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Thread: How to edit unit sizes in Rome II total war (number of men per unit)

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  1. #1

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    What is the performance hit using 2x units? I already use 40 units per general and in siege battles sometimes I get some lag due the pathfinding (freeze and slowdown). Using 2x units will make it worse or the same?

  2. #2

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    I followed the steps and it does not work. The same number of men still appears.


    I await a solution.


    Thank you.

  3. #3

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Guyz,

    I am so sorry for the late reply, i've been away from this for some time.

    Quote Originally Posted by 18Lama View Post
    I have managed to change the number for all the cavalry units from 80 to 108 (similar to RTW) by editing relevant tables. Now all I want to do it change the recruitment costs and upkeep. But I don't want to edit them one by one, its extremely time consuming process. Is it possible to change those table values with a formula?

    for example: x*y = final value
    x= current value
    y= multiplier
    Unfortunately, that is not possible and must be edited one by one. Sorry.

    Quote Originally Posted by mennelik View Post
    Wich version of esf editor works with RT2?
    Version 3.2 is the latest i know of, it can be downloaded here http://www.twcenter.net/forums/showt...a-improvements

    Make sure that the schema for the version release is updated to the latest possible.

    Quote Originally Posted by Wintermist View Post
    Nice one, with some quirks. so, you edit, but you will only see the new unit sizes on new units, so you basically have to train new armies, and flip the Generals around a bit to see the full numbers. I also noticed that while hiring mercenaries, it said the "unmodded" unit size, but once recruited it actually became the right size. So all that works.

    However, garrisons don't seem to update to these new unit sizes.
    Yes garrisons do update as well, you just have to give them tim (a few turns) for them to catch on to the new unit numbers.

    Quote Originally Posted by kubo4747 View Post
    People, I using Radious mod and I want 1,5x unit size, it is 240 men in unit. In PFM i must doing manual and it is some mode or program for change all swords units 1,5x (240). Sorry for my english
    Yes you can use the multiplier method (follow the second point listed on my original post)

    Quote Originally Posted by imacallan View Post
    What is the performance hit using 2x units? I already use 40 units per general and in siege battles sometimes I get some lag due the pathfinding (freeze and slowdown). Using 2x units will make it worse or the same?
    This all depends on your graphics card and your rig's processing power. the better your card and better the RAM, the better your rig will handle large unit sizes. using large unit sizes will slow down your computer if it cannot handle it. Keep in mind that your computer is now processing twice the information per screen if you doubled the unit numbers!

    Quote Originally Posted by TemístoclesGR View Post
    I followed the steps and it does not work. The same number of men still appears.


    I await a solution.


    Thank you.
    What have you done exactly? you must have done a mistake somewhere along the line because if you followed the instructions properly then it will work perfectly.
    To offend us is to offend God

  4. #4

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Quote Originally Posted by Ramesses II The Great View Post
    What have you done exactly? you must have done a mistake somewhere along the line because if you followed the instructions properly then it will work perfectly.
    I am having the same issue. I followed the instructions to the letter, and nothing happens. Units still recruit at 160 men tops (I used a x2 multiplier with the ESF editor for all campaigns).

    I have installed Radious' mods, but I don't see how they would mess with the startpos edits.

  5. #5

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    I've scoured the mods with PFM, and did find two startpos files inside a couple of radious' mods. I edited them as well, with the x2 multiplier.

    Still no effect.

  6. #6
    Douchebag's Avatar Vicarius
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    how do you increase the AMOUNT of units you can have???

  7. #7
    Foederatus
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Quote Originally Posted by Douchebag View Post
    how do you increase the AMOUNT of units you can have???
    In ESF editor campaign_setup_options or campaign_model change the existing 20 to something you would like. Note that your unit cards will be stacked on each other much more tightly!

  8. #8
    Epic28's Avatar Senator
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Quote Originally Posted by Douchebag View Post
    how do you increase the AMOUNT of units you can have???
    Check out the link in my sig for a simple guide to get more than 20 units per general.
    Without mercy. Without compassion. Without remorse.
    All war depends upon it.

  9. #9
    Douchebag's Avatar Vicarius
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    BUMP

  10. #10
    Douchebag's Avatar Vicarius
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    THANK YOU!!!!! +rep to inukshuk and epic28.

  11. #11
    ScottishAdam's Avatar Tiro
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Quote Originally Posted by Ramesses II The Great View Post
    • If you want to edit your unit number individually then you need to:

    1) using PFM 3.0.2 open up data_rome2.pack file in your Data Folder.
    2) click on the DB tab
    3) scroll down and locate main_units and click on it. You will find a listing of all units and you can change all attributes not just unit numbers. Change your units to whatever you like.
    4) now locate land_units and click on it. You need to edit here the number of mounts riding units get. Or else you will see 3 to 4 men on each horse!!. Edit the number of mounts to the same number as your number of men.


    • If you want to edit your unit number using a multiplier then you need to:

    1) using ESF editor open up your save game.
    2) Click on compress_data >> campaign_env >> campaign_setup >> campaign_setup_options
    3) Change the second number to whatever you like. 2 will give 320 men per unit (2x160). 3 will give 480 men per unit (3x160) and so on. WARNING: this will give more ships per unit. So if this will bother you, then don't use the multiplier.


    • To edit the amount of men per unit starting in the campaign then you need to do it in your startpos file
    I Done this and nothing happened. The unit sizes are still the standard huge amount.

    The starpof I edited was in the following location ( I also changed main_rome too)

    C:\Program Files (x86)\Steam\SteamApps\common\Total War Rome II\data\campaigns\main_emperor

    Some people seem to use the 'roaming' location which I dont understand or seem to be able to locate on my pc with windows 8.

    Am I doing something wrong?
    Mon the Scots

  12. #12

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    i cant seem to find the greek units in PFM under main_units. not sure what to do

  13. #13

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Nevermind i was really stupid and opened the data pack for attila and not rome 2

  14. #14

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Hey thank you so much, i found this very useful. +rep



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  15. #15
    GM207's Avatar Decanus
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Just wanted to chech if I use the PFM 3.0.2 open up data_rome2.pack, would that also change the amount of unites in mods also? or just the units in main Rome 2?

  16. #16
    RoninX2807's Avatar Senator
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    If you want to change unit size individual (let's say, only the General unit of an army of a faction) in a savegame or startpos you can use SaveParser.

    The picture below is for Attila, but it also works for Rome2.

    Last edited by RoninX2807; March 04, 2016 at 05:06 AM.

  17. #17

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Me too cannot change the number of soldiers in the starting units . I used the following editor : EditSF 1.1.1 , which I downloaded form this site . Could it be a wrong editor ?
    I edited the following file , in order to play the classic Campaign (the so called Grand Campaign) :
    ...\steamapps\common\Total War Rome II\data\campaigns\main_rome\startpos.esf
    Maybe I am editing the wrong file ?
    I have also disabled all my mods .
    And , by the way , here's a picture of the parameter I have changed . Is it possible that the red letters indicate an error ?

  18. #18

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    In the above message I forgot to specify that I am trying to double the number of soldiers . That's why I used the value of 2 .
    By the way , where is the EDIT button ? I couldn't find it in order to update my above post ...

  19. #19

    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Ok I opened a Data:rome2.pack and edited some units, how I save now and turn into a mod?
    Last edited by PROMETHEUS ts; December 06, 2017 at 05:02 AM.

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  20. #20
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: How to edit unit sizes in Rome II total war (number of men per unit)

    Quote Originally Posted by PROMETHEUS ts View Post
    Ok I opened a Data:rome2.pack and edited some units, how I save now and turn into a mod?
    Click File - New Mod or something like that, right click inside the white area on the left and click Add - From pack then add the table you're editing from data.pack to it. Then edit it there. Then save it.

    There's never a reason to straight up edit the vanilla pack files, always make a mod and edit them there. These two tutorial series might help you out with general stuff.
    Magnar's Modding Series
    My Modding Series (it's for Attila, but 90% of it is applicable to Rome 2)



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