-
September 16, 2013, 01:06 AM
#1
Civis
-
September 16, 2013, 01:13 AM
#2
Tiro
Re: the reason for lack of (victoryflag-less) field battles
AI needs to stop on the naval adventures IMO, I noticed they do try to hold their last settlement, but in one game Veneti decided to flee on ships with 2 armies STRAIGHT into my navy with artillery ships! Was hilarious, but come on my navy was right THERE, they should have stayed on land.
-
September 16, 2013, 01:19 AM
#3
Re: the reason for lack of (victoryflag-less) field battles
I agree that the AI needs to use forced march WAY less. Pretty much every single move seems to be done in forced march mode.
The AI needs to learn the art of patience I think. It is better to take two turns to get somewhere in a lot of cases, especially of course when in enemy territory.
But those AI armies zip around the map like someone has spiked their mead...
-
September 16, 2013, 02:29 AM
#4
Laetus
Re: the reason for lack of (victoryflag-less) field battles
probably explains one of the reasons for some of the fast battles too as forced marching and rowing reduces the morale of the army/fleet
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules