... is there any to it?From what I have learned from the battles I've fought, Naval combat seems less like a battle between ships and more like a battle between wooden, manned torpedoes. The best way to achieve victory seems to be to ram your way to it.But what about catapults and ballistas and such? Do they really serve a purpose in a seabattle?I've found that more often than not, I simply forget about whatever siege equipment it carries, and simply use the fact that it's a biging ship to just ram anything that moves.Boarding seems to be very rare, and whoever boards signs themselves up to be rammed.My beef with Naval combat is that it seems that it is a little too easy to ram people (epic turn speeds coupled with great precision) to the point where other tools of ancient naval warfare(siege equipment, boarding) suffers. The focus on ramming and the speed and maneuverability of the ships seem to leave most battles not lasting more than 2 minutes.The only other tool I use other than simply ramming people is Javelins, mainly because they can ram AND fire inbetween(and does a great job at dealing damage even when playing cat & mouse while kiting enemy ships).What about you guys? Do you think naval combat works well or could use some fine-tuning/rebalancing?




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