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Thread: Roman Reskin Mod / updated 10/19 - Patch 5

  1. #21
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod

    Quote Originally Posted by ♔Sir Digby Chicken Caesar♔ View Post
    Nope .. Tried to d/l 50+ times at different times of the day & night, just ain't working for me?
    Can you re-upload it maybe?
    Yeah the blank white page and 504 error's are a TWC issue, not sure where else I could put it for download so no alternate link.
    I've had the same issue attempting to download other mods from here as well, just keep trying and eventually it will work.

  2. #22

    Default Re: Roman Reskin Mod

    dl link works for me hmm...

  3. #23

    Default Re: Roman Reskin Mod

    This is actually very nice looking. somehow the fact that the shields are still red makes the romans still look right four our modern eyes.
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  4. #24
    ♔Sir Digby Chicken Caesar♔'s Avatar Wyrd biõ ful ãræd
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    Default Re: Roman Reskin Mod

    Great file site ... http://www.gamefront.com

  5. #25

    Default Re: Roman Reskin Mod

    Im from argentina i cant downloaded from that site, upload it to mega pls.

  6. #26

    Default Re: Roman Reskin Mod

    How was it possible to get those clear graphics from the screenshot? I have a custom-rig with more than enough ooooomph, a i7 3770k, 7970 ghz-ed 3gb gfx-card and 32 gb ram and run the game on max but all my units look really terrible like they are muddy or something. Not clear at all, even some of the units in MTW2 looked better and crispier.
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  7. #27
    Foederatus
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    Default Re: Roman Reskin Mod

    it did not work...
    I followed these...


    Quote Originally Posted by Zaskar70 View Post
    Without Mod Manager:

    1. Extract the .rar file into "steam/steamapps/common/total war rome II/data" folder

    2. Open notepad on your computer and type or copy and paste the following: mod "Roman_Reskin_Mod.pack";

    3. Save the notepad document as user.script

    4. Navigate to "users/your user name/appdata/roaming/the creative assembly/rome2/scripts" put the user.script you just created into that folder.

    5. Play

  8. #28
    Lavrentivs's Avatar Miles
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    Default Re: Roman Reskin Mod

    If left-clicking on the file doesn't work, right click on it and click on "save link as", and it should work.

  9. #29

    Default Re: Roman Reskin Mod

    Could it be possible to make those units as an add-on, new units in the rooster, it would be useful to make civil war: the white you did versus the red ones...

  10. #30
    Foederatus
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    Default Re: Roman Reskin Mod / updated 9/18

    Yes!!!! got it to work, I'd +rep but i cant atm, and good work!

  11. #31
    Garensterz's Avatar Senator
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    Default Re: Roman Reskin Mod / updated 9/18

    is this compatible with radious mod?

  12. #32

    Default Re: Roman Reskin Mod / updated 9/18

    Quote Originally Posted by MECC143 View Post
    Yes!!!! got it to work, I'd +rep but i cant atm, and good work!
    hi, have you got radious-mod on, as I've tried this and it wont work. I'm wondering if I should change the order of loading........

  13. #33

    Default Re: Roman Reskin Mod / updated 9/18

    all of the shields come up as white for me, none are red, and ive started no civil war. any ideas/ fixes?

  14. #34

    Default Re: Roman Reskin Mod / updated 9/18

    all of the shields come up as white for me, none are red, and ive started no civil war. any ideas/ fixes?

  15. #35
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod

    Quote Originally Posted by panzerschreck View Post
    Could it be possible to make those units as an add-on, new units in the rooster, it would be useful to make civil war: the white you did versus the red ones...
    I'm not sure what you mean, like make them new units instead of overwriting the vanilla units?

  16. #36
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod / updated 9/18

    Quote Originally Posted by cberan1991 View Post
    all of the shields come up as white for me, none are red, and ive started no civil war. any ideas/ fixes?
    I made changes to romes faction colours in order to get the 2 shades of white for tunics and still have the red for the shields, so if you have another mod installed that loads a faction colours table over mine with different colours or unchanged colours then the shields probably wont come up as red. My shields use the secondary mask for red.

  17. #37

    Default Re: Roman Reskin Mod

    Great mod. Just wondering how I would go about just adding one unit (new legate model) instead of the entire pack? Cheers.

  18. #38

    Default Re: Roman Reskin Mod / updated 9/20

    Could you remove all this funny feathers from marian legionaries helmets? I mean Legianaries, Legionary cohort, evocati etc. But leave the feathers on hastati, principes and triari. its just proposal And your mod is awesome!

  19. #39

    Icon1 Re: Roman Reskin Mod / updated 9/20

    All units look very nice, except for Hastati, they are all white. They dont look good in white color :/

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    SCREENSHOT 9

  20. #40
    Zaskar70's Avatar Civis
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    Default Re: Roman Reskin Mod

    Quote Originally Posted by Youknowwho View Post
    Great mod. Just wondering how I would go about just adding one unit (new legate model) instead of the entire pack? Cheers.
    Just uploaded a Legatus unit only pack for those interested in just the general unit.

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