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  1. #1

    Default how to create custom unit uniforms?

    I'm enjoying all the mods and trying the different unit uniforms for Greeks especially. I'm wondering how this is done as I would love to try my hand at it.

  2. #2
    Zaskar70's Avatar Civis
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    Default Re: how to create custom unit uniforms?

    First you will need packfile manager, after that it's relatively easy to do.
    To play around with unit armor, helmets, cloaks etc you need to open up the "models_rome2.pack".

    1. Open "models_rome2.pack" with packfile manager.

    2. Expand the "variantmeshes" entry.

    3. Expand the "variantmeshdefinitions" entry.

    4. Locate the unit you want to play around with, for example "roman_principes.variantmeshdefinition"

    5. Right click on "roman_principes.variantmeshdefinition"

    6. Choose "open" then "open as text".

    7. The information you can now edit will be in the righthand window in packfile manager.

    I find it easier to play around with these files when I have 2 packfile managers open. I will find a unit with a helmet or whatever I like, open that unit in one packfile manager then in the other edit the unit I want changed.

    Changing weapons is a bit different as you will also need to edit "data_rome2.pack" / "DB" / "land_units_tables" / "land_units" / the tables "class", "man_animation", "primary_melee_weapon", and or "primary_missile_weapon".

    Other than that have some fun, oh it's always a good idea to back up any pack files you want to play around with, I throw mine in a folder called "Rome2 originals", that way if the game crashes due to a change i've made I can just copy and paste the original file back into the Rome 2 data folder and everything is back to normal

  3. #3

    Default Re: how to create custom unit uniforms?

    Quote Originally Posted by Zaskar70 View Post
    First you will need packfile manager, after that it's relatively easy to do.
    To play around with unit armor, helmets, cloaks etc you need to open up the "models_rome2.pack".

    1. Open "models_rome2.pack" with packfile manager.

    2. Expand the "variantmeshes" entry.

    3. Expand the "variantmeshdefinitions" entry.

    4. Locate the unit you want to play around with, for example "roman_principes.variantmeshdefinition"

    5. Right click on "roman_principes.variantmeshdefinition"

    6. Choose "open" then "open as text".

    7. The information you can now edit will be in the righthand window in packfile manager.

    I find it easier to play around with these files when I have 2 packfile managers open. I will find a unit with a helmet or whatever I like, open that unit in one packfile manager then in the other edit the unit I want changed.

    Changing weapons is a bit different as you will also need to edit "data_rome2.pack" / "DB" / "land_units_tables" / "land_units" / the tables "class", "man_animation", "primary_melee_weapon", and or "primary_missile_weapon".

    Other than that have some fun, oh it's always a good idea to back up any pack files you want to play around with, I throw mine in a folder called "Rome2 originals", that way if the game crashes due to a change i've made I can just copy and paste the original file back into the Rome 2 data folder and everything is back to normal
    It tells me I can't save, why?

  4. #4
    Zaskar70's Avatar Civis
    Join Date
    Sep 2010
    Location
    Boston Mass
    Posts
    167

    Default Re: how to create custom unit uniforms?

    Quote Originally Posted by barbary View Post
    It tells me I can't save, why?
    CA packs are read only by default, in packfile manager open options and uncheck the "CA packs are read only" option.

    Before you do that however its a good idea to back up the packfile you are playing around with just in case.

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