View Poll Results: Unit Prefix you choose to keep or change it!

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  • Mercenary (Current Prefix of units in Mod)

    9 28.13%
  • Allied (What i think of them as)

    15 46.88%
  • Auxiliary (What the Roman Equivalents are called in vanilla game)

    6 18.75%
  • Subjugated (what i also think of them as)

    2 6.25%
  • Other (Comment and state what you want them to be called)

    0 0%
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Thread: Improved Mercenary Camps v2.7 [Roman Auxiliary System and more moved to Mercenary Camps][WorkShop Ready]

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  1. #1

    Default Improved Mercenary Camps v2.7 [Roman Auxiliary System and more moved to Mercenary Camps][WorkShop Ready]

    Hello everyone, i decided to make a mod for all of you people who like me hate that the Mercenary Camp is darn near worthless. I mean really 1 exp point for a -10 food building is pretty awful (imo).

    This Mod is for:
    Athens,Bactria,Carthage,Cimmerian,Cyprus,Cyrenaica,Egypt,Eprius,Greek_Miniors*,Macedon,
    Massilia,Parthia,Pergamon,Pontus,Seleucids,Seleucid_Greeks*,Syracuse and Sparta.

    * - Dont know what all factions this includes

    Applies to the following builds:
    Perioikos Camp (Tier 2 Auxiliary Barracks)
    Skirmisher Camp (Tier 3 Auxiliary Barracks)
    Mercenary Camp (Tier 4 Auxiliary Barracks)

    Adds:
    The entire Roman Auxiliary System and more to the Mercenary Camp

    Unit List(68) / Region type or location needed to recruit units:
    Spoiler Alert, click show to read: 

    Afr Archers / Sabaean
    Afr Cav / Sabaean
    Afr Elephant / Phazania Libue Aithiops
    Afr Spr / Sabaean
    Ara Camel Archers / Nabatea ArabiaMagna ArabiaFelix
    Ara Camel Spear / Nabatea ArabiaMagna ArabiaFelix
    Ara Cav / Arabian
    Ara Spr / Arabian
    Bac Hillmen / Bactrian
    Bac Light Horse / Bactrian
    Bri Scout Riders / Briton
    Bri Slingers / Briton
    Bri Spear Band / Briton
    Cav / Briton
    Cel Axe Warriors / Raetia et Noricum
    Cel Light Horse / Celtic
    Cel Skirm / Celtic
    Cel Warriors / Celtic
    Dac Bowmen / Thracian
    Dac Falxmen / Thracian
    Dac Spear Horsemen / Thracian
    Dac Spears / Thracian
    Eas Cappadocian Cav / Galatia et Cappadocia
    Eas Axemen / Galatia et Cappadocia
    Eas Hillmen / Assyrian
    Eas Horse Skirm / Assyrian
    Eas Javelinmen / Assyrian
    Egy Archers / Egyptian
    Egy Infantry / Egyptian
    Gal Light Horse / Gallic
    Gal Warriors / Gallic
    Ger Longbow Hunters / Gallic
    Ger Scout Riders / Germanic
    Spear Brothers / Germanic
    Citizen Cav / Germanic
    Cretan Archers / Hellenic
    Pikemen / Hellenic
    Hoplites / Hellenic
    Peltasts / Hellenic
    Rhodian Slingers / Hellenic
    Tarantine cav / Hellenic
    Thessalian Cav / Macedonia
    Ibe Balearic Slingers / Cartaginensis
    Ibe Cantabrian Cav / Tarraconensis
    Ibe Cav / Iberian
    Ibe Slingers / Iberian
    Ibe Sword / Iberian
    Illyrian Cav / Illyrian
    Illyrian Coastal Levies / Illyrian
    Illyrian Hoplites / Illyrian
    Ind War Elephant / Gedrosia Arachosia Bactria Aria
    Infantry / Italian
    Socii Equites / Italian
    Socii Equites Extraordinarii / Italian
    Socii Extraordinarii / Italian
    Socii Hastati / Italian
    Num Cav / North African
    Num Javelinmen / North African
    Par Horse Archers / Parthian
    Par Spear / Parthian
    Per Archers / Persian
    Per Cav / Persian
    Sar Horse Archers / Sarmatian
    Sar Lancers / Sarmatian
    Scy Horse Archers / Scythian
    Syrian Archers / Syria
    Thr Cav / Thracian
    Thr Peltasts / Thracia


    Download: http://steamcommunity.com/sharedfile.../?id=187022656

    if normal download is acting weird use the Uncompressed Download

    (may be out of date)German Translation: http://www.mediafire.com/download/d9...PC_German.pack - translation by fumaru

    Changes v2.7:
    Spoiler Alert, click show to read: 

    Added alot of factions
    Added 1 new unit Axemen


    please report any bugs


    Bugs:
    may need to start a new campaign if your trying to upgrade from an older version of the mod v1.4 and below
    Fixed by: deleting all old 1.4 and below versions of units this should fix the problem



    Coming Soon:
    ??? you decide !!!



    Personal Notes:
    Now that all thats out of the way.........

    1st of all HUGE thanks to Ecthelion for informing me on how make units region locked.

    Id also like to thanks everyone whose given feed back ( Efix,Winterspawn,vietanh797,hobozero,Killergold88,Heinz Guderian,Hercules18,kaink32(if you think your name should be included Pm me and well see i might have just skiped over you on axedent)

    Id also like to thank my hand for not falling off during the marathon modding session i did to get the new system in place (got it done in 1 night).

    and my mouse and key board for not falling apart.

    Old Downloads:
    Spoiler Alert, click show to read: 

    Download: v2.6

    if normal download is acting weird use the Uncompressed Download

    Uncompressed Download: v2.6


    Changes v2.6:
    Spoiler Alert, click show to read: 

    units are now in line with patch 4


    Download: v2.5

    if normal download is acting weird use the Uncompressed Download

    Uncompressed Download: v2.5

    Changes v2.5:
    Spoiler Alert, click show to read: 

    ok lets put the disaster of the sick v2.4 behind us.(im alittle more clear headed atm)
    Added Factions: Cimmerian
    Fixed: Mercenary Pikemen can now do Phalanx and should appear correctly.(and hopefully work now lol)


    Download: v2.42

    if normal download is acting weird use the Uncompressed Download

    Uncompressed Download: v2.42

    (might be out of date with v2.4)German Translation: http://www.mediafire.com/download/d9...PC_German.pack - translation by fumaru

    Changes v2.4:
    Spoiler Alert, click show to read: 

    Added 1 new unit: Pikemen
    moved Thessalian Cav to only be recruitable in Macedonia
    might have did other stuff cant remember
    unit stats still not in-line with patch 4


    Download: v2.3

    if normal download is acting weird use the Uncompressed Download

    Uncompressed Download: v2.3

    German Translation: http://www.mediafire.com/download/d9...PC_German.pack - translation by fumaru

    Changes v2.3:
    Spoiler Alert, click show to read: 

    Fixed a bug with the Italian units as well as adding the units to more buildings


    Downloads:
    http://www.mediafire.com/download/5a..._Camp_v2_2.rar

    if normal download is acting weird use the Uncompressed Download

    Uncompressed Download: http://www.mediafire.com/download/sr...Camp_v2_2.pack

    Changes v2.2:
    Spoiler Alert, click show to read: 

    Upkeep and recruitment cost as well as morale changes


    Downloads: http://www.mediafire.com/download/tg..._Camp_v2_1.rar

    if normal download is acting weird use the Uncompressed Download

    Uncompressed Download: http://www.mediafire.com/download/jk...Camp_v2_1.pack

    Changes v2.1:
    Spoiler Alert, click show to read: 
    Massilia,Pontus
    Units added in 2.1 (3)
    Spoiler Alert, click show to read: 
    Dac Falxmen
    Thessalian Cav
    Illyrian Hoplites

    all units also have appropriate Transport Naval Vessals


    please report any bugs


    Bugs:
    may need to start a new campaign if your trying to upgrade from an older version of the mod Fixed by: deleting all old 1.4 and below versions of units this should fix the problem



    Downloads:
    http://www.mediafire.com/download/jd...Camps_v2_0.rar

    if normal download is acting weird use the Uncompressed Download

    Uncompressed Download: http://www.mediafire.com/download/ub...amps_v2_0.pack

    Changes v2.0:
    Entire Roman Auxiliary System moved to Mercenary Camps
    Unit Cost Changes [would like feed back]
    Units are currently not in Custom Battles
    Some old units are not recruitable

    http://www.mediafire.com/download/eo..._Camp_v1_4.rar

    v1.4 Changes:
    Unit costs and upkeep as well as stat changes.
    Units are now also in custom battles.
    Illyrian Hoplites now have the Hoplite Phalanx

    please report any bugs

    Current know bugs are:
    old cretan archers and rhodian slingers do not have the updated cost adjustments there is no plan to fix this as they are 2 different units now might be changed back seeing as there are now 2 different Cretan archers and Rhodain Slingers

    http://www.mediafire.com/download/lt05op7qou83o12/Improved_Mercerany_Camp_v1_3.rar
    (fixed garrisons)

    http://www.mediafire.com/download/774agk7ndy4v1x5/Improved_Mercerany_Camp_v1_2.rar
    (Illryian Units added(huge garrison bug)

    http://www.mediafire.com/download/lw..._Camp_v1.1.rar(Macedon added)

    http://www.mediafire.com/download/cs...erany_Camp.rar (cretan and rhodian slingers added to Athens Eprius Sparta)
    Last edited by Regoso; November 07, 2013 at 09:14 AM.

  2. #2
    Shock'n'Awe's Avatar Civis
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    Default Re: Improved Mercenary Camp

    Nice one but could you make one for Carthage?

  3. #3

    Default Re: Improved Mercenary Camp

    Quote Originally Posted by Shock'n'Awe View Post
    Nice one but could you make one for Carthage?
    What units do you think they should have on what buildings? (i don't play Carthage so i have no idea)

  4. #4

    Default Re: Improved Mercenary Camp

    could you upload it to mediafire or something? The servers run very badly and it's impossible to download anything.
    Great job, btw

  5. #5

    Default Re: Improved Mercenary Camp

    Quote Originally Posted by playker View Post
    could you upload it to mediafire or something? The servers run very badly and it's impossible to download anything.
    Great job, btw
    sure thing: http://www.mediafire.com/download/cs...erany_Camp.rar
    hope that works cant edit my posts yet so ill have to wait to update it. Love your Spartan mod btw.

    PS: can i get a conformation that its working for people

  6. #6

    Default Re: Improved Mercenary Camp

    Thanks! That link is working fine!

  7. #7

    Default Re: Improved Mercenary Camp

    Thank you!

  8. #8
    Efix's Avatar Tiro
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    Default Re: Improved Mercenary Camp

    Macedon ?? some cretan archers would be nice in my army

  9. #9

    Default Re: Improved Mercenary Camp

    Quote Originally Posted by Efix View Post
    Macedon ?? some cretan archers would be nice in my army
    i can add macedon in there im working on something BIG atm so it depends if i can get to it

  10. #10

    Default Re: Improved Mercenary Camp

    Quote Originally Posted by Efix View Post
    Macedon ?? some cretan archers would be nice in my army
    ok so i just hurried up and did this for ya http://www.mediafire.com/download/lw..._Camp_v1.1.rar i originally didnt want to add macedon as there unit roster is WAY bigger than the city states but its a small change so i can do it for ya. respond back to tell me if the link and the mod works please

    PS: sorry for the dbl post, also if the mods can change the title to say [released] as i cant edit titles or posts yet i would be most thankful

  11. #11
    Efix's Avatar Tiro
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    Default Re: Improved Mercenary Camp

    Quote Originally Posted by Regoso View Post
    ok so i just hurried up and did this for ya http://www.mediafire.com/download/lw..._Camp_v1.1.rar i originally didnt want to add macedon as there unit roster is WAY bigger than the city states but its a small change so i can do it for ya. respond back to tell me if the link and the mod works please

    PS: sorry for the dbl post, also if the mods can change the title to say [released] as i cant edit titles or posts yet i would be most thankful
    Hey ty im installing it ill send you info if its working or not

  12. #12

    Default Re: Improved Mercenary Camp

    Thanks for adding Macedon, they did in fact hire Cretan archers back then so I'm glad to see them as an option as mercenary archers in my mercenary camp that is very expensive otherwise.

  13. #13
    vietanh797's Avatar Domesticus
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    Default Re: Improved Mercenary Camp

    I hope you can also add the Illyrian hoplite and Thessalian cavalry in the last Merc building
    both of those guys often found fighting as merc in Greek states I just don't know who the hell have the stupid idea that they are faction troops
    Empire II and Medieval III pls

  14. #14
    Efix's Avatar Tiro
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    Default Re: Improved Mercenary Camp

    Quote Originally Posted by vietanh797 View Post
    I hope you can also add the Illyrian hoplite and Thessalian cavalry in the last Merc building
    both of those guys often found fighting as merc in Greek states I just don't know who the hell have the stupid idea that they are faction troops
    and the Illyrian cavalry

  15. #15

    Default Re: Improved Mercenary Camp

    Sorry for not updating the mod faster im working on a HUGE 40 man Roster update for 1 of the city states. ill probly do all the greek factions. If your a greek faction lover like me your going to LOVE what im doing.#hype

    PS: ill try to update once i get done with these 3 units im working on.

  16. #16

    Default Re: Improved Mercenary Camp

    k update time sorry it took so long again.

    The Illyrian Hoplites,Illyrian cavalry and Thessalian cavalry are now added. I haven't done any tests for eprius so I dont know how the Thessalian Cav work for them so any responses back for them would be most welcome.

    Once again i urge yall to give me feed back so i know if the mod is working or not.(1 little mess up can cause alot of problems so speak up so i can know everything is working right or if i need to fix things)

    download: http://www.mediafire.com/download/77..._Camp_v1_2.rar

  17. #17

    Default Re: Improved Mercenary Camp v1.2

    I'm using the new beta patch and for me it isn't working (it's a campaign from at release though) after finally being able to play yesterday. I play as Macedon and use the version with the illyrian units, rhodian slingers and cretan archers. I do use some other mods but they don't change the unit roster.

  18. #18

    Default Re: Improved Mercenary Camp v1.2

    Quote Originally Posted by Winterspawn View Post
    I'm using the new beta patch and for me it isn't working (it's a campaign from at release though) after finally being able to play yesterday. I play as Macedon and use the version with the illyrian units, rhodian slingers and cretan archers. I do use some other mods but they don't change the unit roster.
    what mods are you useing?

    I haven't downloaded the beta patch yet so ill download that and take a look. I had trouble getting the New Units showing up so i had to change there ID number that shouldn't have anything to do with anything but ill test once i get the beta up. Can anyone confirm or deny that the new beta 3.0 patch is breaking the mod.

    Update: hmm its working in my Sparta campaign ill make some others and test there aswell
    Last edited by Regoso; September 21, 2013 at 11:24 AM.

  19. #19

    Default Re: Improved Mercenary Camp v1.2

    Quote Originally Posted by Regoso View Post
    what mods are you useing?

    I haven't downloaded the beta patch yet so ill download that and take a look. I had trouble getting the New Units showing up so i had to change there ID number that shouldn't have anything to do with anything but ill test once i get the beta up. Can anyone confirm or deny that the new beta 3.0 patch is breaking the mod.

    Update: hmm its working in my Sparta campaign ill make some others and test there aswell
    Mod manager says it conflicts with Noif's mod so I will try removing that. I saw this earlier but it seemed unlikely to cause trouble to me.

  20. #20

    Default Re: Improved Mercenary Camp v1.2

    Quote Originally Posted by Winterspawn View Post
    Mod manager says it conflicts with Noif's mod so I will try removing that. I saw this earlier but it seemed unlikely to cause trouble to me.
    can i get a link to that mod so i can see what might be causing it

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