  12. #112
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Quote Originally Posted by Durador View Post
    I only used this mod and the GEM mod but all my roman units had yellow shields with yellow signs, yellow capes. I play with patch 4 beta.
    If the GEM Mod uses the Faction_Uniform_Colours table it is possible that it is overwriting mine and giving the Romans their default vanilla colours back, that would explain the yellow which is the
    default vanilla tertiary colour for Rome.

  13. #113
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Quote Originally Posted by Vaporsnake View Post
    Could you possibly make a version without the newly added shields? I'm using Pdguru's Shield retextures and I prefer using his shields, no offense. Thanks
    I may be able to do that

  14. #114

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Zaskar 70, Hi is it still the case with using patch4, that your mod and Radious total mod will clash. Ive got your mod under the Radious mod in the Mod-Manager script. and I get your brill shields, but with loads of RED romans. LOL

  15. #115

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    This is a great mod, I do encounter however a problem with my Prartorian Cavalry which has no horses (they just act like dismounted but no horses anywhere) using this mod. Anyone could give me a hint how to solve it? Much apreciated Thanks in advance

  16. #116

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Really liking this reskin, mate. The Praetorians look phenomenal and I love the cloaks on the legionaries, gives them that proper heavily clad and self-sufficient trooper kind of feel.

    Cheers.

  17. #117
    Julio-Claudian's Avatar Senator
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    I get a conflict with the Radious Campaign mod and the game doesn't load when using this mod. I don't know why. Is this not compatible with beta Patch 4?

  18. #118

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    I tried it out as well, it is not compatible with beta Patch 4 unfortunatley :/

  19. #119
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Quote Originally Posted by BigEl_nobody View Post
    I tried it out as well, it is not compatible with beta Patch 4 unfortunatley :/
    Yeah looking into it, patch 4 beta broke some stuff or changed some stuff in preperation for the patch 5 fix, so if you want to use this mod do not download the beta 4 patch.
    When they go live with patch 4 it will work fine as I will update it with their changes, or we might need to wait for patch 5.

  20. #120

    Default Re: Roman Reskin Mod / updated 10/5 new shield patterns

    Quote Originally Posted by Zaskar70 View Post
    Yeah looking into it, patch 4 beta broke some stuff or changed some stuff in preperation for the patch 5 fix, so if you want to use this mod do not download the beta 4 patch.
    When they go live with patch 4 it will work fine as I will update it with their changes, or we might need to wait for patch 5.
    Hows it going mate. Can I download your mod now to work with patch 4 Live. Or are we still awaiting patch 5 ???????

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