What I'm talking about o course is.....population. This bugs the heck out of me in Shogun 2 as well.....why is there no population model? PEOPLE are the most important resource of any empire, I loved numerically seeing my cities grow and I loved the nuance it allowed for, depopulating a city through raising an army or sacking had economic consequences from shrinking your tax base, it was a wonderful and realistic balancing factor. I loved taking extra people and forcibly relocating them to cities that needed a boost. I loved getting agents sick with the plague and systematically spreading it around the world and watching each turn as tens of thousands were killed off by my plots. It was a tedious thing maybe to some, and outright broken if you were playing as or against Egypt (all the damn stack spawns and rebellions *shivers*) but it was a desirable and necessary part of the games that I guess stopped after ETW, I dont know about Napoleon as I never played it. Does this bother anyone else as much as it bothers me? im not trying to turn this into a whole complaint thread theres enough of those. Would there be any feasible way a mod could be made to incorporate a population model? The current growth model feels far too Civilizations-esque. And while I get it they are trying to pry away Civ fans towards this series (the only explanation that makes sense for some of these campaign map changes).......it still sucks. If it can be done in Rome 1 its doable now right?




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